No respec YET, it will be coming but we dunno how we should put it on. We're still working on combat and its VERY RAW, we plan on updating combat... next update after this one. Quest line for this one, and then combat next one.you don't have any interaction with lady wolf past the beginning ? (no new scenes?)
Also is there a respec option? I feel like the MC is oddly weak compared to other characters or even enemies
But Redic is actually VERY dangerous in combat.
Yeah Redic is our multi-tool so players can make him a supportive character, DPS, etc etc. But to answer you both some ideas (not set in stone)You need to max out his passives and his main dmg ability he starts with. He gets to the point where he can use it in combat and it not end his turn, on top of it doing MASSIVE dmg. So he can use it twice -or- use it and parry, or the other ability I forget the name of that restores 10 armor to all limbs and even more if you're wounded. He's not weak at all, if anything the others ones are weaker because they don't have as many things to put points in
Scylla can put out A LOT more bleed damage generally and is sort of a glass cannon. Like... a fucking TON of bleed damage, if an enemy is going to die to bleed damage you should 100% bring Scylla because she can gut enemies on the field if you can control the crowd around her. She can also execute enemies with finishers. Blood Blitz is nuts on her and one of her specializations will make it so she buffs herself more and more each time she executed someone. The other specializations we dunno, but she wants to avoid damage.
Osh'to will be more crowd control and defence based right now... but if we will have specialization with her so you could make her spec more into her archery or her crowd control. But she also do a dps dedicated build eventually too.
Samara can dish a ton of burst damage but Redic is a powerhouse tbh, she has tile range attacks which makes her safer from AOE's and CC. One of her specs could make her into a crowd control and controls enemies via cars rather than stuns etc.
Hiho will be our supportive character with heals, stuns, etc. She will be a synergistic character that would be nice to get it so that she actually buffs allies depending on who they are. EVERY character but Hiho has a DPS build possibility, but Hiho's is different. If we do give her DPS abilities it will be based on helping others deal that damage or deal damage based on what they are doing.