In this thread I would like to discuss about gameplay in our porn games, and to find ways to improve them.
Right now we have this kind of porn games :
- Sex Simulators (Wild Life, Honey Select)
- Dating Simulators (Summertime Saga, Milfy City)
- Visual Novels (Dating My Daughter, Babysitter)
- RPGs (Incest Story 1&2, Farmer's Dreams)
- Adventure (Lust Epidemic, Artefact)
- Action/Adventure (Zombie's Retreat)
- Training (Something Unlimited, Witch Trainer)
What are the major elements of a porn game :
- A story
- Dialogues
- Sex scenes
What are the gameplay mechanics we can find for each of these major elements :
Story
- Free roaming
- Gestion (Something Unlimited is good a example)
- MC stats (Strength, Intelligence, Life Point, etc.)
- Fuckable characters affinity stats (Love, Lust, Anger, etc.)
- Time management
- Puzzles
- Rewind
- Change character clothes
- Mini Games (Memory, button mashing, lockpit, global knowledge tests, etc.)
- Unlockable events/scenes
- Search and use items
- Inventory (list of items in MC's possession)
- Timeline/Agenda
- Game over
- Quest system
- Quest tracking
- Score system (to get specific event/endings)
- Time system (hour/day)
- Advance time/pick time
- Quick navigation menu (to change location)
- Receive and reply NPCs' phone messages
- Input text parsing
- Branching scenario
Dialogues
- Dialogue tree
- Choice consequences
- Earning or losing affinity points
- Unlockable dialogue choices
- Limited time to pick your choice (Telltale games like)
- Interruption mechanism, to give the opportunity to cut a character's speech with an action (Mass Effect like)
Sex scenes
- Free camera
- Choose camera angle
- Sexual position choice
- Earning or losing affinity points
- Unlockable sex positions
- Unlockable sex scenes
- Change character clothes
- Click to thrust
- Choose speed of thrust
- Repeatable sex scene
- Unlimited sex time (The sex scene end only when the player want it)
All these lists can evolve with your answers.
If you also have some gameplay mechanics ideas you can mention them and I'll add them in the list with the orange color.
Most porn games looks alike, even the stories, then why not try to imagine different gameplays mechanics to improve them. First we should not forget the main reason for a porn game to exist is to give the opportunities for the players to fap. That's why I don't think that an interactive sex scene where the player need to click to thrust is a good idea.. but this is my opinion.
The dialogue system is very limited I think. I know that even non porn games have difficulties to evolve the dialogue system. In Mass Effect there is the Interruption System, but it's difficult to implement it in a visual novel.. another feature is the limited time to choose your answer like in the Telltale games. I personally don't really like this feature, but some of you guys might like it.
Sex scenes are the reasons porn games exist. Is there any way to improve them? Do you want more freedom? more interactions? like a video game should be.
Right now we have this kind of porn games :
- Sex Simulators (Wild Life, Honey Select)
- Dating Simulators (Summertime Saga, Milfy City)
- Visual Novels (Dating My Daughter, Babysitter)
- RPGs (Incest Story 1&2, Farmer's Dreams)
- Adventure (Lust Epidemic, Artefact)
- Action/Adventure (Zombie's Retreat)
- Training (Something Unlimited, Witch Trainer)
What are the major elements of a porn game :
- A story
- Dialogues
- Sex scenes
What are the gameplay mechanics we can find for each of these major elements :
Story
- Free roaming
- Gestion (Something Unlimited is good a example)
- MC stats (Strength, Intelligence, Life Point, etc.)
- Fuckable characters affinity stats (Love, Lust, Anger, etc.)
- Time management
- Puzzles
- Rewind
- Change character clothes
- Mini Games (Memory, button mashing, lockpit, global knowledge tests, etc.)
- Unlockable events/scenes
- Search and use items
- Inventory (list of items in MC's possession)
- Timeline/Agenda
- Game over
- Quest system
- Quest tracking
- Score system (to get specific event/endings)
- Time system (hour/day)
- Advance time/pick time
- Quick navigation menu (to change location)
- Receive and reply NPCs' phone messages
- Input text parsing
- Branching scenario
Dialogues
- Dialogue tree
- Choice consequences
- Earning or losing affinity points
- Unlockable dialogue choices
- Limited time to pick your choice (Telltale games like)
- Interruption mechanism, to give the opportunity to cut a character's speech with an action (Mass Effect like)
Sex scenes
- Free camera
- Choose camera angle
- Sexual position choice
- Earning or losing affinity points
- Unlockable sex positions
- Unlockable sex scenes
- Change character clothes
- Click to thrust
- Choose speed of thrust
- Repeatable sex scene
- Unlimited sex time (The sex scene end only when the player want it)
All these lists can evolve with your answers.
If you also have some gameplay mechanics ideas you can mention them and I'll add them in the list with the orange color.
Most porn games looks alike, even the stories, then why not try to imagine different gameplays mechanics to improve them. First we should not forget the main reason for a porn game to exist is to give the opportunities for the players to fap. That's why I don't think that an interactive sex scene where the player need to click to thrust is a good idea.. but this is my opinion.
The dialogue system is very limited I think. I know that even non porn games have difficulties to evolve the dialogue system. In Mass Effect there is the Interruption System, but it's difficult to implement it in a visual novel.. another feature is the limited time to choose your answer like in the Telltale games. I personally don't really like this feature, but some of you guys might like it.
Sex scenes are the reasons porn games exist. Is there any way to improve them? Do you want more freedom? more interactions? like a video game should be.
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