Others Predation [v0.2.7.3] [HornedLizardStudios, Veronika Repo]

3.90 star(s) 8 Votes

Daskolin

Newbie
Sep 28, 2017
47
33
214
I can't play, I get this error, it's an old laptop, what solution can you give me?
Yeah godot is about to get Directx support. But for now you need to have openGL 3.* Its a game engine issue( last time they supported OpenGL 2.1 was Godot 3.1 if i remember correctly).

You can try to find newer driver version(download manually) from Intel, Amd, Nvidia. Or if you give me your gpu name. Or your processor name(if you have integrated intel\amd). I can try finding link for you(on official site)
 

Kokuryu1

Newbie
May 20, 2018
15
2
103
Please show an image of the error you get in specific
There isn't a photo i can show really. The window pops up like it's loading, then shuts down after a few seconds. I tried using something other than my integrated graphics card to run it and that did the same thing. Tried the shortcut trick, but i think I'm missing something for the file path. I don't do this enough to know an answer and i feel dumb o_O:LOL:
 

limesseur

Active Member
Oct 7, 2019
594
528
258
There isn't a photo i can show really. The window pops up like it's loading, then shuts down after a few seconds. I tried using something other than my integrated graphics card to run it and that did the same thing. Tried the shortcut trick, but i think I'm missing something for the file path. I don't do this enough to know an answer and i feel dumb o_O:LOL:
Try putting a space after the .exe in the shortcut path if you haven't already
 
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DenseFool

Active Member
Oct 30, 2020
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Yeah godot is about to get Directx support. But for now you need to have openGL 3.* Its a game engine issue( last time they supported OpenGL 2.1 was Godot 3.1 if i remember correctly).

You can try to find newer driver version(download manually) from Intel, Amd, Nvidia. Or if you give me your gpu name. Or your processor name(if you have integrated intel\amd). I can try finding link for you(on official site)
OpenGL is only used in compatibility mode, Future mode is Vulkan 1.0 afaik
This game uses Future mode unless specified in an argument to use compatibility.
 

Feed99

Member
Apr 7, 2023
249
767
93
Borderless Gaming app for forcing full screen on any game :WeSmart:

 

Kokuryu1

Newbie
May 20, 2018
15
2
103
This is the solution.
That managed to let me create the shortcut, but it still fails when attempting to open. That's running my NVIDIA High performance processor and Integrated processor, and administrator mode. Just opens a loading window and closes after maybe two seconds. But it's fine i guess. I'll just wait for another update and see if that works better. Hopefully they'll add in all of this stuff in there.
 

limesseur

Active Member
Oct 7, 2019
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That managed to let me create the shortcut, but it still fails when attempting to open. That's running my NVIDIA High performance processor and Integrated processor, and administrator mode. Just opens a loading window and closes after maybe two seconds. But it's fine i guess. I'll just wait for another update and see if that works better. Hopefully they'll add in all of this stuff in there.
Do you still have the 2 dashes in front of the extra part in the shortcut target? If so, you only need one, like this: -rendering-driver=opengl3

If that still doesn't work, try redownloading the game and unpacking it again. It's possible a file somewhere got corrupted or went missing

If still that doesn't work, then waiting for another update will be the best option, or getting the last version of the game before it moved to Godot
 

DenseFool

Active Member
Oct 30, 2020
814
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Do you still have the 2 dashes in front of the extra part in the shortcut target? If so, you only need one, like this: -rendering-driver=opengl3

If that still doesn't work, try redownloading the game and unpacking it again. It's possible a file somewhere got corrupted or went missing

If still that doesn't work, then waiting for another update will be the best option, or getting the last version of the game before it moved to Godot
The best way to know for certain is just trying to run the mono version of Godot 4 engine directly. If it doesn't start there is a bigger incompatibility/issue somewhere
 
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foxsicle

New Member
Aug 17, 2017
14
9
32
I get to the pc, press 1 and then nothing happens. Tried different things, assume its a scaling issue or something and whatevers supposed to appear isnt visible for some reason since i use my tv as a monitor. i give up =/
 

foxsicle

New Member
Aug 17, 2017
14
9
32
I get to the pc, press 1 and then nothing happens. Tried different things, assume its a scaling issue or something and whatevers supposed to appear isnt visible for some reason since i use my tv as a monitor. i give up =/
Actually, i deleted the settings in the userappdata folder and it works finally.
 

DenseFool

Active Member
Oct 30, 2020
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Announcement on the Discord server.
Hello everyone! A quick update from me and Sephra! I KNOW the Subscribestar images are broken, we're sorry, I'll make Sephra fix that asap ^^;

But a TLDR; We'll be releasing a TESTBUILD every TWO weeks instead of every week so we have more time to work on things and add meaningful things, and now we have a yearly Roadmap (currently only 2023, but the 2024 one is in the works!) and we'll do our best to stick to it!





 
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Buziol

Active Member
Jun 5, 2017
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That road map is ridiculous. They've barely completed the first level in more than five years of development, but now in the span of a single month they're aiming to release three levels, complete with events and NPCs, plus a brand new, complete game system (inventory)? They're out of their minds.
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Welcome to the H-game development world, kid...now throw some serious money their way, "they clearly deserve all the love we can give... these poor, starving artists"...
 

limesseur

Active Member
Oct 7, 2019
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That road map is ridiculous. They've barely completed the first level in more than five years of development, but now in the span of a single month they're aiming to release three levels, complete with events and NPCs, plus a brand new, complete game system (inventory)? They're out of their minds.
They are being a little ambitious with the roadmap yeah, but the reason it took so long to make the first level in the first place is because it was their first game and they were learning a lot as they were making it. The switch to Godot as the game's engine both helps them with being able to streamline the process and opens up more tools to work with compared to what they had with the last engine. Most of the art for the first level is ready too, mainly with Amber's sprites, so it's mostly just a matter of piecing the level together, and then getting to work on the next, which making the animations for the sex scenes and the sprites for any new enemies is going to take a lot more time, which is why those new levels with everything they include in just a month is too ambitious
 
3.90 star(s) 8 Votes