- May 26, 2019
- 355
- 363
Well, they're not ALL side quests. There's still active development being done on the main quest - the one about the Qeteshians vs the Nergalites.I've had a lot of fun with this game, but it really has become not Peasant's Quest, which implies an ultimate goal, but rather Peasant's Monstrous Game of Side Quests. The world is growing, the character list is growing, the quest list is growing, but the net is getting wider and thinner instead of moving towards a goal. The "Quest" has become a sprawling progression of one side quest after another, rather than having a specific goal and a main quest line with side quests along the way. They're all side quests. We have no idea where the MC is supposed to be going or what he is supposed to be doing to achieve whatever the ultimate goal is supposed to be. It feels like an anthology of short stories rather than a novel. There's no sense that completing these quests are pushing the MC closer to a final resolution. There's only so much pregnancy making that seems either necessary or enjoyable too. Frankly I'm losing interest. I really want to be engaged in this game again but in order to get there I feel like there needs to be more focus and a goal of some kind. I'm not even talking about shortening the game. It could go on for as long as it's fun, but there needs to be something to work towards and we should have an idea as to what that is. One man's opinion.![]()
Also, it's seems to me that from the very beginning it's always been implied that the MC's ultimate goal is to sleep with whatever beautiful woman crosses his path - that's his primary motivation, his driving force.
Lastly, I think you're getting too caught up in the name of the game. When he first started making the game, Tinkerer probably just thought that "Peasant's Quest" sounded cool and was accurate enough - You know, a game about a peasant who goes on quests.
I don't think the game's title was ever meant to go as deep or mean as much as you wish for it.