Wow, that hurts. I'm sorry you think so little of us. Of course we've playtested the game, without cheats as a player would. The only sticky point is the expansion park, which is meant to be difficult to unlock, but of course it's harder if you're starting the game for the first time or restart with every version.
As we've said before multiple times, dates do not block other progress in any way. Dates (and a small hit to income) are the only thing that park rating affects, but if you're still concerned about it, simply building all the attractions should give you more than enough to date again. That's assuming you're not clicking every red exclamation and needlessly taking the hit every time one appears.
The "decision" you made was to not immediately buy the upgrades that prevent those attractions from burning. That's probably not what you want to hear, but that's the "strategy" part. You know that there's a possibility of a random event causing trouble, so do you try to deal with it pre-emptively, or do something else with your time/money instead?
I'd be interested in a for-instance of this. We try to hold players' hands as much as possible through things, with the exception of a few purposely hidden scenes and things that you should be able to pick up by paying attention while playing the game. 90% of the time the thing blocking a player will be talking to Yen Sid--which we say outright to do a lot in the tutorial. I'll give you that there are more characters to try talking to "randomly" if you're stuck now than when the game started, but everything important triggers automatically when you visit a place. You'll know instantly once you've found the thing you're after and can move on if not.
Please, keep posting your criticisms and ideas, as the team takes them all seriously. We all love this project (which is why it upsets us when you insinuate that we don't care), and have reasoning behind every decision that was made. You may not agree with that reasoning or think it's valid, but we can at least try to explain and debate it.