- Dec 2, 2017
- 472
- 408
This game has a crazy ass difficulty curve but god damn do I wanna learn it. This game is fantastic. There are hardly any games (as well as good ones) that have a lot of what I like.
Non-Male protag? Yes (unless you choose Prince), thank god.
Futas? Oh sweet lord, so many. I need more though, too greedy with something like this.
An in-depth game with stupid yet rewarding exploring/fighting? Fuck your ambushes, please give me more treasure. <3
A good variety of NPCs? Wait... I CAN FUCK EM!? Flora, here I cum.
An un-godly amount of things to do? This reminds me of CoC. I love CoC.
Juicy text based love? Nice, I do hope there's pictures AND at least a few handful of animations to come though.
It does throw you under the bus at the start... Well I mean, it pretty much is the bus driver too who really hates your first 10 play throughs. Some of the menus are a little confusing as they offer no insight when moused over. The combat does seem a bit off, my characters at full hp regain less stamina/energy than enemies at lesser health, like a plant girl with 0/7 will get 7 at her turn but mine would get around 5~7. Map exploring and save prevention will make you really salty. The artwork is super nice though and I really like it, hope this is final, I like the 'roughness' of it. I haven't been following up on this game but I hope it gets done right.
Non-Male protag? Yes (unless you choose Prince), thank god.
Futas? Oh sweet lord, so many. I need more though, too greedy with something like this.
An in-depth game with stupid yet rewarding exploring/fighting? Fuck your ambushes, please give me more treasure. <3
A good variety of NPCs? Wait... I CAN FUCK EM!? Flora, here I cum.
An un-godly amount of things to do? This reminds me of CoC. I love CoC.
Juicy text based love? Nice, I do hope there's pictures AND at least a few handful of animations to come though.
It does throw you under the bus at the start... Well I mean, it pretty much is the bus driver too who really hates your first 10 play throughs. Some of the menus are a little confusing as they offer no insight when moused over. The combat does seem a bit off, my characters at full hp regain less stamina/energy than enemies at lesser health, like a plant girl with 0/7 will get 7 at her turn but mine would get around 5~7. Map exploring and save prevention will make you really salty. The artwork is super nice though and I really like it, hope this is final, I like the 'roughness' of it. I haven't been following up on this game but I hope it gets done right.