Angel should also have her skillset focused on combat vs the succubus's magic
all it takes is for someone to plant the seed in tinkerer's mind..
I feel like she should have powers that kind of oppose the Succubus in a manner. So her spells feel more divine & I do think she should be more combat focused (kinda like a genki girl so if Succubus is a bratty spellcaster then the Angel would be a hyper powerhouse). Example bellow:
Spells:
°Heal Major Wounds- Heals 89HP
°Chain Lightning- Strikes multiple enemies with lightning. They become stunned for several turns.
°Divine Sheild- The party's DEF is raised by 2 for a short time.
°Enchant- Makes an enemy infatuated with the caster & they will attack an ally on their turn. Last for several rounds or until attacked (while under this effect Party Members will not attack this frenemy unless explicitly directed to by the player).
°Ball of Light- a ball of light appears above the caster allowing the Party to see in the dark.
°Exorcism- engulfs all enemies in a divine light that does extra damage. Undead & Demons recelieve bonus damage.
Skills:
°Divine Smite- Divine power courses through the individual allowing for their attack to do extra damage. Bonus damage against Undead or Demons
°Quick Strike- an attack that hits a single target for extra damage & all other enemies also take damage (like Oakly's Swipe attack).