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Ren'Py Abandoned Porn Tycoon [v1.0] [PornTycoon]

2.00 star(s) 2 Votes

HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
Great concept for a game, mate! But UI is so fucking terrible. I mean FUCKING TERRIBLE. You have to memorize all the info of the girl you want to shoot before you choose male , scene ,etc. And if you make a mistake.... Instead of flipping to a whole new screen when making subsequent choices and disabling player to see the girls’ stats ,it would feel much better to see all those choices and stats in a single screen and let us make choices easier
I know. as I said This is just a first version. I need to test all the other things (for example the game now is really easy, it's nearly impossible not earn money from a scene)
I'll work on that in the next releases.
I mean, if I made it this version then I should do it from schratch anyway and trust me: it's a long long long boring work.
 

macadam

Chicken Bubble Butt
Game Developer
Aug 5, 2016
7,024
10,209
Great concept for a game, mate! But UI is so fucking terrible. I mean FUCKING TERRIBLE. You have to memorize all the info of the girl you want to shoot before you choose male , scene ,etc. And if you make a mistake.... Instead of flipping to a whole new screen when making subsequent choices and disabling player to see the girls’ stats ,it would feel much better to see all those choices and stats in a single screen and let us make choices easier
:unsure: i m not the dev of this game.... mate!
 
May 23, 2019
203
1,854
It's a grind, with fuck all content. I tried to play even without any idea of who I was or what we're in, if you get me. It was just empty. Transport Tycoon could get me off quicker than this.
There you go! No need to thank me ;)

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BTW I'm downloading Transport Tycoon... The nostalgia just kicked in.
:unsure: I wonder if a Dev would grab Transport Tycoon and make it a porn game...
 
Last edited:

Dole

Well-Known Karen
Apr 28, 2017
3,111
2,564
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 7594, in script call
    call screen tyamchoice
  File "game/301 cherylpage.rpy", line 11, in script call
    call screen tyamchoice
  File "game/002 larapage.rpy", line 11, in script call
    call screen tyamchoice
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1044, in script call
    call screen m502screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1095, in script call
    call screen m520screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1054, in script call
    call screen m503screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1064, in script call
    call screen m508screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1084, in script call
    call screen m514screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1044, in script call
    call screen m502screen
  File "game/212 rachelscenes.rpy", line 780, in script
    val "I'm not ready yet"
Exception: Sayer 'val' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 7594, in script call
    call screen tyamchoice
  File "game/301 cherylpage.rpy", line 11, in script call
    call screen tyamchoice
  File "game/002 larapage.rpy", line 11, in script call
    call screen tyamchoice
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1044, in script call
    call screen m502screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1095, in script call
    call screen m520screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1054, in script call
    call screen m503screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1064, in script call
    call screen m508screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1084, in script call
    call screen m514screen
  File "game/212 rachelpage.rpy", line 47, in script call
    call screen rachelsitescreen
  File "game/212 rachelpage.rpy", line 120, in script call
    call screen rachelofficescreen
  File "game/212 rachelscenapage.rpy", line 1044, in script call
    call screen m502screen
  File "game/212 rachelscenes.rpy", line 780, in script
    val "I'm not ready yet"
  File "D:\Downloads\PORNTYCOON-1 0-pc\PORNTYCOON-1.0-pc\renpy\ast.py", line 664, in execute
    who = eval_who(self.who, self.who_fast)
  File "D:\Downloads\PORNTYCOON-1 0-pc\PORNTYCOON-1.0-pc\renpy\ast.py", line 564, in eval_who
    raise Exception("Sayer '%s' is not defined." % who.encode("utf-8"))
Exception: Sayer 'val' is not defined.

Windows-8-6.2.9200
Ren'Py 7.2.2.491
PORN TYCOON 1.0
Wed Jun 26 17:10:05 2019
 

Samken

Member
Respected User
Jul 20, 2017
371
2,572
HoneyGames has a habit of overpromising but underdelivering. I would trust very little when it comes to what he says and just wait for the inevitable result.

As of now the usual:

1- Grindy
2- Bugs
3- High amount of recycling scenes from his previous games and previous girls.
4- Story? What's that?
5- UI
6- Engrish

It's boredom as the highest level of power.
 

ThunderRob

Devoted Member
May 10, 2018
9,497
26,618
There you go! No need to thank me ;)

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BTW I'm downloading Transport Tycoon... The nostalgia just kicked in.
:unsure: I wonder if a Dev would grab Transport Tycoon and make it a porn game...
i have transport tycoon and transport tycoon deluxe on their original cd's..wondering if they run on win 10 :unsure: if they will i'll have to dig them out and be old properly :p
 
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Reactions: BranTheBrokenDick
May 23, 2019
203
1,854
i have transport tycoon and transport tycoon deluxe on their original cd's..wondering if they run on win 10 :unsure: if they will i'll have to dig them out and be old properly :p
Yeah... My computer doesn't actually have a CD-ROM drive anymore so I guess I need to lurk around and see if my windows 95 laptop still function
 

macadam

Chicken Bubble Butt
Game Developer
Aug 5, 2016
7,024
10,209
Yeah... My computer doesn't actually have a CD-ROM drive anymore so I guess I need to lurk around and see if my windows 95 laptop still function
can always take a pirate version, no need CD.
(and if you have legit buyed real version of game, its not illegal at ALL, 'cause you have right to "adapt" your product to your computer for enjoying it :p )
 

Monosomething

Well-Known Member
May 24, 2019
1,530
2,431
i have transport tycoon and transport tycoon deluxe on their original cd's..wondering if they run on win 10 :unsure: if they will i'll have to dig them out and be old properly :p
OpenTTD might be the answer to your issue. Fairly certain it runs on modern OSs. And its sexier than this game...
 

HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
HoneyGames has a habit of overpromising but underdelivering. I would trust very little when it comes to what he says and just wait for the inevitable result.

As of now the usual:

1- Grindy
2- Bugs
3- High amount of recycling scenes from his previous games and previous girls.
4- Story? What's that?
5- UI
6- Engrish

It's boredom as the highest level of power.
what is grindy in this game exactly?
you choose the girl, choose the site, choose the male and you have the sex scene.

- High amount of recycling scene: if you read my patreon's post you already know I didn't render new scenes for this game yet. This is a test version, free downloadable. I did just to test the thousands variables of the game. In other post I explained what's my plans for the game.

- Story? there is no story. I never said there is a story. Maybe there will be a story in future. Now you only have to create a porn sites

- UI... read my post, again. If you don't want to open patreon you can read what I wrote here. This is the first version, it's free and it's just a test for all the thousand vaiebles the game have.

- Engrish? sorry. Se vuoi ti parlo in italiano, tanto non capiresti comunque quel che scrivo anche se te lo scrivessi in un inglese perfetto perchè manco leggi quello che scrivo.

Sorry guys but I'm tired of his comments. If he wants his "perfect game" he could download Daz3d, Renpy, unity and do it himself.
 

ThunderRob

Devoted Member
May 10, 2018
9,497
26,618
i'm going to keep following..i will not d/l yet because of Pixel's short preview..BUT..i really want a nice tycoon game to play..i'm into management games...so i'll keep following until people start complimenting the UI and game.
 

rooney10

Member
Apr 29, 2018
387
1,001
For an early release and for what it is to this point, I found this game interesting w/great potential. Once into it though, you realize how ambitious this is when you think about the sheer number of renders it will take to produce multiple scene options for 53 girls. PHEW! The dev will need to develop some kind of template or economy of scale approach to address producing that kind of volume. And although the MC is not sexually interactive w/the girls (maybe that's an option for later?), I found the existing renders quite fapable (especially Kryztina!).

PROS:
1. Cool overall concept.
2. Models: Quality and volume of models is outstanding. Many models are repeated from other games. While that irritates some, it's not a deal-breaker for me.
3. Level-up structure allows you to hire other girls. This keeps the game interesting and flowing.
4. Most renders and animations were very good and others were excellent.

CONS:
1. A little grindy at this stage but it is an early release AND THIS CAN BE EASILY IMPROVED. Reworking the UI for better stats view/management/comparison between girl/guy will cut down the grind SIGNIFICANTLY. For example, display the girl/guy in a split screen so you can see stats side-by-side. Another way is display the guy selection/stats on a single screen. Content/text would be smaller but there's no reason to jump back and forth to a secondary screen when you can capture all of the guy stats/info in one place. It was annoying to jump back and forth just to compare each guys numbers to another. Doing it on multiple web site options becomes clunky and a major waste of time.
2. Need better/more At-A-Glance info. Stats-based games are better when you can graphically communicate the numbers. For example, I would include the models Level# on their thumbnail to quickly communicate that info to the MC. Also, the master Stats page does its primary job and displays number of sites, scenes, etc. (as it should), but a simple graphical element like a star or asterisk on the models pictures could communicate how many scenes they have done "at-a-glance". A green star for a "positive" scene and a red star for a "negative" scene communicates even more info.
3. I saw the Sites Stats page, but I didn't see a place to view/compare your last scene on a specific web site to an upcoming new scene? Since you get penalized for producing lesser scenes on a site, this seems important imo. For example, if your last scene was a "6" (or some other measurement variable), it would be important to know what is needed to improve/produce a "7" or higher next time.
4. At minimum, even on an early release, there should be a graphical placeholder for scenes w/o content or renders. Maybe a single render of the model holding or blowing a cock, or at minimum a single image of the model or something. ANYTHING is better than a black screen telling me "Image 001 Not Found", but 15 or 16 black screens in a row will run off potential players in droves!!!

And last but not least, I would like bigger tits, even HUGE tits on a few of the models...but that's just me.:love::love::love:
 

HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
For an early release and for what it is to this point, I found this game interesting w/great potential. Once into it though, you realize how ambitious this is when you think about the sheer number of renders it will take to produce multiple scene options for 53 girls. PHEW! The dev will need to develop some kind of template or economy of scale approach to address producing that kind of volume. And although the MC is not sexually interactive w/the girls (maybe that's an option for later?), I found the existing renders quite fapable (especially Kryztina!).

PROS:
1. Cool overall concept.
2. Models: Quality and volume of models is outstanding. Many models are repeated from other games. While that irritates some, it's not a deal-breaker for me.
3. Level-up structure allows you to hire other girls. This keeps the game interesting and flowing.
4. Most renders and animations were very good and others were excellent.

CONS:
1. A little grindy at this stage but it is an early release AND THIS CAN BE EASILY IMPROVED. Reworking the UI for better stats view/management/comparison between girl/guy will cut down the grind SIGNIFICANTLY. For example, display the girl/guy in a split screen so you can see stats side-by-side. Another way is display the guy selection/stats on a single screen. Content/text would be smaller but there's no reason to jump back and forth to a secondary screen when you can capture all of the guy stats/info in one place. It was annoying to jump back and forth just to compare each guys numbers to another. Doing it on multiple web site options becomes clunky and a major waste of time.
2. Need better/more At-A-Glance info. Stats-based games are better when you can graphically communicate the numbers. For example, I would include the models Level# on their thumbnail to quickly communicate that info to the MC. Also, the master Stats page does its primary job and displays number of sites, scenes, etc. (as it should), but a simple graphical element like a star or asterisk on the models pictures could communicate how many scenes they have done "at-a-glance". A green star for a "positive" scene and a red star for a "negative" scene communicates even more info.
3. I saw the Sites Stats page, but I didn't see a place to view/compare your last scene on a specific web site to an upcoming new scene? Since you get penalized for producing lesser scenes on a site, this seems important imo. For example, if your last scene was a "6" (or some other measurement variable), it would be important to know what is needed to improve/produce a "7" or higher next time.
4. At minimum, even on an early release, there should be a graphical placeholder for scenes w/o content or renders. Maybe a single render of the model holding or blowing a cock, or at minimum a single image of the model or something. ANYTHING is better than a black screen telling me "Image 001 Not Found", but 15 or 16 black screens in a row will run off potential players in droves!!!

And last but not least, I would like bigger tits, even HUGE tits on a few of the models...but that's just me.:love::love::love:
This is an interesting comment. Thank you.

Obviously all the UI will be better. This is just the first attempt and I was focused on "variables".
I mean, there are a lot of variables and I have to find out a way to make it work. (also because it's just my second game in renpy and I did a lot of experiment).
That's why some Screen aren't good. I mean (for who know renpy language) I jump from label to screen and sometimes it doesn't accept my command so I had to add 1 step.
The perfect plan is Hire a girl- hire a boy- decide the the series - Shot the scene.
I have to do it. I have to find the right code to make it happen and THEN I can work on UI or I'll have to rewrite the code of ALL the girls and all the guy and adapt it to the UI again.

My other plan, that could make my work easier (especially for the renders) it's create a main male character and use him as Main actor. So I could create a little story: something like: At the begining you have to meet the girls and convince them to make porn (only just few dialougue in Gonzo style), once you start your business you can go to agency or make casting and unlock "better girls"... Then I can add male characters to create different scenes (for groupsex, inerracial etc). And it could make the game more interesting (at the moment the game is boring in my opinion).
 

Samken

Member
Respected User
Jul 20, 2017
371
2,572
what is grindy in this game exactly?
you choose the girl, choose the site, choose the male and you have the sex scene.

- High amount of recycling scene: if you read my patreon's post you already know I didn't render new scenes for this game yet. This is a test version, free downloadable. I did just to test the thousands variables of the game. In other post I explained what's my plans for the game.

- Story? there is no story. I never said there is a story. Maybe there will be a story in future. Now you only have to create a porn sites

- UI... read my post, again. If you don't want to open patreon you can read what I wrote here. This is the first version, it's free and it's just a test for all the thousand vaiebles the game have.

- Engrish? sorry. Se vuoi ti parlo in italiano, tanto non capiresti comunque quel che scrivo anche se te lo scrivessi in un inglese perfetto perchè manco leggi quello che scrivo.

Sorry guys but I'm tired of his comments. If he wants his "perfect game" he could download Daz3d, Renpy, unity and do it himself.
1- A test version (Aka alpha or early access) of a game is supposed to help bring interest to it while also receiving feedback, it's supposed to be the skeleton of the game, this meanwhile can be barely classified as a pre-alpha, a new game should have new and appropriate renders to it, not recycle old content. I still did not see any meaning of this supposed "test run" be out in the wild, or at least not at this state.

2- Even basic management games have a very loose story or at least an early objective before the player is let into the wild. The fact that even that would not be put into consideration in this "test" makes me wonder what people can expect from it in the future.

3- Very Loose Translation of what he said:" If you want me to speak to you in Italian, you wouldn't even understand what I wrote anyway, even if you wrote it in perfect English because I don't even read what I write". Is this supposed to be an Italian forum or an English one? Will the game be in Italian as well?

4- Still doesn't excuse the UI of this "test".
 
Last edited:

rooney10

Member
Apr 29, 2018
387
1,001
...My other plan, that could make my work easier (especially for the renders) it's create a main male character and use him as Main actor...
Two thoughts here.

#1. Probably the most practical approach in terms of time and renders. Just do the math. At 53 girls, 16 renders to a scene (w/no animations) WITH ONE GUY is 848 renders. A lot but it's not a ridiculous amount over time, or with outside help. Now if you eventually add 3 multiple scenes for low/mid/high budget (53x3x16), now you're up to 2544 renders PER GUY. Didn't count all the current male characters but let's say your final total is 5 (far fewer than you have now btw), the 5x848 total is 4240 and the 5x2544 total balloons to 12,720. Ten male characters turns that into 25,440 renders. Nothing says you have to add every level of girl and guy at one time, so this is where you might want to consider builds and schedule. Maybe pull back, put most of your dev energy into the first 3-4 levels and add more levels on the next version, more on the next, etc., etc. Most players, and especially Patreon supporters, understand progress and improvement over time. In fact that's what they look forward to and why they commit. But if you spread yourself too thin and try to throw together a machine w/too many missing parts, people will just move on to the next game.

#2. This will effect and reduce current gameplay. What makes this an interesting "game" imo right now is how the MC manages the female/male/site resources. By removing all guys but one w/one set of stats, you seriously limit the need to manage anything and the game just becomes a fuckfest, which may also have it's merits btw. It's just a different game at that point.

If you haven't seen it, Holiday Island is a fully developed game w/an entirely different concept. But in terms of scope and production, it feels similar to this game. It started w/a selection of numerous different girls and one MC. Originally the dev used a "template" to rubber stamp quite a few actions/renders between the MC and girls. I don't speak dev and renpy language but for the average player like me, these seemed repetitive at the time but they were the necessary foundation of the game. People bitched and moaned about the "same" content and the grind but the concept and the render quality has always been superb. Once the foundation was there, dev then added new features, characters, scenes, improved UI, etc. and a year or more down the road it gets better and better.
 
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Stakos

Member
Jun 24, 2017
438
317
This has the potential to be one of my favourite games. I liked Follower and I like New Coral City so to have all these girls from these games with new renders and (fake but) new storylines is really interesting. My suggestion is that there should be a storyline for the producer, I don't mean a backstory but a storyline involving one or some of his stars. Also there could be a casting couch and backstories for the girls would also be appreciated but I guess that I'm asking too much. Also also I'd like to see some kinkier stuff, gloryhole, watersports, bdsm etc...

Not a stellar start but promising!
 
Oct 15, 2017
214
305
Simple but really nice, once all the cg's are made and bugs are ironed out it looks to be very promising, even if you arent a fan of the building your porn company side of things the idea that you can put any two actors in any scene and make your perfect porn is very promising. Keep at it dev i'm interested
 
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HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,011
3,707
Two thoughts here.

#1. Probably the most practical approach in terms of time and renders. Just do the math. At 53 girls, 16 renders to a scene (w/no animations) WITH ONE GUY is 848 renders. A lot but it's not a ridiculous amount over time, or with outside help. Now if you eventually add 3 multiple scenes for low/mid/high budget (53x3x16), now you're up to 2544 renders PER GUY. Didn't count all the current male characters but let's say your final total is 5 (far fewer than you have now btw), the 5x848 total is 4240 and the 5x2544 total balloons to 12,720. Ten male characters turns that into 25,440 renders. Nothing says you have to add every level of girl and guy at one time, so this is where you might want to consider builds and schedule. Maybe pull back, put most of your dev energy into the first 3-4 levels and add more levels on the next version, more on the next, etc., etc. Most players, and especially Patreon supporters, understand progress and improvement over time. In fact that's what they look forward to and why they commit. But if you spread yourself too thin and try to throw together a machine w/too many missing parts, people will just move on to the next game.

#2. This will effect and reduce current gameplay. What makes this an interesting "game" imo right now is how the MC manages the female/male/site resources. By removing all guys but one w/one set of stats, you seriously limit the need to manage anything and the game just becomes a fuckfest, which may also have it's merits btw. It's just a different game at that point.

If you haven't seen it, Holiday Island is a fully developed game w/an entirely different concept. But in terms of scope and production, it feels similar to this game. It started w/a selection of numerous different girls and one MC. Originally the dev used a "template" to rubber stamp quite a few actions/renders between the MC and girls. I don't speak dev and renpy language but for the average player like me, these seemed repetitive at the time but they were the necessary foundation of the game. People bitched and moaned about the "same" content and the grind but the concept and the render quality has always been superb. Once the foundation was there, dev then added new features, characters, scenes, improved UI, etc. and a year or more down the road it gets better and better.

ok.
I know that put 53+35 character was a strong move. I could think this still a good idea.
What I think it could not be a good Idea it's keep this "gameplay". I mean, I think it could be boring and ripetitive.
That's why I'm considering the "middle option"
So, create some events and use 1 main character at the begin.
With 2 more male actors.
Make events like: starts your company. So you have to find the girls in some different place. Not like a visual novel, not a really "freedom to go anywhere you want" , something like: I go downtown and I meet some girls. Create some little simdate like game for each girls to convince her into sex and porn.
Then they could became actress.
Then you can go to Agency (or other event) and hire more girls and more actors.
Something like everyweek you have to shot a scene and everyweek there will be a "tranding kind of porn".
I you have actress good for that kind of porn you'll earn more point.
Obviously I'll use the same "Location, Troupe, sex positions" options.
This can give me the opportunity to create the game slowly and complete every girls scene. and create a less boring game
Probably reducing a lil bit the Male actors. 35 is too much.
When you continue the game you must convince the girl to do "more" so interracial, FMM, BSDM, Orgy etc etc...always with little "simDateGame"
 
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2.00 star(s) 2 Votes