I’m tempted to turn your observation on its head: are you sure it’s not just you who have an above-average tolerance for grindiness? I don’t even know what other games you’ve been playing, because Peasant’s Quest definitely is among the grindier games I’ve played on this site (only equalled by Black Garden and the likes thereof), and I believe that this is a real problem. Even if you yourself don’t find it too off-putting, do you think that running ingredients for the potions you need on the daily—a task which will, cumulatively, add up to several hours within a playthrough—makes for compelling gameplay? Do you think that battling hundreds of mobs to level up (in a very boring and horribly unbalanced system, I might add), only to gain +4 max HP, is a satisying rate of progression, and respects the player’s time?