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Latetoparty

Newbie
Feb 25, 2021
69
251
Oh great, she's a masseuse now.

And here was me hoping we'd get some more content in the restaurant. I wonder if mechanics to make the restaurant bigger and better (the more you work there) has even entered the dev's mind. I mean. It has to have, right?

The better you do, more orders to remember, more customers to interact with, punishment events for failing too much, money to buy better (sluttier) outfits for better tips, guys from the bus coming in just to harass the mc, women ( I know, what a concept) customers, some like jenny maybe some are just jealous of the attention jenny gets and try to sabotage you. What about a " health inspector" who wants to shut you down unless jenny touches toes for him. That's not even counting the stuff you can do with the boss, the landlord, the roommate.

The game literally writes itself. There is no way in hell that one of his backers hasn't thought or asked about this, that's IF the dev himself hasn't shot it down due to his inability (not a programmer but surely one location that changes is easier to make than 5 different ones with their own little content... all of which could be added later as rewards for succeeding at the business).

But nah.
I guess another summertime saga clone is the way we're going. Awesome.
 

Panzergott1

Member
Mar 9, 2019
128
198
Honestly I can kind of understand this way of thinking. Its probably alot easier to just pump out events to flush out all the other areas. Specially when most of the map icons are completely unusable.

The restaurant mechanics are already servicable and imo it really only got boring when events stopped showing up while performing the job. Shifts also last a little to long. One could hope he fiddles with the restaurant in the background while consistently releasing events untill dropping a significant update all at once for the job.
 
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