- Apr 27, 2017
- 3,004
- 13,425
PARASITE BLACK V0.136 TEST BUILD
Hey guys! This is the latest build including a PARTIAL part of Nijah's quest line can now be played and completed! None of the lewd content has yet been added, our animator and artist(s) are still working on the many scenes, but please, we hope you enjoy our rough cut of the quest and give us any feedback on bugs or anything you want!
We've also worked hard to continue to improve technical aspects of the game as usual, there's still a long way to go but we're making headway! See the changelog for more details on our progress with this front.
Please read: As part of our pledge to update you guys monthly, the new Nijah quest is still VERY much a WIP, with a lot of art missing, alt routes missing and polish in general - If you want the full experience of this quest properly, wait for the next build. Please keep this in mind while playing part of the new quest - There are no lewd scenes yet added!
As always, thank you all for your support so far! It means the world to us! We hope you enjoy!
-The Damned Studios Team
Links:
GDRIVE:
PC
APK
MAC
MEGA:
PC
APK
MAC
CHANGELOG:
Engine: - Fix to android (.apk) builds. They now work. Again.
Content: - New Nijah character sprite. - A new quest revolving around Nijah (Damzel in Diztrezz) that you can begin if you visit pleasure district after completing From Another World. Might want to daily-revisit ~twice or so for the event to fire.
Note: this is a first not-quite-linear quest we've got. Bring feedback if anything borks up.
- The Black Diamond location. Currently only visited temporarily for the duration of Damzel in Diztrezz quest, will be re-visitable once the quest is finalized & missing assets acquired.
- Three new enemy types: a bandit, a thug, a guard. Currently only used within Damzel in Diztrezz quest.
- Nijah house & some coding scaffolding for her TBA lewd content that is unlocked post ^ quest.
- Applied a quick & dirty visual tweak to sewers battle map.
We'll most likely change it further down the line. Till then, boosted brightness/contrast should do.
- Added a country-ish street battle map, currently used in Damzel in Diztrezz quest.
- Markus added as a character that you can speak to in his house. Not much there for now, just a consistency's sake.
- Added a small cozy system playing a random sound from an SFX library. Currently only used for door creaks around the city.
Will come full force when we get to combat sounds. - Added more 'glowing lights' VFX to locations. Think we've covered all of them.
Interface:
- You can now select an enemy in party battle instead of hovering about. Will come in play when there's need to hover over their status effects for tooltips.
- You can toggle narrative auto-forward in the options menu. This Ancient Technology was scrapped along with the original Renpy UI months back, but it was never forgotten.
- Small tweaks to misaligned text on some ui-s.
- Fancied up interactables' buttons all over the place. (The circles with icons in) Gameplay tweaks:
- Made it so that the player can't hunt demorai at daytime anymore.
- You cannot rest when the narrative screen is shown anymore.
- As per feedback, changed sewer quest (High Fashion) to only be trigger-able after completing From Another World.
- As per feedback, fixed Shani's name dialogue bit so that you can't annoy her about it indefinitely.
Hey guys! This is the latest build including a PARTIAL part of Nijah's quest line can now be played and completed! None of the lewd content has yet been added, our animator and artist(s) are still working on the many scenes, but please, we hope you enjoy our rough cut of the quest and give us any feedback on bugs or anything you want!
We've also worked hard to continue to improve technical aspects of the game as usual, there's still a long way to go but we're making headway! See the changelog for more details on our progress with this front.
Please read: As part of our pledge to update you guys monthly, the new Nijah quest is still VERY much a WIP, with a lot of art missing, alt routes missing and polish in general - If you want the full experience of this quest properly, wait for the next build. Please keep this in mind while playing part of the new quest - There are no lewd scenes yet added!
As always, thank you all for your support so far! It means the world to us! We hope you enjoy!
-The Damned Studios Team
Links:
GDRIVE:
PC
You must be registered to see the links
APK
You must be registered to see the links
MAC
You must be registered to see the links
(edited)MEGA:
PC
You must be registered to see the links
APK
You must be registered to see the links
MAC
You must be registered to see the links
CHANGELOG:
Engine: - Fix to android (.apk) builds. They now work. Again.
Content: - New Nijah character sprite. - A new quest revolving around Nijah (Damzel in Diztrezz) that you can begin if you visit pleasure district after completing From Another World. Might want to daily-revisit ~twice or so for the event to fire.
Note: this is a first not-quite-linear quest we've got. Bring feedback if anything borks up.
- The Black Diamond location. Currently only visited temporarily for the duration of Damzel in Diztrezz quest, will be re-visitable once the quest is finalized & missing assets acquired.
- Three new enemy types: a bandit, a thug, a guard. Currently only used within Damzel in Diztrezz quest.
- Nijah house & some coding scaffolding for her TBA lewd content that is unlocked post ^ quest.
- Applied a quick & dirty visual tweak to sewers battle map.
We'll most likely change it further down the line. Till then, boosted brightness/contrast should do.
- Added a country-ish street battle map, currently used in Damzel in Diztrezz quest.
- Markus added as a character that you can speak to in his house. Not much there for now, just a consistency's sake.
- Added a small cozy system playing a random sound from an SFX library. Currently only used for door creaks around the city.
Will come full force when we get to combat sounds. - Added more 'glowing lights' VFX to locations. Think we've covered all of them.
Interface:
- You can now select an enemy in party battle instead of hovering about. Will come in play when there's need to hover over their status effects for tooltips.
- You can toggle narrative auto-forward in the options menu. This Ancient Technology was scrapped along with the original Renpy UI months back, but it was never forgotten.
- Small tweaks to misaligned text on some ui-s.
- Fancied up interactables' buttons all over the place. (The circles with icons in) Gameplay tweaks:
- Made it so that the player can't hunt demorai at daytime anymore.
- You cannot rest when the narrative screen is shown anymore.
- As per feedback, changed sewer quest (High Fashion) to only be trigger-able after completing From Another World.
- As per feedback, fixed Shani's name dialogue bit so that you can't annoy her about it indefinitely.