May I ask which games or engines you prefer, cap?
Mostly Ren'Py. It's not the fanciest engine, but it's a good, easy and clean way to tell a nonlinear story coupled with lots of images. HTML is also on the same level, except I don't really like how engines like Twine look like. Flash depends, but it's doomed to disappear soon (just in time, now that it works perfectly under Linux...) and NW.js games usually work fine. RPGM games tend to keep my CPU running a lot, but this may be an issue with my hardware, I'm not sure. As for specific titles, I usually like games focusing on controlling others' minds/bodies. The ones I like most are
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Maybe particular video card - driver combos to be avoided? Any experiences?
I can tell you this much: avoid anything related to Nvidia Optimus at all cost (GeForce GT 540M in my case). The idea behind is interesting, the GC of my laptop turn on and off depending on the need, thus saving a lot of battery. On Windows. On Linux, on the other hand, the GC is always on, running at 100%, so not only my computer consumes the battery faster than on Windows, it heats considerably more (10-20°C). The best solution I was able to find, with the help of people with much more experience, is to shut down the GC and hope to never need it. I also have to use a legacy version of the driver, because the newest one doesn't shut down the GC. In theory I could turn the GC on for a single program, and in single distributions it worked well, but right now once the GC is turned on, it won't turn off even if I close the program that activated it, so I need to reboot the computer to avoid overheating. Next computer will need a lot more research on the hardware compatibility with Linux. And won't probably be a laptop. And will require its own nuclear power plant for the power supply, but that's another story.