Known bug in 0.77a: Do NOT recruit between 23:00h and 0:00h.everytime i had same bug in hospital
i did make so events are drawn one by one. time stops when event triggers. i don't know, maybe coz you skip time so fast taht everything fucks up. but still, time should stop and 2 events on top of each other shouldnt be possible. i'll check it out.mbmb I think I got a cause for some crashes: Your events are drawn in the background and then this layer is pushed to the top, but your event handling draws /all/ events on top of each other... So clearly you need to draw an event at a time. Purge that drawing layer after the event.
View attachment 422989
This picture can be reproduced by fastclicking the "till 8AM". Also if you happen to use some global parameters like actor(index).something in your event script handling those, this could also be the criteria for the 23:00h-23:59h-bug.
Make the events happen /before/ there is the day change in the till8AM button code; if (eventFired == true) call eventHandler(eventNumber, char1, char2, char3)
so they wouldnt happen all at the same time. realism and shit.mbmb why did you change time for random events from 8am? Before when toy went to sleet till 8am you had all the events. Now they occur only after shooting amateur movie (or they don't happen and "sends you" to the home screen from girl list).
yes same. also would apreciate a daily autosave. was also my thought doesnt work atm.Yeah, could someone please share the .77b with us? Those crashes ... lost again almost a week of gameplay because of them (and the not so good autosave function - daily autosave would much appreciated).