Which one is the more interesting approach to the customer?

  • Fixed personality per customer (current)

    Votes: 1,720 62.5%
  • Changeable personality (ex: put customer A personality to customer B, C)

    Votes: 943 34.3%
  • None of the above

    Votes: 87 3.2%

  • Total voters
    2,750

Jerrymanglin12

New Member
Oct 14, 2020
13
8
Also, I thought of a decent QOL update/add-on that may help if adikt is curious (great game by the way).

Ever heard of Runescape? There, they have something called the G.E or grand exchange. There, you can modify prices of items up and down 10% of the market price.

Maybe a tool that allows a similar function based on the NPC asking price, so you don't have to type values in. This will help with the "one-handed" experience haha. Just food for
 
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adikt

Member
Game Developer
Sep 8, 2018
112
294
This looks like it uses Godot -- any plans to port to other platforms other than Windows?
There is, mainly on Android. but I still can't promise anything right now.

Also, I thought of a decent QOL update/add-on that may help if adikt is curious (great game by the way).

Ever heard of Runescape? There, they have something called the G.E or grand exchange. There, you can modify prices of items up and down 10% of the market price.

Maybe a tool that allows a similar function based on the NPC asking price, so you don't have to type values in. This will help with the "one-handed" experience haha. Just food for
This sounds like a good idea, so it's like a button to up/down the price by certain %?
 

Jerrymanglin12

New Member
Oct 14, 2020
13
8
There is, mainly on Android. but I still can't promise anything right now.


This sounds like a good idea, so it's like a button to up/down the price by certain %?
Yeah, you can up or down it by a certain percentage based off the initial asking price.
This way, you can avoid manual inputting each value and stick to use the mouse/cursor.

I'll leave the choice of percentage up to you based on the coding you use for them. Just an idea, thanks for even listening!!
 

adikt

Member
Game Developer
Sep 8, 2018
112
294
Yeah, you can up or down it by a certain percentage based off the initial asking price.
This way, you can avoid manual inputting each value and stick to use the mouse/cursor.

I'll leave the choice of percentage up to you based on the coding you use for them. Just an idea, thanks for even listening!!
There is a feature right now where player can scroll on the price input to up/down the price. But I think a button to do this also good, especially when considering mobile platform.
Thank you for your suggestion.
 

Jerrymanglin12

New Member
Oct 14, 2020
13
8
There is a feature right now where player can scroll on the price input to up/down the price. But I think a button to do this also good, especially when considering mobile platform.
Thank you for your suggestion.
Didn't even realize that. I'll have to try it out, thanks for the tip! And happy to offer ideas!
 

adikt

Member
Game Developer
Sep 8, 2018
112
294
v0.3.21 now available as free release.
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v0.4.0, which includes the first animated scene for Cassia is now available as a supporter release on the supporter channel: -
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Slayerz

Active Member
Aug 2, 2017
735
2,874
v0.3.21 now available as free release.
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Download: PIXELDRAIN - -

v0.4.0, which includes the first animated scene for Cassia is now available as a supporter release on the supporter channel: -
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Thanks for the new updates!

I like the idea of adding sound effects, but some of them seems too repetitive and not extremely pleasing to hear. I like the default sound when it cum, but it seems there are new sounds just before it actually cum? Blowjob scene will definitely be better once there is animations. Repetitive sound seems off on static images.

Also, nice animation! I was wondering if you were going to add some. What model are you using?

Here's a cowgirl scene of the blond girl I animated with Wan Image 2 vid.
View attachment LoopInterpolation_ProRes_00001_HighRez_32fps_00001.mp4
 

adikt

Member
Game Developer
Sep 8, 2018
112
294
Thanks for the new updates!

I like the idea of adding sound effects, but some of them seems too repetitive and not extremely pleasing to hear. I like the default sound when it cum, but it seems there are new sounds just before it actually cum? Blowjob scene will definitely be better once there is animations. Repetitive sound seems off on static images.

Also, nice animation! I was wondering if you were going to add some. What model are you using?

Here's a cowgirl scene of the blond girl I animated with Wan Image 2 vid.
Thanks for the feedback, I'll check the new sound you mentioned and I'll try to readjust the sound effect after their animated version is implemented since the static scene is planned to be replaced. Or maybe I'll add option to disable the new sound effect in scene.

For the animation I'm not using AI, from what I found the AI video quality is not there yet (they still good for reference though and keep getting better), and there's file size problem from the video, the game size will get large in time. So, I'm getting some help that do the animation in live2d, it will take time but I think it's for the best in this aspect.
 

DBAV

Active Member
Jul 22, 2017
604
392
Thanks for the feedback, I'll check the new sound you mentioned and I'll try to readjust the sound effect after their animated version is implemented since the static scene is planned to be replaced. Or maybe I'll add option to disable the new sound effect in scene.

For the animation I'm not using AI, from what I found the AI video quality is not there yet (they still good for reference though and keep getting better), and there's file size problem from the video, the game size will get large in time. So, I'm getting some help that do the animation in live2d, it will take time but I think it's for the best in this aspect.
Please be careful with the file size, we have enough 10 GB games here to make Triple A studios jealous.
 

Slayerz

Active Member
Aug 2, 2017
735
2,874
Thanks for the feedback, I'll check the new sound you mentioned and I'll try to readjust the sound effect after their animated version is implemented since the static scene is planned to be replaced. Or maybe I'll add option to disable the new sound effect in scene.

For the animation I'm not using AI, from what I found the AI video quality is not there yet (they still good for reference though and keep getting better), and there's file size problem from the video, the game size will get large in time. So, I'm getting some help that do the animation in live2d, it will take time but I think it's for the best in this aspect.
Cool, that's really neat it'll be hand animated. I'm working on a project with fully animated characters from creating in Pony and then animating in Wan 720p and it was indeed a steep learning curve with lots of weird results, but now it is manageable. Just need a 24gb vram card and 64gb ram :HideThePain:
I'll be curious to compare your results in future updates.

For file size, always look at reducing the maximum bitrate of videos below 10,000. The less movement, the lower you can go ~4,000. This is your way to reduce the file size while keeping quality. So load the raw file in Davici resolves and export a few bitrate variations and compare the quality & size. Good luck!
 

adikt

Member
Game Developer
Sep 8, 2018
112
294
Cool, that's really neat it'll be hand animated. I'm working on a project with fully animated characters from creating in Pony and then animating in Wan 720p and it was indeed a steep learning curve with lots of weird results, but now it is manageable. Just need a 24gb vram card and 64gb ram :HideThePain:
I'll be curious to compare your results in future updates.

For file size, always look at reducing the maximum bitrate of videos below 10,000. The less movement, the lower you can go ~4,000. This is your way to reduce the file size while keeping quality. So load the raw file in Davici resolves and export a few bitrate variations and compare the quality & size. Good luck!
Is the project out in public? I'm curious on how the result is, if it is, maybe DM me?
wan is the one I tried before, but my old 8GB vram gpu is barely enough for pony.
 

korte7

Newbie
Jul 20, 2020
37
56
For file size, always look at reducing the maximum bitrate of videos below 10,000. The less movement, the lower you can go ~4,000. This is your way to reduce the file size while keeping quality. So load the raw file in Davici resolves and export a few bitrate variations and compare the quality & size. Good luck!
I don't think you need to use Resolve for just that, check out Handbrake or Adapter instead.
 

adikt

Member
Game Developer
Sep 8, 2018
112
294
v0.4.1 now available as free release.
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Download: - -

v0.4.2, which includes the first animated scene for Adelee is now available as a supporter release on the supporter channel: -
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Sabantuy

New Member
Feb 8, 2025
8
16
v0.4.1 now available as free release.
Dude, I have been checking like 3-4 latest releases, and there was literally NO new graphic content. All girls still have 3 sex options and that's it. Once you have seen them all, it gets boring really fast. What's the point of those updates, little economy tweaks? :D
 
4.10 star(s) 11 Votes