Honestly, this is good, but it leaves me a bit mixed.
The game has a boring premise that is made more interesting by the existence of your lecher grandpa who wants to be the MC of the story and indulge in the haremesque "landlady and roommates" fun that our MC inevitably will put himself into. It makes the game interesting in a weird way.
The art of the game is rather decent (though facial expressions can feel off to some and I feel a distinct lack of movement in their faces on the render when speaking); it's by no means bad and while some points may not be for everyone's tastes, I think it's a very safe spot where it is both conventionally decent while also having a very unique direction that creates its own style.
The lack of sound other than the main menu bothers me a bit, but nothing major.
The main issue with this is the writing. The writing is... well, it's fun. At the start. It's filled with weird innuendos and jokes between the characters who are all weird and quirky in their own way - and it's kinda funny at the start, honestly. But it oversaturates fucking fast. Like, really fast. There's only so many times I can read euphemisms about fucking and cumming from the characters banters before it kinda loses its luster. It becomes this weird aspect of the game where it's like it's wasting textboxes to try to make me laugh when I kinda just want to get on with the story. This is made worse by the fact that the main way to progress the game is through following repeated events until they progress slowly towards a variation or a new event; at the start, the writing was nice to read and it felt like it was growing on me, but doing the repeated events eventually derailed into me wanting to get rid of a couple characters existence entirely because I couldn't stand their quirky dialogues and personality(Catherine, mostly).
That, paired with really bad spacing of these events on the time-system in game, lower my enjoyment. If you put a time system in your game and I'm gated from moving forward with content because I need to regularly keep skipping time for the one thing that I need to do, you fucked up in your balancing of events somewhere, dude.
Other than these two gripes, the game is good. Not the type of game to binge through, given the writing will start grating on you, but it's still a nice game. Ironic, because until the relationship between the characters actually start happening, it's a very slow burn.
The game has a boring premise that is made more interesting by the existence of your lecher grandpa who wants to be the MC of the story and indulge in the haremesque "landlady and roommates" fun that our MC inevitably will put himself into. It makes the game interesting in a weird way.
The art of the game is rather decent (though facial expressions can feel off to some and I feel a distinct lack of movement in their faces on the render when speaking); it's by no means bad and while some points may not be for everyone's tastes, I think it's a very safe spot where it is both conventionally decent while also having a very unique direction that creates its own style.
The lack of sound other than the main menu bothers me a bit, but nothing major.
The main issue with this is the writing. The writing is... well, it's fun. At the start. It's filled with weird innuendos and jokes between the characters who are all weird and quirky in their own way - and it's kinda funny at the start, honestly. But it oversaturates fucking fast. Like, really fast. There's only so many times I can read euphemisms about fucking and cumming from the characters banters before it kinda loses its luster. It becomes this weird aspect of the game where it's like it's wasting textboxes to try to make me laugh when I kinda just want to get on with the story. This is made worse by the fact that the main way to progress the game is through following repeated events until they progress slowly towards a variation or a new event; at the start, the writing was nice to read and it felt like it was growing on me, but doing the repeated events eventually derailed into me wanting to get rid of a couple characters existence entirely because I couldn't stand their quirky dialogues and personality(Catherine, mostly).
That, paired with really bad spacing of these events on the time-system in game, lower my enjoyment. If you put a time system in your game and I'm gated from moving forward with content because I need to regularly keep skipping time for the one thing that I need to do, you fucked up in your balancing of events somewhere, dude.
Other than these two gripes, the game is good. Not the type of game to binge through, given the writing will start grating on you, but it's still a nice game. Ironic, because until the relationship between the characters actually start happening, it's a very slow burn.