I agree. I also think the RPG setting is very successful.
Only two thing that bothers me is first the poorly thought out prices in the game. It starts with the fact that there are only gold coins. In the Middle Ages, 1 gold coin was a month's earnings for high earners. And now let's see what you get for the gold coins: armor and weapons are somewhat realistic. However, food and sleeping quarters are hopelessly overpriced. This unsuccessful balancing with money is one of the reasons why the hunger system that was once integrated for a short time, failed. If dev would do it, for example: 1 gold coin corresponds to 20 silver coins, 10 copper coins are 1 silver coin, he would have more leeway in pricing. Then the ingame prices are adjusted accordingly, and it would work. The second reason was that despite the increasing lv, the character always gets tired quickly. He just never lasts longer.
If these two things had been considered better, the system would have worked and the game would have given a touch more realism. Apart from these 2 weaknesses, the game is really great