BULLETTIME11
New Member
- Dec 6, 2024
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whats the current version? my file says 0.626_Byou're probably on the wrong version, Viruark has been obtainable for a while now
whats the current version? my file says 0.626_Byou're probably on the wrong version, Viruark has been obtainable for a while now
Thing is, you're not supposed to use the door, but use Gardevoir's psychic powers to clear the rocks from the path and jump down a hole to find Viruark. My guess for the door is that it was a planned thing, but just left in between buildsim told to unlock the door to viruark i need to wait for the next build? am i on the wrong version or is the pokemon just not obtainable currently?
Have you never played pokemon before? go to the Pokemon center and view the PC. Should be self explanatory from thereWhen i added Guardevoir to my pokemon i already had 6 pokemon. It said she was added into my box 1. How do i put her in the 6 pokemon to fight with ?
i very strongly doubt that the devs want to draw 900 sex scenes for wild pokemon, or double that if there are two scenes per species, etc. it's much more manageable to have 4-6, maybe even 10, scenes each for ~20-30 special 'mons. it's still a ton of work to draw even that many, and the story so far is much more emphasizing caring relationships than just casual sex with anything that moves, so the h-scenes are much better integrated into the story this way.Also, I have to ask: will all the pokemon available for H-scenes be unique NPCs that will go through the secret grove method? or will wild pokemon that we catch be available one day too? I’m asking because I though it’d be cool to have normal and shiny variants of each, and the H-mechanics would be better integrated into the game, as opposed to be a separate system.
there's a trainer in some of the cities that you can rematch freely; he has six audino, which are fairly easy to beat and give approximately the most exp of any pokemon at their level, and this trainer's sole purpose is to make grinding for levels easy...hard to level other pokémon up...
The old, traditional way is to put a weak pokemon at the first slot, change back to your starter right away, shrug off one hit, then kill the opponent for shared EXP. Rinse and repeat.By the way, I’ve had this same problem in normal Pokémon games, but how the hell do you avoid just sitting on your starter for everything? Despite trying to grind my wild-caught pokémon to the level of the gym boss, they all get oneshot, but my starter, who’s just a couple levels higher, can take on the whole team herself. This also makes it hard to level other pokémon up, since only trainer battles give real exp, and only my starter is strong enough to actually get any kills in.
Other thing is, I know nothing about competitive pokémon, so the team building aspect is miles beyond me.
Are they even planning to have 900 pokémon available? Do real Pokémon titles even have that many, without trading?i very strongly doubt that the devs want to draw 900 sex scenes for wild pokemon, or double that if there are two scenes per species, etc. it's much more manageable to have 4-6, maybe even 10, scenes each for ~20-30 special 'mons. it's still a ton of work to draw even that many, and the story so far is much more emphasizing caring relationships than just casual sex with anything that moves, so the h-scenes are much better integrated into the story this way.
I think the devs make it pretty clear that guy’s supposed to be a last resort and they don’t want players to use him. Since I like to play games they way they’re “intended” (or give it a shot at first anyway—it’s not always fun, let alone possible), so I was hoping to get some insight into the intended solution.there's a trainer in some of the cities that you can rematch freely; he has six audino, which are fairly easy to beat and give approximately the most exp of any pokemon at their level, and this trainer's sole purpose is to make grinding for levels easy
Switching works somewhat for wild pokémon, but still ends up with the starter getting a lot more experience. The way trainer battles are balanced, however, I find it’s not really feasible to take free hits (unless you’re overlevelled), and that’s where the real experience is.The old, traditional way is to put a weak pokemon at the first slot, change back to your starter right away, shrug off one hit, then kill the opponent for shared EXP. Rinse and repeat.
An alternative is to use the Exp share item, which I recall you can buy for 5000 credits in this version.
The exp share item makes the holder share a portion of the battle exp gained even if they don't participate in a battle.
And of course, regarding this game, you can always do this in front of the Exp breeders that are stationed in various places. They pose minimal danger to your party and give tons of EXP.
sounds like a hell of a skill issue to meAvoid. Absolute garbage. You're better off playing the original pokemon games.
Thats a knockout right there fellas!sounds like a hell of a skill issue to me
you'll need a poison/dark pokemon to beat her