- Jun 6, 2020
- 45
- 13
If you're referring to the points for giving your PC and starters traits and such, 50 is the max in either case. Starters can only have 10 starting traits anyways since that's the cap for genetic traits. PC can unlock a starting trait called Bonus which does nothing but give 10 points rather than costing any, so it's the one real exception. Besides this, you can try and keep closing and opening the game to get the right amount of the PC traits you want to be highlighted in teal, which means that trait's cost is reduced by 1. Closing and reopening the game reshuffles which traits and professions are selected to be given a bonus in this manner.someone know that any method to increase points usein' create new game?
Updated my post with instructions and new versionhow to use that file?
Which fight are you trying to win? What's your team? Are you using the automatic combat or playing by hand? It's hard to help without repeating generalities, screenshots and a concrete example would be best to explain properly what the "best, good and bad move" in your situation is.I'm going to lose my mind, I just can't win my first fight...!
I need tips on which starting characters to choose, traits to get etc etc etc.
I don't really get how combat works, I suck a- at this!!!!
You're probably getting money-sunk by food. Food supply is very important to take note of, as 1 food=20 gold at the market. Any food you lack in your reserve is bought automatically so none of your units starve.So I'm back again with two new questions. I successfully broke past that wall I mentioned last time, yey. Now my problem is that I keep restarting without losing/winning, so I'm not unlocking starting stuff lol
So first question, can anyone explain why I seem to randomly have my daily expenses jump like 1000g per day? Like, I go through and count the salaries for all my units and I'm at like, 400g, but my daily will be like 1500g. Are there reoccuring daily expenses beyond the salaries that not finding/realizing? This has completely tanked two or three runs at this point, and for the life of me I can't figure out what I'm doing differently when this happens. Is there an economy breakdown screen anywhere that I can't find?
And then the second question, on a normal difficulty run, what should I be aiming for with stats? Like, on a fighter, how much HP and strength should I be shooting for? I have a feeling I'm either over or under complicating things.
Now you can. Sex preferences are in the sex skills section in the editor.I just want something that can add or remove sexual likes/dislikes. I know they don't really matter much in the grand scheme of things, but my OCD hates how rare it is to find even a low-quality character with all like and no dislikes. It's the one thing saveeditonline.com can't do.
Hmm, yeah, maybe I ran out without noticing or something. It seems odd that the food costs would jump up a huge amount unless I brought on a bunch of people at once. Are there specific species that eat more or something easily missable like that?You're probably getting money-sunk by food. Food supply is very important to take note of, as 1 food=20 gold at the market. Any food you lack in your reserve is bought automatically so none of your units starve.
There is a daily recap screen in the journal (press tab in town).
Okay, in that case, I should keep going nuts with it lol]
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The rule of thumb is still: powerball as hard as you can, there's no benefit to fighting a balanced fight with the enemy team.
I keep quitting with everyone right around 8 or 9 after messing something up. I gotta just keep going and boost them to 10 before resetting lolOh, also, you don't need to finish a game to unlock traits for the next run, only meet the requirements. Same for starter species (bring a hybrid to lvl 10) or elementals (an elemental to lvl 15).
Not sure I understand how to use it then...the table offers me no way to edit anything besides resources and player character stamina.Now you can. Sex preferences are in the sex skills section in the editor.
They work kinda complicated in the game, so there's no way I found to automate adding preferences with CT scripts, only manually setting pointers, but removing and editing works fine, which seems to be what you need.
The unit's size affects the food intake. The bigger, the more food. You can see their individual needs on theircharacter page, or hover your cursor on their size and there will be a popup with all sizes and needs.Hmm, yeah, maybe I ran out without noticing or something. It seems odd that the food costs would jump up a huge amount unless I brought on a bunch of people at once. Are there specific species that eat more or something easily missable like that?
Don't give them the boot for nothing. It'll damage morale for everyone in your home. Instead use them for milking in the farm, or let them stay idle at home with the hunting/fishing activity. Fishing can give you rare fishes that are needed for 2 out of 3 recipes for the EXP potions! It's worth the food and salary and not a problem if you've got two or three good brothel workers. Alternatively if their stats permit it, they can be offered to town NPCs or used to complete tavern quests, or even breeding eggs for crystals.I think I need to just start hiring everyone I can from the tavern, hit the ritual button, and then give them the boot.
Because it's hardA'ight I lost my mind.
Deepthroating a cactus ain't doing it anymore.
Instead, I'll put a nail facing toward my foot then kick it hoping my toe will get penetrated down to the nail's head.
Yep, I love the mental image already~~~~
Of all the games I can play, why's this the hardest to get???!!!
\Q wQ/
Exactly.Because it's hard
And also really unintuitive until each part clicks with you.
That probably had nothing to do with it. Recources and player are static pointers, so I dont need a script to get them, but to edit any character I need to inject a script into memory where game loads char data.Not sure I understand how to use it then...the table offers me no way to edit anything besides resources and player character stamina.
Edit: On a hunch I reinstalled CS, not sure how that helped, but it did. Go figure.
All changes you do are saved in the game, so yes, you dont need ce running after at all.It's working now it seems, so no worries. Maybe something got messed up with my install or something. In any case, I'm going to probably find out myself before it's answered, but if I make alterations to a character's stats (such as max level or strength) and export that character as a team file, will that stick even without CE running or will the stats revert to their original values?
Thx man, also is the alchemy related to this or notYou need to fight on the hive's tile once, then once you're back in the overworld you have the option to "destroy hive", just like you have "cut wood" on a forest tile or "mine rock" on a mountain tile.
Alchemy means potions in the farm, for breeding. The alchemy upgrades are for trait and skill inheritance mostly, but can also help you raise genes (reduce difference between the 2 partners, or boost 1) at the cost of money/day. Some potions are exclusive to overworld events, though (powerful breeding potion, xp potion...).