F4C430
Active Member
- Dec 4, 2018
- 684
- 793
I don't know why i always forget things like this. Anyway there's only one warning and i think it's not the main problem because when i remove the LC_ALL=ja_JP.UTF-8 env variable in the Bottle, the game's window text looks like what keengamer2 shared and i don't get the warning in the console. However when i put the env back the window text is properly showing in Japanese. So despite the warning message it seems to be working. Also the title text always shows but the font is slightly different depending on LC_ALL being set or not.Is there any interesting output if you put whatever command/syntax gets used to run your bottle in a terminal and launch it from there?
bash: warning: setlocale: LC_ALL: cannot change locale (ja_JP): No such file or directory
What i've tried:
- Windows version 98, XP, 7, 10 --> no effect
- Runner version Soda 7, 9; Lutris 5 --> no effect; (Lutris added a bunch of new warning and error messages)
- Enabling and disabling DXVK --> no effect
- Enabling and disabling Window Manager Decorations --> no effect
- Use Virtual Desktop and not using it --> no effect
- Renderer OpenGL, GDI, Vulkan --> no effect except that Vulkan gives me a blank white screen
- Installing the rest of the font packages for the Bottle dependencies --> no effect
- Installing d3d_compiler Bottle dependency --> no effect
- Already have d3dx9 installed
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Here's my biggest suspect right now: it's probably a graphical issue and not a font issue. I checked the screenshots for the game again and noticed the text box is supposed to have some buttons in the top part of it. We're not seeing that which makes me think there's an issue related to displaying those images. If it were a font problem then at least those images should show up. I also noticed that the options for "LOAD GAME" and "CG view mode" don't work at all. So i think there's some dependency that's still missing. The game is from 1999 afterall.