MisterABC

Newbie
Apr 13, 2019
51
75
141
Alright fellas. What's the new guide for Salvatore sisters? Seems like they disappeared and I can't use beauty center
 

Mishun

Active Member
Jan 27, 2018
781
264
168
can't change tits size or shape, no slider
can change only body type and skin
 
Last edited:

Mishun

Active Member
Jan 27, 2018
781
264
168

these are just graphic mods, models and tattoos, how about more useful mods?
for example: "plastic surgery" mod, because i don't like that it's based on relationship
 

DrLizardman

Active Member
Apr 28, 2021
612
224
166
Alright fellas. What's the new guide for Salvatore sisters? Seems like they disappeared and I can't use beauty center
Pretty much keep talking to them, after the movie date (she tells you when and where) you just keep showing up at the spa and it will progress.
 

DrLizardman

Active Member
Apr 28, 2021
612
224
166
Something that would be cool is if there were different reactions to having a harem or being pregnant. Like The Salvatore twins can't be off birth control or freak out if they get knocked up, Or Dillan feels sad if you dont add her to the harem, little things like that.
 

Herring29

Member
Mar 20, 2022
115
185
158
mbmb Outside of the current mod guide pdf, event system pdf, and the 2022 blog post on modding random events, do you have a list of what is exposed to the modded random events? I'm trying to dip my toes into it and ended up with a few questions I couldn't seem to find the answers to:
  • You can specify a required "characteristics":[] list, which makes all the randomly generated characters use that list. Is there a way to make a characteristics pool, or do you need to make separate events for each permutation?
    • i.e. currently setting ["Asian","Latina"] results in only Latinas as it seems to take the last applicable one. Workaround is to make 2 events, one with ["Asian"] and one with ["Latina"]. Could get large depending on total combinations (Ethnicity, body type, hair color)
  • Places like the Streets tend to generate lower stats compared to places like the hotel or Uni. Is there a way to specify ranges or criteria for various stats or depravity?
    • For instance, specifying that Fitness needs to be between 45-90, or set a min depravity of 45
  • Is there (or will there be) support for custom traits?
    • For instance, a custom trait that would be the opposite of Daddy Issues leading to Double Happiness loss with a 20+ year older partner, or a custom trait like Just for Fun but for Staff members (like a company man willing to take a bit lower salary)
  • Is there a way to call up other elements/UIs within dialog, or otherwise access their functionality?
    • For instance, a random event where you convince an NPC to join and sign a contract within conversation, potentially bypassing the company reputation requirement (will sign with a _ star company or more)
 
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Reactions: mbmb
Mar 22, 2020
383
179
199
How do you increase star rating of company?
Is it all tied to reputation, no easy way to work it out? I want to sign girls to contract who need 2 star company and I appear to be stuck at 1.
 

Xavier777

New Member
Jul 5, 2023
10
8
37
good you've asked. i've been struggling with this for a while.
in the past 2 years i've put together design docs for multiple games. even tried to make something but it just doesnt work if im not not fully focused on one project. dont know how some can handle it.

being one man dev is currently my life and i cant do retarded shit like start making incest vns in daz or gay furry just because they're popular and lose all the playerbase i've gathered through out the years.
i'm good with pissing people off by adding obtuse mechanics but i wont go that far.
also i can only enjoy "numbers go up" games. money, player stats, damage... i dont care, it has to increase. so yeah, we'll stay around here.

while i have my favorite pet project i'd like to make, i'll stay in the same genre.
i might let the popular vote decide. in the end im doing it for you all.
strike a balance between passion and work, you know.

so here's 4 i would really like to make.
1. remove deep porn mechanics and turn PE into a life sim. turn on the simulation, throw you into the world and you can do whatever.
main gimmick is reactivity. your actions carry consequences through out the city. cause shit, end up in shit. help someone, anger someone else. be associated with a group, others wont react nicely.
eventually all the stuff reach the point when it starts blowing up in your face.
includes main story and a main character with a set background, but you have freeedom how to go on.
could potentially also include sandbox mode without the story and custom char, but it definitely needs some preset scenarios so you dont work in the warehouse for the rest of your playthrough. but in the end, why not?

2. fantasy dothraki-like(from game of thrones) raiding around the map causing chaos, taking slaves, trading loot for other resources, taking wives and trying to survive while pretty much everyone hates you. surely a similar mainstream game exist but i cant remember any right now.
main gimmick is that only women can do magic but it's hated by EVERYONE, including your people.
so will you have "honorable" no girls allowed raiding group with your bros or few OP sorcs.
another gimmick that could be included is multigenarational mechanics. life of a warlord isnt really long and you could continue as one of your (many) sons starting with better initial stats, perks and so on.
with multi generations it becomes some sort of roguelike(lite?)

3. scifi fantasy brothel on a spaceship. pimping out elves and aliens. pretty straightforward. also pretty close to PE actually.
no real gimmicks. fly around the space and adapt your roster to the wants of that sector, defend against others and trade around to get new people for the ship. typical game-y shit, more dangerous sector = more money = need better defense, more mobile or stationary ship, high or low class whores and so on.

4. being a fixer. for a change, you're the questgiver. manage which team or individual does what and when and so on. you get the idea.
while a fun concept, don't really know how to "organically" include porn into it. it's more of a mainstream game.


there are some more, but probably not good candidates since they're crpgs. really easy to make them shit and even if you do everything right, the audience is still really small.(bg3 doesnt count)

im leaning towards 1. so i can reuse the art, while commissioning new stuff for projects 2 or 3 and have everything ready. artists are even slower than i am and dont want to reach a point when im waiting for them.

i could do something completely different of course, but there's a high likelihood it's gonna be 1 2 or 3.
I like the number 2 it seems very interesting
 

Sesano

New Member
Apr 22, 2022
3
1
79
So how do you import and export chara in androird??????
And did they change the storyline for twin girls from beauty parlor as i cant see them after i went throught around 3rd event with them.
 

Mishun

Active Member
Jan 27, 2018
781
264
168
can't catch Delia Beaumont in hotel lobby, guide says she is there on Saturday and Sunday from day 33, maybe she spawns there at specific time?
 

DrLizardman

Active Member
Apr 28, 2021
612
224
166
can't catch Delia Beaumont in hotel lobby, guide says she is there on Saturday and Sunday from day 33, maybe she spawns there at specific time?
It's in the morning/afternoon usually, unless you have progressed and she is moved. after you finish her story she's back in the hotel but mid story she will be at her shop.
 

DrLizardman

Active Member
Apr 28, 2021
612
224
166
Any idea how many characters you want to add/flesh out? I know there are the twins? at the school, the lady at the restaraunt and the doctors in the Hospital. Would you consider the game "done" after those are finished?
 
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mbmb

Well-Known Member
Game Developer
Apr 18, 2017
1,272
1,677
338
mbmb Outside of the current mod guide pdf, event system pdf, and the 2022 blog post on modding random events, do you have a list of what is exposed to the modded random events? I'm trying to dip my toes into it and ended up with a few questions I couldn't seem to find the answers to:
  • You can specify a required "characteristics":[] list, which makes all the randomly generated characters use that list. Is there a way to make a characteristics pool, or do you need to make separate events for each permutation?
    • i.e. currently setting ["Asian","Latina"] results in only Latinas as it seems to take the last applicable one. Workaround is to make 2 events, one with ["Asian"] and one with ["Latina"]. Could get large depending on total combinations (Ethnicity, body type, hair color)
  • Places like the Streets tend to generate lower stats compared to places like the hotel or Uni. Is there a way to specify ranges or criteria for various stats or depravity?
    • For instance, specifying that Fitness needs to be between 45-90, or set a min depravity of 45
  • Is there (or will there be) support for custom traits?
    • For instance, a custom trait that would be the opposite of Daddy Issues leading to Double Happiness loss with a 20+ year older partner, or a custom trait like Just for Fun but for Staff members (like a company man willing to take a bit lower salary)
  • Is there a way to call up other elements/UIs within dialog, or otherwise access their functionality?
    • For instance, a random event where you convince an NPC to join and sign a contract within conversation, potentially bypassing the company reputation requirement (will sign with a _ star company or more)
here's the latest modding guide

you can also download event packs from sewerpygmy on discord and learn from examples. he's utilizing everything since most of the commands are his suggestions anyway.
you can always ask me for anything.
- for characteristic tags, you have to specify exactly. ["asian", "latina] will just (i think) always take latina, since it checks those tags in alphabetical order.
theres "appearance" command in which you can do an array of values for specific body parts, like noses or hairs and it will roll a random one.
but i can also make a random roll for characteristic tags if thats what you need.

-not at creation of a npc. you'd have to use commands in conversation to set depravity ("set_depravity":60)
again, i can make it.

-custom traits are done already(v0.91), but the effects are be limited. you won't be able to do wild shit like bonus popularity on tuesdays if it's raining and the partner has green eyes...
+/- attributes, happiness and popularity bonuses
if you need something specific now's the time

-in theory it would be possible, but i'd have to connect signals for confirming contract popups and such. feels like it would be a mess.
it's easier for me to just invent a new variable and you set it during conversation, like "bypass_contract_reqs":true
name the things you want

what influence do i need to be able to change their clothes... (or my own for that matter lol)
didnt even know that influence is tied to outfit changing. it should only be for appearance, surgeries and stuff.

How do you increase star rating of company?
Is it all tied to reputation, no easy way to work it out? I want to sign girls to contract who need 2 star company and I appear to be stuck at 1.
on the reputation tab, the more you get to the bottom of that list the more impact those things have on reputation. so completing work orders and having top stars on contract is worth more than most of the things on top.
i'll make it more clear in the next update.

Any idea how many characters you want to add/flesh out? I know there are the twins? at the school, the lady at the restaraunt and the doctors in the Hospital. Would you consider the game "done" after those are finished?
i dont know, i'll probably stop soon. i might even drop some of them.
maybe it would be better to add "part 2" of existing ones. then keep on adding new ones.
 

Impregnator

Newbie
Dec 26, 2019
91
45
129
Please, how do I, as a Male MC, can add custom male characters? The only place I can recruit is the Military Base and it is not listed on the options for spawning.
 

J-Mboot

Member
Jul 6, 2022
247
91
104
here's the latest modding guide
Mega
you can also download event packs from sewerpygmy on discord and learn from examples. he's utilizing everything since most of the commands are his suggestions anyway.
you can always ask me for anything.
- for characteristic tags, you have to specify exactly. ["asian", "latina] will just (i think) always take latina, since it checks those tags in alphabetical order.
theres "appearance" command in which you can do an array of values for specific body parts, like noses or hairs and it will roll a random one.
but i can also make a random roll for characteristic tags if thats what you need.

-not at creation of a npc. you'd have to use commands in conversation to set depravity ("set_depravity":60)
again, i can make it.

-custom traits are done already(v0.91), but the effects are be limited. you won't be able to do wild shit like bonus popularity on tuesdays if it's raining and the partner has green eyes...
+/- attributes, happiness and popularity bonuses
if you need something specific now's the time

-in theory it would be possible, but i'd have to connect signals for confirming contract popups and such. feels like it would be a mess.
it's easier for me to just invent a new variable and you set it during conversation, like "bypass_contract_reqs":true
name the things you want


didnt even know that influence is tied to outfit changing. it should only be for appearance, surgeries and stuff.


on the reputation tab, the more you get to the bottom of that list the more impact those things have on reputation. so completing work orders and having top stars on contract is worth more than most of the things on top.
i'll make it more clear in the next update.


i dont know, i'll probably stop soon. i might even drop some of them.
maybe it would be better to add "part 2" of existing ones. then keep on adding new ones.
Is there a way to speed up/eliminate sanctions ?
 
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