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Project Skyward Dev

Member
Game Developer
Aug 6, 2017
141
266
Hooooooly shit, seen preview pic 2, not sure if I want to try this game now or watch it like a hawk until it's complete and then binge it. I'll probably try it and consider supporting, this looks like the kind of thing I've been waiting for.
It is 'finished' for now. Will not be updating it with major content for a while. :coffee:
 

Project Skyward Dev

Member
Game Developer
Aug 6, 2017
141
266
*sigh* I want to like the game, I really do, but there is almost no direction in what you are supposed to do. I have been playing for the last hour and I have found the pokedex (only after looking at a post above) and I've unlocked the hypno scene, slapped some tits, and a couple other things, but I have literally no idea what to do now. I have talked to all the NPC's that I could and I can't find the card anywhere to get access to the helicopter and the rhydon is blocking my way. Seriously, wtf am I supposed to do?

A game doesn't need to hold your hand, there should be some exploration involved, of course, but there DOES need to be some hints and design elements that point out important things, i.e. the trashcan for the pokedex. How is anyone supposed to immediately guess that the pokedex should be in there? It would be one thing if there was some kind of hint in the text like "Maybe it fell off my desk?" or something.

I hope the dev continues, because I do like it, but there definitely needs to be an update to make things more clear.
Explore, my friend.
 

Project Skyward Dev

Member
Game Developer
Aug 6, 2017
141
266
Looks fun, and i like the art. However how much content is there? Are you able to leave the tower? I gave harden to hypno, but can't do much else.
There are 3 major maps, Viridian City Skyscraper, Pallet Town, and Cinnabar Island. 5 or so boss battles, map encounters, and a ton of H-Scenes (MILF, Futa and/or Beast themed). :love:
 

Project Skyward Dev

Member
Game Developer
Aug 6, 2017
141
266
Does the level-up even affect damage? The damage seems the same.
It does for pokemon who are dmg focused like Pikachu and Gardevoir. Lv cap is 5 so there is not much scaling and damage exchange is type based. (A mix of TGC and game logic when it comes to this).

Boss trainers' pkmn have higher base values.
 

yercat

Well-Known Member
Dec 6, 2017
1,026
1,198
I've seen this art style somewhere... Is there any of this artist's work on ehentai or something like that?
Blue Bone maybe? there's not many artist with this kind of style and even less making games.
 

kostello

Newbie
Aug 3, 2017
44
52
How to restore PP other than spamming Encourage??? I used every tile I could find, and none restores PP, I've seen an item for 15 gold that restores 10PP, and this is just 2 hits when you need to kill 2 enemies with 2+ hits to get money for it. Am I missing something??
 

LexiTV

Active Member
Jan 24, 2018
681
1,081
Overall. The art is hot... not a fan of that Pokemon Alien nightmare stuff but overall it's hot. However, I honestly feel the dev created his art, then just decided: "I have so much art lying around, might as well turn it into a game," and then constructed a generic scene collection-type game around it.
 
5.00 star(s) 1 Vote