- Aug 26, 2017
- 920
- 1,043
So, I've haven't played this game for several (3+) updates, and I'm giving it a go now.
One thing I've noticed (I think) is that bears and boars are visible on the adventure map. However, you can't run away from them. This means, that if you walk along a tree, some fucking bear can book it straight for you, and if you're low level, you are absolutely 100% fucked. That just strikes me as infuriating game design.
The combat also has this weird thing where if you select attack, you have to select which unit to attack, even if it there's only one. That's just an unnecessary step. Do all RPGMaker games work like that?
Also, it keep freezing up a lot. Mostly when transitioning between areas, but other times too. Anyone else get that?
One thing I've noticed (I think) is that bears and boars are visible on the adventure map. However, you can't run away from them. This means, that if you walk along a tree, some fucking bear can book it straight for you, and if you're low level, you are absolutely 100% fucked. That just strikes me as infuriating game design.
The combat also has this weird thing where if you select attack, you have to select which unit to attack, even if it there's only one. That's just an unnecessary step. Do all RPGMaker games work like that?
Also, it keep freezing up a lot. Mostly when transitioning between areas, but other times too. Anyone else get that?