- Dec 27, 2017
- 65
- 54
Oh man it was one of the best partsWell, there I made several images and sprites, but it looked too aggressive and I did not add it to the game.
Oh man it was one of the best partsWell, there I made several images and sprites, but it looked too aggressive and I did not add it to the game.
could be a patchWell, there I made several images and sprites, but it looked too aggressive and I did not add it to the game.
Well I don't like it I just wanna look at the pictures since this version is inconsequentialThis is called encryption, boy.
That's exactly what I want to do, but without taking the player out of the context of the game's narrative. Everything will be clear. Some of the existing quests will be reworkedJust some general thoughts—I’d love if the game had a clearer to-do list or better hints for quest progress.
Before and especially during the open-world section, I often defaulted to “click everything and go everywhere,” which felt a bit aimless at times. I get that some challenge or freedom is intended, but a quest log with more specific hints—like “Character X mentioned Character Y might be near Location Z…” or “I think I left Item A around Location B, let's ask Character X at Location Y”—would make things smoother. With such a big map, it’s easy to miss dialogue and end up staring at vague objectives like “I need to do/find X” or “Insert_event should happen soon” without real direction.
It’d also be great to have some kind of notation for quests still in progress—something that confirms when you’ve done all you can until the next update. While some locations are marked as “work in progress,” without a clearer to-do list, objectives like “I need to help Character Y” or even more specific ones like “When the time comes, I need to find Item B at Location Y” often left me wondering, “Okay, where do I go next? Who do I talk to?”—not knowing if I was missing something in-game or just waiting on future content.
Thanks buddy!First of, I'm really liking the game thus far. Also, completely different of what I was expecting. I'm loving the art style and the humour. Even tho I get lost, I have managed to go through the game without much issue...except I can't find the damned knife for Stacy. I've clicked everyhwere in the kitchen where is supposed to be (based on old wlakthrough and comments) and haven't found it. Got everything else but the knife. Is it bugged, or am I really not the smartest around here? Lol
Anyways, would love some feedback or help about it. Keep the good work!
Thanks for the fast reply! I'll keep looking around thenThanks buddy!
We replaced Stacey's knife with another thing and hid it in a logical place.
Lots of stuff from the old walkthrough is no longer accurate unfortunately, but the new items for Stacy is>Thanks for the fast reply! I'll keep looking around then
You are a saviour. Never thought of checking the dog house. I'll be more carefull next time.Lots of stuff from the old walkthrough is no longer accurate unfortunately, but the new items for Stacy is>
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