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psi_in_the_basement

New Member
Jul 27, 2025
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Remaking a game that was never finished?
Yes IIRC, it had something like 5, 6, or 7 acts, there was a minigame about zapping brain neurons to mindfuck people, I remember the final act had some extreme parasite content, like something about a giant alien creature eating the parasites out of the MC's ass, something weird like that. it was years ago
 

sojocal

Member
Jun 2, 2020
110
106
198
I'm not one to immediately dislike a game just because it has AI Art; if you don't have the time or means to make/buy your own art, I say go for it. But the first one had a distinct art style (I believe it was by Lemonfont?) that I was a bit caught off guard by the fact that the sequel uses AI.
I think the issue is the artist for the first one couldn't keep working on it, and other artist couldn't mimic the style.
Don't take that as gospel but as the cliff notes of the issue at best.
 

Bookworm83

Newbie
Dec 9, 2019
25
15
188
You might not even know that the current OG game is itself a REMAKE of the original OG.
Hilariously you are still one layer up. What you are talking about was also a remake of the very first version. Which featured a slightly more in depth version of act 1 with a different story. It was really good, if a little short, and I always kind of felt that every future remake degraded the quality.

Though I don't regret the removal of the neuron minigame. That thing was laggy and required you to do the same thing every time.
 

mouseguru

Active Member
Game Developer
Aug 2, 2017
750
772
317
One of the things I noticed after two playthroughs is that it's WAY easy to over-infest Savannah, to the point where you can't take enough actions during each day to lower mindbreak. Imho, she should be a lot more resistant, with (eventually) even unique ways to infest herself that other characters can't. Obviously putting a werm in her choker should make it much more likely that she'd mindbreak, but I loved the mechanic in the first game where you mentally struggle with that werm and dominate it. PLEASE add that mechanic - or something comparable - to this game, so she can have a werm in her choker, possibly connecting to a biosuit, that won't lead to a swift bad end.
 

fdragonx7

Member
Jan 7, 2018
180
265
206
Yes IIRC, it had something like 5, 6, or 7 acts, there was a minigame about zapping brain neurons to mindfuck people, I remember the final act had some extreme parasite content, like something about a giant alien creature eating the parasites out of the MC's ass, something weird like that. it was years ago
i always thought the version that had the neuron zapping was just modified into the old "og" version? i could have sworn they just stripped out some of the old stuff from that version. i remember being annoyed at the time because they made a big deal about this new version that removed content, and then didnt actually bring back a comparable amount of stuff. that being said, like you said it was years ago and i forget the specifics at this point
 

CryoPhoenix92

Newbie
Feb 21, 2024
15
26
52
One of the things I noticed after two playthroughs is that it's WAY easy to over-infest Savannah, to the point where you can't take enough actions during each day to lower mindbreak. Imho, she should be a lot more resistant, with (eventually) even unique ways to infest herself that other characters can't. Obviously putting a werm in her choker should make it much more likely that she'd mindbreak, but I loved the mechanic in the first game where you mentally struggle with that werm and dominate it. PLEASE add that mechanic - or something comparable - to this game, so she can have a werm in her choker, possibly connecting to a biosuit, that won't lead to a swift bad end.
Yeah, she really is waaay too easy to over-infest, despite the plot itself(!) saying she's extremely resistant at some point. So it doesn't make sense.
 
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User12764

New Member
Oct 17, 2019
12
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127
Anyone know how to unlock the red parasites?


Edit: Ask and ye shall receive - figured it out. Infest michael with cyan
 

Ariena

New Member
Oct 6, 2018
3
6
32
I managed to get a scene where Michelle with a red canal cock takes control of your choker parasite but I can't find how I got there anymore. Anyone knows what the conditions are? I tried to give her a red worm + red canal but it doesn't seem to trigger in her events even when I have the choker.

Edit: found it you just need to be high mindbreak already.
 
Last edited:

Sorter

Well-Known Member
Aug 11, 2017
1,352
712
317
Sheryl's Total Surrender passage doesn't seem to work regardless of which choker is placed in the slot.
 

RemiliaScarlett

Active Member
Aug 18, 2018
866
983
278
One of the things I noticed after two playthroughs is that it's WAY easy to over-infest Savannah, to the point where you can't take enough actions during each day to lower mindbreak. Imho, she should be a lot more resistant, with (eventually) even unique ways to infest herself that other characters can't. Obviously putting a werm in her choker should make it much more likely that she'd mindbreak, but I loved the mechanic in the first game where you mentally struggle with that werm and dominate it. PLEASE add that mechanic - or something comparable - to this game, so she can have a werm in her choker, possibly connecting to a biosuit, that won't lead to a swift bad end.
in the html games when you put a slug in your neck you would lock the mindbreak gauge IIRC or something like that, this is missing that part. I find myself using cheats to clear the mind xD
 

96Sora

New Member
Feb 13, 2020
5
4
94
There really needs to be a description of what the different parasites do in the help menu?
 
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lodadsaq

Futa Church of Holy Cock Rings
Donor
Mar 3, 2017
329
369
329
There really needs to be a description of what the different parasites do in the help menu?
pretty self explanatory, but i will give the unique usses of them

for werms i think its just reproductive speeds and mindbreak accelaration?

for cannals it gets intresting, blue double the werm out put for the orafice its in AND can make a cavity in the penis for more werms, however the red on a woman, and yes that in cludes a transformed max,will make them grow a penis that can then be infested by a blue canal

for stars, cyan is default, blue has huge titty growth and on females it gives them a second set of titties. the red makes titties smaller, not sure what use they have

as for the biosuits, not sure, since we arnt given anything aboutmaking them probably next or future update, but the werm biosuit can give you a unique sex scene when you visit a club

*EDIT* the chokers proably give personality things, as is shown with quin when comparing cyan, blue, and red chokers

if there is anything else i dont know it.
 

Carrnage

New Member
Sep 30, 2017
12
5
152
Has the dev learned how to make quantity a variable in an object rather than making dozens of identical objects to represent quantity?
 

Kokocho24

Member
May 16, 2018
158
163
170
i dont remember the character names and i already uninstalled the game but off the top of my head, the blond is all about how can she use the people around her and shit like that until the werms make her realize all she wants is to be a breeder. One of the girls is very focused on her appearance to others and crafted this image over a long time and whatnot - not too bad on its own but with the context of the rest not great. The ex boyfriend literally gets so mad about the mc "breaking up over nothing" that it mutates the werm infesting him. Because of course the mc overreacted to nothing he only spoke to another girl. of course he did nothing wrong and has nothing to reflect on its everyone else who is wrong.

that's just what i remember off the top of my head without trying to go in and find the exact examples im thinking of and i assume the other person is referencing
that does sound very incel i see what they mean
 

foofoo3344

Well-Known Member
Dec 5, 2017
1,807
1,541
298
Sheryl's Total Surrender passage doesn't seem to work regardless of which choker is placed in the slot.
It worked for me. But currently, I think the events are a bit bugged. Sometimes they don't seem to show up.
 

psi_in_the_basement

New Member
Jul 27, 2025
3
0
1
Hilariously you are still one layer up. What you are talking about was also a remake of the very first version. Which featured a slightly more in depth version of act 1 with a different story. It was really good, if a little short, and I always kind of felt that every future remake degraded the quality.

Though I don't regret the removal of the neuron minigame. That thing was laggy and required you to do the same thing every time.
The earliest version I remember had two ways to infect people, one with parasite stuff, the other made people PUKE graphically, is that the version you're talking about?
 

Bookworm83

Newbie
Dec 9, 2019
25
15
188
No the earliest version was just like act 1. You got kidnapped by aliens and had to puzzle out an escape route using different kinds of parasites. I remember because you ended making a full blown symbiote suit that didn't make an appearance in the remake until much later. You didn't paratise anyone else in that version I think. Though it's been a long time.

I don't remember any versions involving puke.
 
3.20 star(s) 15 Votes