- Apr 25, 2020
- 21
- 11
Monster Girl Dreams has a couple lizard women, aCan anyone recommend me a similar game? something that has monster/lizard/snake girls
Monster Girl Dreams has a couple lizard women, aCan anyone recommend me a similar game? something that has monster/lizard/snake girls
This is certainly a game.Huh? Is this really a game?
Well, it is a webcomic too, I guess.Huh? Is this really a game?
more Like Commander Shepard ....how the world see himBaldur's Gape?
Planescape: Whorement?
..yeah I got nothing
I am not enterally sure what you are referring to but yes there is a way to edit the current combat state in game (spawn enemies, cards, health...), and a matchmaker to begin a combat in any location with chosen enemies and "teams". They are patreon only features though.Dumb question, but does the combat editor work currently at all?
No clue, though don't be surprised if the entire project is forced to stall to transfer over to Unreal; that is if the dev is even willing to continue. They may just decide that the effort isn't worth it and simply abandon the project altogether.This game is good, I got Redic maxed out already thanks to the blackfur repeatable quests, haha! While I'm not into the sex itself (props to the guys who wrote it), the combat is so good! Albeit still laggy (maybe it's because my PC is potato). The story is a bit low on the side but everything else is splendid!
Though after hearing what Unity had planned (like charging per install, like what?), how will this affect the development of the game?
Well it doesn't impact us much beside the subscription price that will quadruple in one year. We are far from reaching the threshold needed to pay per install. And we'll probably move on to Godot before that's an issue, since there isn't really anything unique about Unity that we need, and we make all our assets and code ourselves. It's annoying but we have a lot of time to adapt while Unity goes under.This game is good, I got Redic maxed out already thanks to the blackfur repeatable quests, haha! While I'm not into the sex itself (props to the guys who wrote it), the combat is so good! Albeit still laggy (maybe it's because my PC is potato). The story is a bit low on the side but everything else is splendid!
Though after hearing what Unity had planned (like charging per install, like what?), how will this affect the development of the game?
Hope if it does come to it, you guys can do it without much trouble.Well it doesn't impact us much beside the subscription price that will quadruple in one year. We are far from reaching the threshold needed to pay per install. And we'll probably move on to Godot before that's an issue, since there isn't really anything unique about Unity that we need, and we make all our assets and code ourselves. It's annoying but we have a lot of time to adapt while Unity goes under.
Is the combat laggy for you in every locations? And only the combat, not smut or travel?
Thanks for the reply! I didn't think you guys would respond to my comment but I'm glad you did! I hope Unity didn't set you back much on the game's progress, I would like to see more of PFF's world and lore itself.Well it doesn't impact us much beside the subscription price that will quadruple in one year. We are far from reaching the threshold needed to pay per install. And we'll probably move on to Godot before that's an issue, since there isn't really anything unique about Unity that we need, and we make all our assets and code ourselves. It's annoying but we have a lot of time to adapt while Unity goes under.
Is the combat laggy for you in every locations? And only the combat, not smut or travel?
Hello,FWIW, the game was updated from Unity 2019.x to 2021.3.12. So my PatreonPatch (or any BepInEx plugins) won't work untilYou must be registered to see the linksare ironed out. It might take a while though and the plugin may need to be rewritten since the project was restructured.
TL;DR: For now, directly patching the assembly is easier.
Build 29 was released:
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Gallery code:kobutt
GameAssembly_25_0_Windows_x64.zip is only for Build 25.0 on Windows x64.
GameAssembly_25_1_Windows_x64.zip is only for Build 25.1 on Windows x64.
and so on..
Careful with the auto-updater as it overwrites the file.
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Don't waste too much effort on this since we already implemented a translation system and we will extend it further when we have time.Hello,
I tried playing version 0.1.5 and localized it using a plugin.
However, I'm unable to localize in the new version because the previous one was based on Mono, while the new version seems to use IL2CPP. So I wanted to ask if you have any understanding of this situation, or if you know if there is a plugin available for the IL2CPP version?
The plugin I'm currently using is: BepInEx 5.4.22 -XUnity.AutoTranslator-BepInEx-IL2CPP-5.3.0.zip, but I'm currently unable to translate successfully.
Thank you for your assistance.