LustrousGarden
Member
- Jan 2, 2018
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Just so you know...Emerald cheat code that exist online dont work on romhack, at least this one.Cheats?
Just so you know...Emerald cheat code that exist online dont work on romhack, at least this one.Cheats?
Funny enough, I got it wrong earlier thinking Gen 3 had gender differentiated sprites... but I know for a fact that Emerald pioneered animated sprites for Pokémon entering battles. Unfortunately, I don't think trainers got their own animated sprites until Gen 5, and those use a far more advanced process than what Emerald / DPPt used for their animated 'mon sprites.No chance it gets animated. None of the GBA romhack games use animations, there's nintendo DS which has animations for their pokemon sprites but I don't think any of the DS romhacks have tried going for custom sprite animation.
There's more? Where!?One more for the collection!
Pokémon romhacking is truly a wonderful thing!
Actually, Crystal did it first.but I know for a fact that Emerald pioneered animated sprites for Pokémon entering battles.
At that point you might as well just use one of the RPGM pokemon templates instead of trying to reinvent the wheel with a rom hack. We've got a small boat load of RPGM pokemon games that are ridiculously loyal to the mechanics and feel of the actual games they're parodying.Funny enough, I got it wrong earlier thinking Gen 3 had gender differentiated sprites... but I know for a fact that Emerald pioneered animated sprites for Pokémon entering battles. Unfortunately, I don't think trainers got their own animated sprites until Gen 5, and those use a far more advanced process than what Emerald / DPPt used for their animated 'mon sprites.
Still, it'd be really cool to see if someone stupid, brave or dedicated enough actually put in work to make (and code) full animations of sprites instead of just "simple" redraws. Anything beyond that, though, is outside the realm of possibility.
This ROMhack is already doing some pretty out there stuff. They've implemented an actual day/night cycle (which was absent in all Gen3 games), items and some Pokémon from newer generations, and even implemented some form of mega evolution on top of all that. I assume there's a bunch of other stuff there's doing too, I just haven't looked into it that far quite yet.At that point you might as well just use one of the RPGM pokemon templates instead of trying to reinvent the wheel with a rom hack. We've got a small boat load of RPGM pokemon games that are ridiculously loyal to the mechanics and feel of the actual games they're parodying.
Well yeah, I know that, it's the reason that I said it's not gonna happen cuz it's unrealistic.No chance it gets animated. None of the GBA romhack games use animations, there's nintendo DS which has animations for their pokemon sprites but I don't think any of the DS romhacks have tried going for custom sprite animation.
Is any of it balanced towards or against the player? Those kinds of changes are drastic, moreso for a fairly early Pokemon title, so I'd imagine some things can get outta hand in terms of playability.This ROMhack is already doing some pretty out there stuff. They've implemented an actual day/night cycle (which was absent in all Gen3 games), items and some Pokémon from newer generations, and even implemented some form of mega evolution on top of all that. I assume there's a bunch of other stuff there's doing too, I just haven't looked into it that far quite yet.
I could be imagining things, but it feels like they've increased the rate for things like pickup giving you a new item or catching a pokemon with a held item. Plus there's multiple ways to buy key items for free because apparently the dev keeps wiping save files on update.Is any of it balanced towards or against the player? Those kinds of changes are drastic, moreso for a fairly early Pokemon title, so I'd imagine some things can get outta hand in terms of playability.