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Wow! Time really flies when you're having fun, or are really stressed:-/....
Yet another week has gone by, but I'm quite pleased with this weeks progress. All the new locations are now completely up and running (I even did an unplanned renovation of an old location). Scripting wise I'm about 90% done with my draft. Another day or two of scripting and I should be able to start test playing.
Image wise I still have one last scene to do + a couple of cutscene images. So I guess I'm about 85% done there.
The animation of Victoria I promised is giving me a bit of a headache. For some reason each frame requires more than an hour to render, which means a total render time of about 250 hours! I've been doing small chunks for the last few nights, but I still have about 200 hours left to do:-/. The good news is I'm visiting some friends the next 3 days, so my PC can work day and night when I'm gone. And yes, I have disabled windows update this time
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The bad news is I likely won't get any other work done when I'm gone, so I won't get to start test playing until next week. Based on that I expect a release on Sunday 10th of November at the earliest.
I know my schedule keeps slipping but this update brings with it a lot more changes than normal and a lot of stuff I haven't done before, so it takes some time to figure out.
And for those of you who have been lamenting my absence on Discord lately, I'm sorry. I just had to try and focus to get work done. I'll be back soon
Thank you all for your continued support and patience!
Tinkerer.