this game should have something like respect system
weak goblins and creatures shouldn't run after the player if he strong enough
they are big waste of time they must run away from the player
i can't play the game at all,, every time i across the forst all the fuckin weak creatures run after me (boars, bear.goblins..
if i played the game for 2hour then 1.45h r wasted on these mothfuc**** shits
so i need to kill them everytime every minute to play in peace
and the respawn system is so annoying and make no sense
,also the day (morning-evening-night) r running fast like hell
That's a compromise. In the past, the opponents weren't even displayed on the map. So you could be attacked at any time out of the blue. Now you can see all the monsters in advance and have at least a certain chance of avoiding them. Somehow it has to be done.
You're right about the fast running time as soon as you change the screen. That actually bothers me too. Also that our (anti)hero, despite lv up, never lasts longer, always gets tired quickly. This can get really annoying, especially in larger dungeons. because you just didn't always feel like you had 100th energy potions with you. they devour massive amounts of resources. I've known the game for years, so in the meantime I can handle it wonderfully. But especially newcomers, who probably don't know the game that well, will certainly have a hard time at first. I would really like Tinker to do a bit more balancing here.