BupoTiling03-Retired

Well-Known Member
Modder
Jul 21, 2018
1,384
2,033
468
I know word count and quantity doesn't translate to quality obviously, I only bothered to write the word count as a correction to myself since I assumed the Hobbit, an actual novel would have much more content, but I was wrong.
Oh, okay. Yeah, I've been surprised myself to find some quality works have been relatively short compared to some other works. :)
I followed half you said after that my brain break down. But thanks for the short explanation how the thing are done behind the scene.(y)
No problem. To anyone reading the Thread, v19.1 cracked above. I kinda put a few bigger posts in and hid it away without intention.
 
  • Like
Reactions: 51cent

Jonathan Y

Active Member
Dec 1, 2020
707
2,374
408
Oh, okay. Yeah, I've been surprised myself to find some quality works have been relatively short compared to some other works. :)

No problem. To anyone reading the Thread, v19.1 cracked above. I kinda put a few bigger posts in and hid it away without intention.
Yep, and I absolutely consider Price For Freedom one of those quality works.
 
Last edited:

King_Harlaus

Newbie
Apr 11, 2019
28
26
116
It has been more than 3 years since I first known this game, I would buy the full version when it come out, but this is taking a bit too long.

As for patreon, I just don't think it's reasonable to pay for something unfinished every month, and it's not helping with speeding the development either
 

deck

Member
Game Developer
Dec 21, 2017
148
1,069
288
It has been more than 3 years since I first known this game, I would buy the full version when it come out, but this is taking a bit too long.

As for patreon, I just don't think it's reasonable to pay for something unfinished every month, and it's not helping with speeding the development either
Well this game and a lot of others would not exist without people donating for it via Patreon and such.

And yes if you asked me 3 years ago I would have said the game would be done by now. But it turns out that writing, drawing, rigging, animating, integrating and coding takes a lot of time and effort, even with 5 people working on it full time and a few others part time. We have been pretty consistent with the content produced so far, the game has become quite big in size and people seem to appreciate the quality.
There is of course areas that are subpar and need improvement such as the combat, but we are getting there.

The plan has always been to put it on Steam, but we don't want to cut corners and release it in an unfinished or rushed state. Patreon and SubscribeStar allow us to do just that, and unless your argument is that we were slacking and didn't put out enough content, that seems pretty fair.
 

BupoTiling03-Retired

Well-Known Member
Modder
Jul 21, 2018
1,384
2,033
468
It has been more than 3 years since I first known this game, I would buy the full version when it come out, but this is taking a bit too long.
As for patreon, I just don't think it's reasonable to pay for something unfinished every month, and it's not helping with speeding the development either
Well this game and a lot of others would not exist without people donating for it via Patreon and such.
And yes if you asked me 3 years ago I would have said the game would be done by now. But it turns out that writing, drawing, rigging, animating, integrating and coding takes a lot of time and effort, even with 5 people working on it full time and a few others part time. We have been pretty consistent with the content produced so far, the game has become quite big in size and people seem to appreciate the quality.
There is of course areas that are subpar and need improvement such as the combat, but we are getting there.
The plan has always been to put it on Steam, but we don't want to cut corners and release it in an unfinished or rushed state. Patreon and SubscribeStar allow us to do just that, and unless your argument is that we were slacking and didn't put out enough content, that seems pretty fair.
I'd like to note that there isn't a guarantee with direct-funded stuff. Some things succeed, others don't. I've seen poor projects succeed with and without funding, and great projects fail with and without funding. In the end, it is up to whoever wants to donate. Plenty of honest projects and plenty otherwise, such as Summertime Saga, definitely far too long, especially with what they're making monetarily. Although, I would add that a team of five working on a project like this...perhaps should have been done a year ago…if compared to a number of projects I've either worked on or monitored myself. :/ But I've almost always developed in more professional environments (definite competency in tools being used, definitely-capable people, etc.). Never had to work on story though. I couldn't write a story about how my day went. X_X;
 
Last edited:

deck

Member
Game Developer
Dec 21, 2017
148
1,069
288
Although, I would add that a team of five working on a project like this...perhaps should have been done a year ago…if compared to a number of projects I've either worked on or monitored myself. :/
That's a strange thing to say after this:

No, I haven't played the game, I'm only backing his view that *the beginning* is a dump (info-dump, I don't mean it in any other way), bad game design+practice to start a game that way. Only criticizing that part in agreement with @aezur. I have no opinion any further than that, I only played to that point to test the stability of the crack, nothing more. I don't play adult games, I just crack+remove DRM.
Sorry but it seems a bit unfair when you have no idea of the scope of the game, the amount of content done, the end goal and our team composition. Every game is different.
 
  • Like
Reactions: Jonathan Y

BupoTiling03-Retired

Well-Known Member
Modder
Jul 21, 2018
1,384
2,033
468
That's a strange thing to say after this:
...
Sorry but it seems a bit unfair when you have no idea of the scope of the game, the amount of content done, the end goal and our team composition. Every game is different.
No, and for some scope of the critique, realize it was only about the beginning of the game. Info-dump == deterrent to reading, widely recognized as a horrible practice in writing for a long time now, over a hundred years in academia. Many have attempted to fix it, but it results in poor experience and writing each time. Either way, we'll just have to disagree. Not actually interested in the game or any adult game, I just remove DRM and debug things, something to do. *shrug* Again, not a critique of the game or story or anything else except for the initial way the game is introduced. You could take a day or two to think about how to introduce things without info-dumping and change that, very easy thing to address. This kind of thing almost always happens to any project, regardless of capability. Usually it gets refined and reworked a tiny bit down the road, that's all. Getting off-topic, digressing.
 
Last edited:

BupoTiling03-Retired

Well-Known Member
Modder
Jul 21, 2018
1,384
2,033
468
it seems the game wont run if i replaced this on the folder.
You need v19.1 downloaded and then use the crack I created by v19.1. I only uploaded the Windows version, too lazy to write a tool for Linux right now, and I don't own a Mac (I don't know anyone personally who would, either).
 

King_Harlaus

Newbie
Apr 11, 2019
28
26
116
Well this game and a lot of others would not exist without people donating for it via Patreon and such.

And yes if you asked me 3 years ago I would have said the game would be done by now. But it turns out that writing, drawing, rigging, animating, integrating and coding takes a lot of time and effort, even with 5 people working on it full time and a few others part time. We have been pretty consistent with the content produced so far, the game has become quite big in size and people seem to appreciate the quality.
There is of course areas that are subpar and need improvement such as the combat, but we are getting there.

The plan has always been to put it on Steam, but we don't want to cut corners and release it in an unfinished or rushed state. Patreon and SubscribeStar allow us to do just that, and unless your argument is that we were slacking and didn't put out enough content, that seems pretty fair.
Well I do appreciate the quality content you guys put out during the past three years, perhaps I am just getting a bit impatient, for a fact I'm slowly outgrowing games like this, and fear that I may no longer have the time and interest to see it finished. As for patreon, the biggest issue is that most content creators gain much more with slower production than quickly finishing their projects. I am just expressing my dissatisfaction with patreon, not targeting you and your team specifically.
 
Last edited:
  • Like
Reactions: Kalrotix

nade00

Newbie
Dec 24, 2019
98
69
158
You need v19.1 downloaded and then use the crack I created by v19.1. I only uploaded the Windows version, too lazy to write a tool for Linux right now, and I don't own a Mac (I don't know anyone personally who would, either).

Oh my bad, it seems the last time i downloaded the game was still on 19.0, didn't notice till now, thanks for the heads up!
 

BupoTiling03-Retired

Well-Known Member
Modder
Jul 21, 2018
1,384
2,033
468
Well I do appreciate the quality content you guys put out during the past three years, perhaps I am just getting a bit inpatient, for a fact I'm slowly outgrowing games like this, and fear that I may no longer have the time and interest to see it finished. As for patreon, the biggest issue is that most content creators gain much more with slower production than quickly finishing their projects. I am just expressing my dissatisfaction with patreon, not targeting you and your team specifically.
Except then they're socially marked 'to be avoided'. They then try to dev under new names, but eh, that's why I'm no fan of subscription stuff.
 

nade00

Newbie
Dec 24, 2019
98
69
158
Odd, i still couldnt play the game, it still gives me the same error last time, and i just downloaded the latest patch too. The error is so fast that i could barely screenshot it. Any tips on fixing this?.



image_2021-06-15_022346.png
 

BupoTiling03-Retired

Well-Known Member
Modder
Jul 21, 2018
1,384
2,033
468
Odd, i still couldnt play the game, it still gives me the same error last time, and i just downloaded the latest patch too. The error is so fast that i could barely screenshot it. Any tips on fixing this?.
??? Your timestamps for files are wrong. Just download the latest v19.1 and use the crack I made. (I know yours are using DD/MM/YYYY, not a problem.) You should probably always download full between version changes. 19.0 to 19.1 would probably be fine for a patch upgrade but patches across [Majors] should be avoided in almost all software. Major.Minor.Revision/Patch. Major version changes mean something has changed that is not backwards-compatible. At least, industry is encouraged to use that...who knows if they follow it. Just do as mentioned above. :)
 

deck

Member
Game Developer
Dec 21, 2017
148
1,069
288
Mr. Spanks Sorry for your leg.
The combat freeze was a bug introduced in the build 19 and solved in 19.1 / 19.2.
But yeah the combat is still underdeveloped and definitely a work in progress, hopefully we can make something worth it in the end, we just have been busy with other aspects of the game until now.
Speaking of which, we are finishing to develop a quest editor integrated directly into the game, to make the story writing a lot easier and seamless.

Well I do appreciate the quality content you guys put out during the past three years, perhaps I am just getting a bit inpatient, for a fact I'm slowly outgrowing games like this, and fear that I may no longer have the time and interest to see it finished. As for patreon, the biggest issue is that most content creators gain much more with slower production than quickly finishing their projects. I am just expressing my dissatisfaction with patreon, not targeting you and your team specifically.
Yeah that's fair, I see how it can be frustrating. At least the patreon craze has created a few good games among all the others. Hopefully we can be one of those eventually, we are working hard for that.

Is there enough content to give it a go or i should wait for more content?
There is a bunch of random stats here on what is in the game (not up to date):
 

Mr. Spanks

Newbie
Feb 7, 2021
25
121
111
@Mr. Spanks Sorry for your leg.
~*Snipped*~
But yeah the combat is still underdeveloped and definitely a work in progress, hopefully we can make something worth it in the end, we just have been busy with other aspects of the game until now.
Speaking of which, we are finishing to develop a quest editor integrated directly into the game, to make the story writing a lot easier and seamless.
:ROFLMAO: Don't worry about it. Glad you didn't take it to heart, I honestly do think you guys have the potential to have an excellent game, probably one of the best ones here as I stated.

One thing we both agreed on is that a simple combat tutorial that just overlays on top of the initial fight HUD would honestly make a mountain load of difference for newer players. I actually like the combat system in general, since I'm a huge fan of Heroes of Might and Magic II/III's hex systems.


The combat freeze was a bug introduced in the build 19 and solved in 19.1 / 19.2.
I will state (probably should've posted this in the review) that the version we were using was 19.1, IIRC. If it helps narrow anything down since I wasn't running any kind of debugger (Not that I knew of anyhow), it seemed that anytime an enemy was injured/moved by another enemy (whether it be friendly or another faction/monster) a script would hang and the enemy would refuse to make it's move past that point.

For instance, one bandit was used the card where he can push people out of his way and when he ended up moving the other bandit the system broke.

Another one I clearly recall being troublesome was where the Trog was being attacked by 2 Undead.

Speaking of which, we are finishing to develop a quest editor integrated directly into the game, to make the story writing a lot easier and seamless.
That sounds pretty neato and I wish you luck on that, getting the tools together for such a game shows to me that you guys have all the intentions of improving and reacting to community feedback. I'll be keeping an eye on this project, all the best to you and your team, I hope your road's a smooth one.

On a separate note:
The actual Goddess of Life/Fertility and the story surrounding that group is a really good hook IMO, reminds me of the Tuatha Dé Danann in a couple ways, where a good portion of the believers were pushed out by the incoming Christian faith but refused to bend to the incoming faith and were eventually ostracized when the Christian Faith mingled the local beliefs into modified Christian stories/traditions to gain favor.
 

BupoTiling03-Retired

Well-Known Member
Modder
Jul 21, 2018
1,384
2,033
468
One thing we both agreed on is that a simple combat tutorial that just overlays on top of the initial fight HUD would honestly make a mountain load of difference for newer players. I actually like the combat system in general, since I'm a huge fan of Heroes of Might and Magic II/III's hex systems.
HoMM3's battle system was quite nice, indeed. *still plays from time to time, sp-campaigns casually*
 
Jan 2, 2020
466
248
73
Mr. Spanks Sorry for your leg.
The combat freeze was a bug introduced in the build 19 and solved in 19.1 / 19.2.
But yeah the combat is still underdeveloped and definitely a work in progress, hopefully we can make something worth it in the end, we just have been busy with other aspects of the game until now.
Speaking of which, we are finishing to develop a quest editor integrated directly into the game, to make the story writing a lot easier and seamless.


Yeah that's fair, I see how it can be frustrating. At least the patreon craze has created a few good games among all the others. Hopefully we can be one of those eventually, we are working hard for that.


There is a bunch of random stats here on what is in the game (not up to date):
Thx,i will give it a try once i have more time.
 
4.00 star(s) 40 Votes