3.50 star(s) 28 Votes

luxraylover

Newbie
Jan 14, 2022
75
44
192
Aside from a cheat menu, nothing is locked behind a paywall. The "Patreon's choice" cards are simply requests from the members :)




Thanks! See reply above for Gianna and Jenna. They are dropped randomly from base packs.

As for the draw button, it was removed a few updates ago since I automated the card draws.



Thank you for reporting that! I will fix it in next update.



Just random drop and they are considered rare cards.



That should not be happening, I will investigate. Thanks!



Thank you for your understanding :)
Oh I guess I will continue to try pulling for Gianna then and thank you for response and it's a relief to know about card draw button I thought it was a bug at my end. The Update is great btw and I am very happy and very motivated to play. I must get Gianna Dior at all cost.
 
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LewdMonkey1

Livin' la vida tranquila
Game Developer
Dec 31, 2020
145
190
180
The game is great. I do wish you could bounce from collection to shop to deck builder without needing to go back to the main screen or have and eaiser way to tell which cards are synergistic when building the deck.
Thanks! Stay tuned for next update then ;)
 
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BSGnDgWkILgBkrd8

New Member
Aug 28, 2025
1
0
0
milf ebony and others special shop cards price should be way higher. Those cards are way overpowered for a 200 coins. It should be a 1000-1500 minimum. All of the cards that you get there are one of the best in the game.
 

johnalexgrimm

Newbie
Sep 7, 2021
92
27
193
milf ebony and others special shop cards price should be way higher. Those cards are way overpowered for a 200 coins. It should be a 1000-1500 minimum. All of the cards that you get there are one of the best in the game.
Mabey bump it up tow 300 but unless it's the mvp card I have none of them in the deck I use on the gods level grind
 

TheVimper

New Member
Apr 16, 2021
7
9
154
By the way, I have a bug that if I get cards, they appear in the collection, but if I re-enter the game, they all disappear, including the evolution cards. But videos remain unlocked. Does anyone know how to fix this?
I can confirm the bug. But for me, only Evolution Cards are affected.
 

johnalexgrimm

Newbie
Sep 7, 2021
92
27
193
I can confirm the bug. But for me, only Evolution Cards are affected.
Also confirmed, but I think it has to do with what cards you have when the game loads.
So the evolution cards we don't actually have so they dissapear, and If I sell all of a paticular card when I go back to the game it no longer registers that I have that card
 

LewdMonkey1

Livin' la vida tranquila
Game Developer
Dec 31, 2020
145
190
180
Yeah there is a bug with the unlocked cards, it will be fixed on next update. I started working on a new feature before I realised what was going on so I cannot hot fix it since the new features for 3.0 are alreadly implented :/
 

Rolee01

Newbie
Jan 3, 2021
16
5
164
Heyya o/ Raegan Foxxx is kinda bugged or is it me whom is incredibly unlucky? It doesn't matter how many times I do bj with her the ReaganFoxxx_blowjob3 video doesn't want to unlock. Usually I get the Thundercock bj vid and the other which is a sex scene labeled as bj :ROFLMAO:
Edit: Furthermore I just found out that some of my unlocked evolutions got locked again o_O
 
Last edited:

randrew

Newbie
Aug 27, 2017
26
30
32
I dunno whether to leave this as a review or a post; maybe much of this has been covered, but I haven't read through this entire thread.

The Good:
- image/clip selection + organization is fantastic. 10/10
- functional deckbuilding + pack-opening w/ pack themes & card rarities; there's not many games on F95 that feature deckbuilding, let alone card rarities + pack-opening

The Meh:
- core gameplay loop is very repetitive: fill deck with 30% pornstar cards w/ max attack, 30% action, 30% finisher, 10% item (not to use item, but to feed discard). Rush Main + Action + Finisher, optionally play Duo if higher attack is needed and computer player can't attack first
- card text font is very thin, leading to difficulty reading due to anti-aliasing, especially if game is not fullscreen
- card selection/highlighting is clunky; to read a card requires selecting it and dragging it partially out of hand
- card stats/mechanics are very limited; except for image/video hunting, there is no reason to have common/rare pornstar cards in deck, as epic/special/MVP cards have strictly better stats.
- if you play a main/action/finisher and then want to change your mind, there isn't an undo. Similarly, if you later draw a better main, or the complimentary action/finisher to possibly get an evolution you're looking for, you have to use two turns to discard the already-played card, and then play the new card. (Due to opponent always attacking as soon as they assemble Main + Action + Finisher, it almost never works to discard a played card and still get to attack.)
- if you like the cards you have in your hand, you can't keep them/play them all; to end your first two turns, you have to discard a card. (This makes it significantly more difficult to hunt/farm for evolution images/combo clips, which seems to be the main point of the game?)

The Bugs:
- card selection (see clunky highlighting/selection above) occasionally leads to card(s) being stuck glitched until beating the opponent (through multiple rounds); unable to select the card or move it.
- cards in deck seem to occasionally glitch duplicates? multiple times even though I only had one copy of a card in my deck, I would see two copies in the same hand
- the game help/wiki says that cards get discarded after each round (for a fresh hand on the next), but this doesn't actually happen; incidentally, this bug leads to marginally *more* interesting gameplay, as there are edge cases where it makes sense to discard instead of attack, if the player can still guarantee a win, and can discard a bad card from hand to have better cards for the next round.

Thoughts/Suggestions:
- it would be nice to be able to play a new card "on top" of an already-played card, in effect discarding the old card and replacing it with the new card (using one action instead of two)
- for the purposes of hunting for remaining evolution images/combo clips, it would be nice to be able to end the player turn after playing a card, without discarding (unless the mechanics are reworked to allow better card draw/discard/filter options)
- compared to other deckbuilding games, there are very few meaningful deckbuilding decisions to make. Sure, the +10 defense or +10 lewd here or there can rarely make the difference between winning and losing a round, (and with the PBWC cards, the +20 lewd can occasionally make a larger difference), but in general, "pack the highest atk cards in your deck; card ratio near 12 pornstars, 7 actions, 7 finishers, 4 items; given two pornstar cards with similar stats, choose the linkable one; discard duplicates from hand to ensure fast victory for next round" there isn't any "should I do X, or Y, or Z" decisions to make.

I think the concept of Main + Duo + Action + Finisher cards is quite interesting, and there's a lot of media that's been collected to flesh out the library of cards, but it feels like the gameplay of deckbuilding and playing the cards is just... unsatisfying? Uninteresting?

I understand that various games like Magic: the Gathering, or Balatro, or Monster Train 2 -- they've been developed and refined and those are high bars to clear. I mention them (and less-well-known games like Drop Duchy or Tetra Tactics) or, on F95zone, TF Card Battle, as examples of games that have meaningful decisions to make in the deckbuilding/card mechanics/combo gameplay. Maybe there's something with the card pack themes (see color circle mechanics in MtG, where e.g. Red is hasty/direct damage, Blue is control, Green is big stompy, Black is death/sacrifice, White is protection and balance) -- does that offer some inspiration for e.g. MILF, teen, redhead, latina, etc. could be somewhat different mechanics?
 

trchronicle

Newbie
Jan 8, 2018
30
26
231
Not sure how I managed to do it, but I removed all of the action and finisher cards from my deck and they didn't show up in my library, so I had an unusable deck. I tried to reset the game state but that ended up deleting all the cards from my collection which has soft locked me. Any ideas how to revert this?
 
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LewdMonkey1

Livin' la vida tranquila
Game Developer
Dec 31, 2020
145
190
180
Not sure how I managed to do it, but I removed all of the action and finisher cards from my deck and they didn't show up in my library, so I had an unusable deck. I tried to reset the game state but that ended up deleting all the cards from my collection which has soft locked me. Any ideas how to revert this?
I will have to look into the cards disapearring from the deck... And do I understand that you reseted the game but still can't play? You should have at least a starter deck.

Next update will fix a bug about cards relocking themselves in Collection, so if you start a new game and see locked card, don't reset again. As for reverting, unless you have a backup of your savefile, I'm afraid there is nothing that can be done.
 

johnalexgrimm

Newbie
Sep 7, 2021
92
27
193
I will have to look into the cards disapearring from the deck... And do I understand that you reseted the game but still can't play? You should have at least a starter deck.

Next update will fix a bug about cards relocking themselves in Collection, so if you start a new game and see locked card, don't reset again. As for reverting, unless you have a backup of your savefile, I'm afraid there is nothing that can be done.
I noticed that if you put cards in a deck the inventory will reflect the number you have and in the deck it will show how many are in yhe deck. If you then go to sell you can sell a total of the left plus the right but if you sell as much as the total on the left you lose all the cards. And even of you don't match that number and you sell less it will take the number you sell out of the deck.
 
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luxraylover

Newbie
Jan 14, 2022
75
44
192
I noticed that if you put cards in a deck the inventory will reflect the number you have and in the deck it will show how many are in yhe deck. If you then go to sell you can sell a total of the left plus the right but if you sell as much as the total on the left you lose all the cards. And even of you don't match that number and you sell less it will take the number you sell out of the deck.
Yeah that's why I was careful to only sell any excess cards that I don't need. I actually play it with TCG rules aka I can only have 3 copies of any single card in my inventory. So every time the number goes to 4 I sell 1 copy, if 5 then I sell 2 copies that's how I manage and avoid this situation.
 

trchronicle

Newbie
Jan 8, 2018
30
26
231
I will have to look into the cards disapearring from the deck... And do I understand that you reseted the game but still can't play? You should have at least a starter deck.

Next update will fix a bug about cards relocking themselves in Collection, so if you start a new game and see locked card, don't reset again. As for reverting, unless you have a backup of your savefile, I'm afraid there is nothing that can be done.
Yeah - it was definitely weird. I deleted everything and redownloaded the game and that got be back to the starter deck.
 
3.50 star(s) 28 Votes