Abandoned Poker Master Tactics [Ep. 1-2] [Jumping Corsair]

3.10 star(s) 8 Votes

FirminoisGod

Member
Dec 12, 2019
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Animation speeds were also on hyperdrive for me. I'm not amazing at poker but never lost a "round". It took some time but I eventually beat every round. About an hour in total for the second episode. My tip for anyone having difficulty progressing is this: play aggressive. The bot you're playing doesn't know your hand. You could have shit cards but push the AI, leading them to fold.
 
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JumpingCorsair

Newbie
Game Developer
Mar 24, 2025
19
42
23
Animation speeds were also on hyperdrive for me. I'm not amazing at poker but never lost a "round". It took some time but I eventually beat every round. About an hour in total for the second episode. My tip for anyone having difficulty progressing is this: play aggressive. The bot you're playing doesn't know your hand. You could have shit cards but push the AI, leading them to fold.
Sorry about the animation issues and thanks for the tips on how to play!
I've just released a new version of Episode 2, fixing several things — including the color-straight bug and the ultra-fast animation glitch. Due to forum rules, I still can't update the main links, but here's a to download it.

Since I haven’t been able to reproduce the animation bug myself, I’m not 100% sure it’s fixed. If you want to give it a try and drop me a comment, it’d be a huge help. Thanks a bunch!
 

JumpingCorsair

Newbie
Game Developer
Mar 24, 2025
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42
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Great card game, but the 200 vs 800, after some games where you also need luck to win, seems a bit waist of time.
got to level 4 but i guess im not good enough at poker. its very frustrating trying to finish the game. constant dropping to a lower stage, no save option to start at the highest level you achieved
gonna need a cheat for this one or something, its impossible on the last round unless i spend hours
My plan is to improve the opponent's AI so it adapts dynamically to the player — getting easier if you lose a high percentage of rounds.

That said, it’s my Patreons who decide what gets into the next episode... Sooner or later, the AI will get that upgrade — but I know you’ll manage to beat the game as it is!
 
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Doormanfoc

New Member
Aug 31, 2020
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Going be honest, I think the Corsair is give up on this project way too soon. First post was only on Mar 24 2025 and a mere three months later Corsair is giving up? Most of the community probably has yet to learn about you or these episodes, it takes time for initial popularity to spread and to establish a fan base but word of things if enjoyed does spread. The game while having a few bugs was solid work and was entertaining, but each episode was like an hour of gameplay (at most) that is not really going be enough to make an impact on the audience yet. On a positive note at least the two episodes by themselves do not require any further closure. I am really just offering food for thought and advising that you should perhaps set more realistic expectation on early results. Content is always king.
 

JumpingCorsair

Newbie
Game Developer
Mar 24, 2025
19
42
23
Going be honest, I think the Corsair is give up on this project way too soon. First post was only on Mar 24 2025 and a mere three months later Corsair is giving up? Most of the community probably has yet to learn about you or these episodes, it takes time for initial popularity to spread and to establish a fan base but word of things if enjoyed does spread. The game while having a few bugs was solid work and was entertaining, but each episode was like an hour of gameplay (at most) that is not really going be enough to make an impact on the audience yet. On a positive note at least the two episodes by themselves do not require any further closure. I am really just offering food for thought and advising that you should perhaps set more realistic expectation on early results. Content is always king.
Thank you for your analysis, Doormanfoc. You're right — I'm throwing in the towel for several reasons, some of them personal and related to my job situation, but I also see serious issues with the project itself.

After these months of development and promotion, my conclusion is that the game appeals to very few users: it turns out to be too complicated and tedious for most players, who are looking for fast-paced action, constant rewards, and stimulation. That’s on me, of course. As an old-school player, I enjoy slow and challenging games where I have to earn the reward. Very few people want this kind of NSFW experience — and among those, even fewer enjoy Poker…

I know it takes time and consistency to build a community, but my feeling is that this project is never going to take off. It might seem like, since the content is AI-generated, producing new episodes doesn't require much effort. But maintaining the style, detail quality, and consistency in backgrounds and characters involves tons of testing, adjustments, retouching, and refining (in my case, much more so than writing the script or programming the game).

In short, I can’t keep investing the time and energy each episode demands for just a handful of users — no matter how wonderful and amazing they are for supporting the project. I believe the game had some well-thought-out and well-executed ideas, but it was doomed to fail. I'm sorry to have let you down. I hope you find many other games that let you enjoy the best content out there.
 

FirminoisGod

Member
Dec 12, 2019
312
550
257
Thank you for your analysis, Doormanfoc. You're right — I'm throwing in the towel for several reasons, some of them personal and related to my job situation, but I also see serious issues with the project itself.

After these months of development and promotion, my conclusion is that the game appeals to very few users: it turns out to be too complicated and tedious for most players, who are looking for fast-paced action, constant rewards, and stimulation. That’s on me, of course. As an old-school player, I enjoy slow and challenging games where I have to earn the reward. Very few people want this kind of NSFW experience — and among those, even fewer enjoy Poker…

I know it takes time and consistency to build a community, but my feeling is that this project is never going to take off. It might seem like, since the content is AI-generated, producing new episodes doesn't require much effort. But maintaining the style, detail quality, and consistency in backgrounds and characters involves tons of testing, adjustments, retouching, and refining (in my case, much more so than writing the script or programming the game).

In short, I can’t keep investing the time and energy each episode demands for just a handful of users — no matter how wonderful and amazing they are for supporting the project. I believe the game had some well-thought-out and well-executed ideas, but it was doomed to fail. I'm sorry to have let you down. I hope you find many other games that let you enjoy the best content out there.
That's too bad but your life comes first. Hopefully one day you'll return to this project, but I wish you good luck in your future!
 

alukcoR

Newbie
Feb 23, 2017
49
62
193
Thank you for your analysis, Doormanfoc. You're right — I'm throwing in the towel for several reasons, some of them personal and related to my job situation, but I also see serious issues with the project itself.

After these months of development and promotion, my conclusion is that the game appeals to very few users: it turns out to be too complicated and tedious for most players, who are looking for fast-paced action, constant rewards, and stimulation. That’s on me, of course. As an old-school player, I enjoy slow and challenging games where I have to earn the reward. Very few people want this kind of NSFW experience — and among those, even fewer enjoy Poker…

I know it takes time and consistency to build a community, but my feeling is that this project is never going to take off. It might seem like, since the content is AI-generated, producing new episodes doesn't require much effort. But maintaining the style, detail quality, and consistency in backgrounds and characters involves tons of testing, adjustments, retouching, and refining (in my case, much more so than writing the script or programming the game).

In short, I can’t keep investing the time and energy each episode demands for just a handful of users — no matter how wonderful and amazing they are for supporting the project. I believe the game had some well-thought-out and well-executed ideas, but it was doomed to fail. I'm sorry to have let you down. I hope you find many other games that let you enjoy the best content out there.

It is disappointing to see this one go away, but I get it. You want to see return on your time investment. It did stand out as unique amongst the many fairly cookie cutter games being released these days. Especially for someone that likes the corruption/manipulation style this lends itself to like I do. I think if you ever decide to revisit this, you should lean into the negotiating skills of the MC improving as the game probably added to the grind by putting the MC at such a disadvantage in later rounds. But as has been said above, aggressive play was rewarded a lot. So that helped. Again, sorry to see you go
 
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oldshoe

Member
Mar 7, 2020
177
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Thanks for an honest sign off and not just disappearing. I loved this game, but I do understand. AI CG seems to be a hard no for so many people, that will change just as it did for the transition to digital photography and music.

You have the skills and ability to produce a good game, I hope you take a shot at something new when you're ready.
 
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3.10 star(s) 8 Votes