- Apr 22, 2018
- 100
- 85
For starters, it's ver 10.0.0 so we're on the same page. I've read that earlier versions were easier in some ways. Also, it's very possible that my entire issue is focusing on the wrong things and not picking the best choices to start with. I've liked the game so much I've more "just played it" than sat down and calculated everything out like I usually would.Thank you for the confirmation. I suspected something along those lines, since Evo is already pretty powerful compared to the other characters, and relying on the upgrade skill tree alone does make sense from both in-game and balancing perspectives.
Eh... not really. The starting stabilized portal already has centaurs and harpies by default, I believe. Your chance of getting lymean in non-stabilized early portal is pretty high, from my experience, too.
Sure, it's randomized, and getting that Bloodline or Nimble character early on makes a huge difference, but I wouldn't say it's determinant of your success in the game. I'm actually considering doing an Evo run now with MC starting as seducer rather than damage dealer to see how that plays out precisely because I think viable early recruitment availability is high enough to support it.
You don't need a superstar recruits early on, just decent enough to carry you until you get your first breeding results, and then focus on having no downtime in increasing gene potential for your preferred melee race. It's why I like centaurs so much - they are easy to breed (virility through the roof that offsets the low fertility), not being hybrids easy to pair up if you need gene or trait injection, and improve pretty fast, too. Technically, from what I noticed, beastaur has even better damage potential, but I don't like running hybrid breeding.
Wait, are you genuinely using "tank" characters, or just mean melee fighters?
I never really breed for "tanking" - even on melee characters, I consider HP gene gain nice, but not necessary. You get enough HPs from leveling up, and my playstyle is based on minimizing taking damage in the first place.
It's why I think centaurs (and pegasus MC) really shine, especially once you get Nimble on them - "charge" gives you, even without Nimble, two initial attacks that generally are enough to drop most enemies. With Nimble trait, this is something you can do through the entire fight, as long as you mind your positioning.
Basically take out highest damage dealers if possible with one character engaging each of theirs, lock down those less dangerous with positioning so they are in melee mode (something the spawn placement of enemies very much helps with). Anything humanoid with high HP pool gets seduced, the rest generally goes down in the next turn due to sheer DPS.
In PoP, the best defense is good offense. My lymean is there mainly for healing in between fights, with the occasional "oh crap" combat heal, rather than to support any kind of intentional tanking. Also main reason why I use Crystal Flower instead of Magic Focus even when I have the latter - usually my healer also serves as offhand seducer (and gets bred for that).
It's why I like starting with 5 Strength/MaxLevel7 centaur - it's doable points-wise without disadvantages, gives you a leg up early on, and gives a good breeding start.
Also, remember that with the new update levels don't matter as much as gene potential does. Getting that early Strength-focused centaur breeding program up and running definitely makes the game that much easier.
It's not just cheats, there is a starting trait you can select that lets you legitimately have that as well.
Would be nice to have some clear indication it's useless for Evo, though.
I start with a centaur and succubus and found that I can start recruiting around lvl 3. My first play through I got lucky and the succubus had the charming personality trait, but you can work without it. Pick fights in the newbie portal and they'll level up before you get out.
Also, I tend to aim close to 100% min difficulty and use points on traits and max level rather than gene stats. I should rethink that.
My general plan is to get cowgirls breeding for income while finding creatures with traits that I'm looking for. Unfortunately, by the time gold isn't an issue, it's 10 days ish in and that doesn't leave a lot of time to buy upgrades, breed, level, repeat. Which is why I'm going long term this time around. Even with farm potions, some things have to be leveled just to make breeding realistic (looking at you lymean).
Also, I ran into the prince in an event portal. There's no between fights camping/healing unless I'm doing something wrong. And I didn't have much luck with mana potions. Prince and Siene (bad with names) used a lot of pets/summons, so seduction wouldn't have worked even if I had brought it, but I wasn't expecting that kind of fight. I just wanted gear.
I actually haven't tried a pegasus yet. Lavataurs work well if your party is set up for them. Lizardtaurs are OK. Fishtaurs have high health, but that's it. Beasttaurs seem to work the best, but to get the best ones your best bet is breed better bases and then get the final product. Again, 30 days doesn't really allow for much. Honestly, with the lack of prep time, I've just been grabbing whoever's got the highest levels and most useable skills and shoving them into combat. I really don't like doing that and need to find a way to streamline the whole process.
TBH there's a lot of stuff in this game I haven't messed with yet. The large amount of variable mechanics is what keeps it interesting for me. Example: The last play through I finally started using the fusion mechanic but not early enough to capitalize on it.
I feel like crap and I'm exhausted so I'm likely missing several points I should touch on, but I greatly appreciate the feedback. It's definitely a help in figuring out how to approach things in future plays.