V0.16.0.0
Characters:
5 new uniques
10 new species
2 new special worlds
Reworked some Evo special forms
Added some upgrade events for many unique characters with new skills etc.
Some new clothes/futa variants
Some species are now elite species (max rank spirits and world bosses). Can only have one elite in your party
Elite species are generally stronger and more unique now.
Gameplay/Combat:
- Added many global passive effects, obtained by beating short unstable portals every few days.
- When choosing exclusively from highlighted bonus professions/traits at character creation, you'll start with a special pet
- Spawning/destroying hives gives some skillpoints based on a portals native species
- Added new status effects strength/magic charges (Stacking effects giving lasting 10% strength/magic each)
- Changed some basic traits like strong/resilient etc. to affect base stat growth instead of being a multiplier
- Eggs created by maincharacter get a special trait. Gain various bonuses based on maincharacter and amount of these in party.
- Daily arena battle that increases difficulty/rewards of future daily battles when beaten.
- Camping duration reverted to shorter times, but doesn't restore stamina. (instead it sets it to a minimum if it was lower)
- removed level requirement for recruiting. Recruiter trait now increases lust after failed attempts
- firing characters in town has no morale penalty?
- quickruns start with less characters and you get a random essence
- removed stealth
- removed weather effects at turnstart (spreading water etc.)
QoL:
Quick/auto save always appear on top of the list. button to directly open save window.
Highlights saves of current file. no overwrite confirmation needed for same save
Hatchery shows a value for total genes of eggs
In combat, middle mouse button doesn't show character tooltip if the character is selected
Can see current ritual level of species in "other" character tooltip section
Other:
more events/scenes etc. (some in categories of existing gallery)
some changes to dating, but still a placeholder. I'll probably just rework it into something more simple/fun.
many bugfixes + smaller changes.
Only unlockables.sav is compatible
Windows:
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