Bonhomie

Active Member
Aug 20, 2018
751
619
299
Go with her - If she leaves you permanently, who will bring you your beer/tea whilst you are coding/rendering
;)
 

Deleted member 1019532

Well-Known Member
Nov 18, 2018
1,309
1,612
196
Wife is more important. Gotta play the long game. Mother Nature and old age will catch up with you, and you'll definitely be glad to have her then.
 

gunzen

Member
Oct 23, 2017
441
707
280
I believe the fix to that is installing the Gboard keyboard from google playstore.
Thank you for that solution. I downloaded the keyboard app 6 hours ago, then downloaded to install your game, and been playing non-stop since.

It's great how there's really no pressure in the game. It's just so relaxing. Well, not for a certain part of my anatomy. Overall, it's a relaxing, and fun game. Who doesn't want mindless sex?

The negatives. I'm one of those people who would have chosen not to interact with Amy intimately. I mean, if there was a horde of women to choose from, I'd be pretty picky and not just bang anyone. I am disappointed that the choice is not there.

While Jenna looks good, I wouldn't have chosen to interact with her either. She clearly has a huge personality problem. I, as the MC, have problems of my own, thank you very much.

I prefer the interactions with Daisy at reception, the girl who masturbates at 12 noon in the locker rooms, and last but not least, Sohphie.

Out of all the characters you tirelessly worked on, I think Sophie's face was the most realistic; the face of a young woman in her early to mid twenties. I think that if I looked around enough, I'd be able to see her features out here in real life.

So, overall a great game, but there are no choices.
 

Deleted member 694527

In a Scent
Donor
Game Developer
Jun 19, 2018
2,078
10,517
731
Thank you for that solution. I downloaded the keyboard app 6 hours ago, then downloaded to install your game, and been playing non-stop since.

It's great how there's really no pressure in the game. It's just so relaxing. Well, not for a certain part of my anatomy. Overall, it's a relaxing, and fun game. Who doesn't want mindless sex?

The negatives. I'm one of those people who would have chosen not to interact with Amy intimately. I mean, if there was a horde of women to choose from, I'd be pretty picky and not just bang anyone. I am disappointed that the choice is not there.

While Jenna looks good, I wouldn't have chosen to interact with her either. She clearly has a huge personality problem. I, as the MC, have problems of my own, thank you very much.

I prefer the interactions with Daisy at reception, the girl who masturbates at 12 noon in the locker rooms, and last but not least, Sohphie.

Out of all the characters you tirelessly worked on, I think Sophie's face was the most realistic; the face of a young woman in her early to mid twenties. I think that if I looked around enough, I'd be able to see her features out here in real life.

So, overall a great game, but there are no choices.
I'm happy to hear that the Gboard fix works. I'll be sure to ask the mods to add that to solution to the top post.

As for choices, most of them are flavor events for now. It's my first game and I quickly realized that making a sandbox game with lots of meaningful choices would mean 5+ years of development. It's been a trial by fire but the goal has always been to learn as much as I can and design the next game properly from the start. I used to keep track of conversation variables and making different branches and things got pretty hectic. Now I'm opting in for few but meaningful choices. For example, months ago I've stated that we will be able to get Amy pregnant. That's a major choice that will ultimately require twice as many renders for the rest of the game with her character. Multiply that by 10 characters and it's clear to see that there needs to be a fine balance between sandbox game full of freedom and choices, and a linear visual novel.

You see this all the time with new games. Our ambitions are much larger than our ability and available time.
 

Demonius

Well-Known Member
Oct 28, 2018
1,572
1,917
397
I'm happy to hear that the Gboard fix works. I'll be sure to ask the mods to add that to solution to the top post.

As for choices, most of them are flavor events for now. It's my first game and I quickly realized that making a sandbox game with lots of meaningful choices would mean 5+ years of development. It's been a trial by fire but the goal has always been to learn as much as I can and design the next game properly from the start. I used to keep track of conversation variables and making different branches and things got pretty hectic. Now I'm opting in for few but meaningful choices. For example, months ago I've stated that we will be able to get Amy pregnant. That's a major choice that will ultimately require twice as many renders for the rest of the game with her character. Multiply that by 10 characters and it's clear to see that there needs to be a fine balance between sandbox game full of freedom and choices, and a linear visual novel.

You see this all the time with new games. Our ambitions are much larger than our ability and available time.
can the MC still get Amy pregnant, or is not gonna happen now?
 

fishbrain

Forum Fanatic
Apr 9, 2018
4,055
5,319
720
Damn my girl Dani still getting disrespected in these updates! lol Still can't wait to check it out.
 
3.90 star(s) 192 Votes