YO, DEV HERE
First off—
my bad, guys, i fucked up. I should've made it way clearer where the current content actually ends. I can see how frustrating it is to click around looking for something that literally isn't in the game yet. That's on me, I even made myself this goal at the beggining of developing that I hate when games do that, and I did it, yep.
Bug Fixes Coming ASAP:
- Sakura office crash: Yeah... I removed her scene/questline because it wasnt fully ready yet but I left a old test event in there that wasn't finished. Removed it. Sorry about that.
- Memory Nexus instadeath bug: This one especially fucking sucks because most of the current content on the game right now is on winning/losing against the boss/mini-bosses on the Nexus. I'm an dumbfuck for missing this, was literally just setting is_alive to True after sleep.
- Quest markers: I tried adding clearer indicators when you've reached the end of available content for a questline. No more guessing something just broke or if I just haven't built it yet.
- Character location tracker: Implemented on home locations so you're not clicking every room like a maniac searching for them.
- Map bloat: Removed all the "Not implemented yet lol" locations. They'll be added back when there's actual content there.
Scope & Path Clarification:
Since there's some confusion about the dom/sub and love/desire systems, I'll try explaining:
Each NPC has a fixed base personality. The corruption energy amplifies that personality and increases desire.
- Hinata: Submissive base. All MC interactions with her will be dominant regardless of path.
- Himawari: The exception. You decide her personality (dom or sub) during the first night event. She is moldable(hoping it' doesnt become a huge workload).
- Other NPCs: They will have smaller questlines(sometimes merging with the main duo) with fixed personalities. The real focus is Hinata/Himawari.
The game is planned in three acts. At the end of Act 1, you'll choose between Love or Desire paths for each character, act 2 is the path progression, then act 3 is the result/endings. Off course, if everything goes accord to plan.
About NTR: It's the "big bad thing" in Hinata's route (especially on Love path). But it's
completely avoidable—not the "it happened off-screen, you just didn't see it" bullshit. More like:
it didn't happen because you actually saved her. But hey, if you're on her Desire path and actively pushing toward it, that's a different story, but it's your
choice.
Well that's all. I'm grasping at straws here—I have no idea what the fuck I'm doing. I thought about waiting until I had way more content done before releasing, but I've been working on this for too long in a vacuum. So I just said "fuck it, let's see if this is pure trash or if people actually enjoy it." Plus, having the pressure of a public release is probably a good thing. Forces me to develop even when I only have little free time that day.
Thanks again, and I hoping to post this update very soon. (Also need to figure how to do that, I just ask an uploader to do it? Well see)
Yo boys, was that a good PR statement? Also, I should go back to coding. bye bye