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Settum

Well-Known Member
Jan 10, 2019
1,010
922
V0.21.0.1 Bugfixes
Bugfixes:
  • Pairing characters in farm removed them permanently.
 

Sinistrem

Member
Feb 18, 2018
193
403
Next time someone says male Druid is better than male Crea just remember that Crea can walk around with no pants like a Chad, his dick on display for all to see, while Druid wears pants like a coward.
 
  • Thinking Face
Reactions: PrinceGriss

MrCrazy123

Active Member
Feb 6, 2019
565
953
I would've been happier with evolution getting an explicitly male form over Creation, since that class is just more interesting to me.

Though it'll probably happen eventually and also evolution can just give themselves male genitals and then I can play pretend if I want. Just have to use some level ups to get rid of the useless romance/casual cards in the deck at that point.
 

imelman

Member
May 15, 2018
136
251
Well, this update fixed plenty of longstanding bugs, but more importantly, overhauled things that were long standing weak parts of the game; namely, the creator lacking a proper growth/skills that could work with anything but support/magic skills build, which was itself limiting due to limited skills that benefited from mana pool/magic and stat growth not being good, but now, thanks to updating that gives stat growth plus alternate playstyle that focused on strength which can rival druid, I can say this update goes great things to make characters more varied overall, while also adding variety, since druid got an alternative that focuses on magic rather than strength, but at the moment, the plot still plays as if you played the original characters rather than their alternatives. It is not enough to usurp shapeshifter's fame as the most powerful overall character(which makes playing others not so appealing as a result), but it is a good start of progress to make each character powerful in their own way. And the ritual dagger skill on the alternative creator is fairly good, it can deal damage without consuming action points, or deal some damage to yourself in order to have an extra action, which makes it fairly solid once you have a good health pool.

But something that could be a very huge change in gameplay overall is unaffiliated, AKA normal/unique character run(with expection of town characters and story important ones), which basically puts you in shoes of a normal humanoid or unique character, with both benefits of character's skills/abilities, and the disadvantage of lacking unique encounters/events/brothel work, though powerful unique/normal characters will make up for lack of character's special abilities, though you cannot adapt characters at all when playing those. Time will tell what stories that run can have, since fighting powerful competitors as a third party does seem fun if there could be more uniques/normal characters to play as.

The new characters, especially of alternative option kind offers a reason to reject the initial offer, since it gives variety between having one reward and one type of experience, and another, that feels at first wrong, but eventually can become just as good as previous option itself. I still have yet to encounter other new characters and new biome itself, but I can tell it will be a good surprise.

The revamp of game length is good, since the game already feels long when you have to think of optimal solutions to problems, and the 15 day option just feels right, especially due to fact you can now climb challenge ranks even faster and will make up for any extras beyond 10 in the future.

The difficulty modifier that restricted to a single element type was removed, apparently because of how restrictive it was compared to everything else, even with shapeshifter relying on hidden power trait and replaced with "easy" modifier, that doubles all stamina gain for main character, at no penalty at all. It also makes endurance trait pretty much a must have instead being an option. Very useful, despite not reducing difficulty in exchange for balance.

There's new bugs of course, like the unaffiliated characters not getting bonuses from purity/focused traits, as well hidden power, which makes them useless on them, and not having their own unique advisor, instead using druid's as a base, which also includes brothel interactions, though understandable.

I am very surprised and pleased by this turn of events, but I am also expecting very good things in the future, since the unaffiliated runs give so much potential variety, if they were refined, but also stories to tell.
 

Yakis0ba

Active Member
Aug 7, 2017
645
1,193
Unique art style, and is a game with sex stuff interwoven into it rather than sex stuff with the pretense of a game tacked on.
 
  • Like
Reactions: tehlemon
Aug 8, 2017
388
303
Anyone else getting unrar errors with the Linux version?

EDIT: It's happening with the Windows version too, so I expect this problem is on my side.
 

crash.7ds

Active Member
Nov 18, 2018
917
778
Honestly, the stamina system still bugs the ever living shit out of me. The MC has so many options for restoring whole chunks of stamina, but all your followers can do is sit and wait for at best 26 stamina per day. I know there's other things to do besides portal runs, but I either have to run them solo most of the time which just leads to me getting my ass handed to me or juggle several dedicated portal teams just so I don't need to sit on my ass most of the game. That just ends up slowing down experience grind to an abysmal crawl honestly.
 

DDCall

Newbie
Feb 20, 2019
23
35
This game is truly addictive. I just love the gameplay. Even with simple animations, it really does bring out the min maxer and power leveler in me.

And I guess the sexy stuff ain't bad either.
 
4.10 star(s) 83 Votes