Hey. You are not the first person who reported this bug unfortunatly. The dev who made this quest will be looking into it tomorowDoes somebody knows how to fix this? The game always crash when I try to open the menu since the start of Drakaiden's secon quest.
I will let you know when we know moreSo it's not just me.
Thx for your quick response
1/100Was the shiny rated tweaked? Got like 2 in the first hour I played in the new version
i have a fix, i got the error too. so i went into debug to figure out the problem. this short of it is that the game tries (and fails) to dispose of a nil value.I will let you know when we know more
156 else
157 $viewport1.dispose
158 $currentDexSearch = nil
159 $close_dexnav = 1
160 $game_switches[NavNums::Dispose] = false
161 pbSEPlay("GUI menu close")
162 return
163 end
156 else
157 $viewport1.dispose if @viewport
158 $currentDexSearch = nil
159 $close_dexnav = 1
160 $game_switches[NavNums::Dispose] = false
161 pbSEPlay("GUI menu close")
162 return
163 end
I will forward iti have a fix, i got the error too. so i went into debug to figure out the problem. this short of it is that the game tries (and fails) to dispose of a nil value.
WARNING: this fix does not fix the underlying problem just prevents it from cousing a crash and might have unintended consequences. though from what i see there is no problem currently with it.
how to do:
go to "Pokemon Hentai Version 0.519 A\Plugins\Customizable Level Caps" and open "main.rb"
go to line 157, should look like this:
simply ad this piece on "$viewport1.dispose" add "if @viewport"Code:156 else 157 $viewport1.dispose 158 $currentDexSearch = nil 159 $close_dexnav = 1 160 $game_switches[NavNums::Dispose] = false 161 pbSEPlay("GUI menu close") 162 return 163 end
long of short, it checks if the value is nil and makes it do nothing if it is. now the line should look like this with this piece added:
this worked for me at least, though do give me feedback on it.Code:156 else 157 $viewport1.dispose if @viewport 158 $currentDexSearch = nil 159 $close_dexnav = 1 160 $game_switches[NavNums::Dispose] = false 161 pbSEPlay("GUI menu close") 162 return 163 end
yep, glad to know someone finally noticed~LOL Is that main menu theme Ethyria's theme?! Based!
How can I not? Jam goes hard! Respect to you!yep, glad to know someone finally noticed~
i missed everything after the ship. I talked to her at the ship and then she sayd something about bringing something to asha and from there on out i cant find her annymore. What did i do maybe someone knows i completed the hole event list at an older version and then updated to this version i only needed to do her missions.Needs a certain level of affection. Guess you missed out on some.
I dunno. Check the affection list for seras in the guidei missed everything after the ship. I talked to her at the ship and then she sayd something about bringing something to asha and from there on out i cant find her annymore. What did i do maybe someone knows i completed the hole event list at an older version and then updated to this version i only needed to do her missions.
Already done that did a sweep over the map searching for her She just left meI dunno. Check the affection list for seras in the guide
Exhausting all dialogue and double-checking an NPC's options is a common feature in RPGs. You make it sound like you've never played one before.Man, I didn't check the guide when I started playing the game, guess I'm just completely locked out of Sera's content since I didn't think to check if she randomly had new dialogue about a fight? RIP