anon114

New Member
Mar 9, 2019
10
5
22
Alrighty criticism of the combat and my solution


The combat and gameplay in general is....meh.
It's fairly simple click on guy until all limbs are crippled and health goes down. The limb system is fun but it doesn't save it.
I feel like expanding the combat to include things like more environmental hazards, teammates starting at random positions so you don't have to waste all your movement on the first turn running across a flat field. More enemies types and certain factions of enemies that do special things would help too. Like having the human enemies be more tactical, having archers stay back and shoot while Frontline melee defenders attack them or having medics/support rouges . More animalistic enemies could attack more and have more movement but are generally predictable. Bosses could have special abilities etc. I do however understand if this would be a lot of work.

My personal solution and Another option could be reducing the combat down to a more traditional turn based all party members attack at once(think early final fantasy or earthbound). I honestly feel this would improve the game alot, (atleast for me) and make combat feel less slow.
I also suggest this because of the limb system. The game Fear and Hunger has a similar limb damage system but I think it handles it pretty well, having you cut off limbs to disable certain strong attacks and being able to go for the head for an insta kill if you disable the right limbs. I feel with a bit of work that combat system could really flourish and even fit in with the more ruthless theme of the game at times. It would also allow a ton of possibilities to open up.
It could also fix two of my other problems with the game, Lack of companions and companion skills. Having a more simple, less cinematic game system I feel would allow for more companions to be available from the main cast or at the very least have the skills of companions we already have be more useful. Treating it like a traditional RPG would allow you to fill certain roles with the cast of characters. Tank, healer, support, mage etc.
as rn in game we have 3 Melee specialists and one support. Focusing more on a more flat and less movement based combat system would really make the game alot more enjoyable.
And frankly it would feel easier to implement with more potential for depth and a chance for more interaction with the cast of characters, which are in my opinion the best part of the game. I understand if it's too late for a dramatic change or if you feel it would be too similar to other games with cgs like this.
that is my critique and I'm happy to explain more.
good luck with the game!
 

qwertzuiop

Newbie
Apr 30, 2017
39
71
186
That crack/patch doesn't seem to work for me with the newest version of the game. The game just crashes immediately. It runs without the crack.
 

RMX052

New Member
Jun 22, 2018
10
36
144
Well, tried game, very cool art, meh combat (i'm not a fan of turn based combat in general so don't mind me), nice dialog and overall game feels extremely good, gonna drop it though because no female protagonist, but again don't mind me, i wish all the luck in the world with the project to dev team, your game is great keep up the good work!
 

Jash83

Active Member
Jun 8, 2019
605
1,190
307
That crack/patch doesn't seem to work for me with the newest version of the game. The game just crashes immediately. It runs without the crack.
I had that problem before on the last version as well. Nobody helped. I wonder if it's intentional and the "crack" is actually just sabotage to punish people who want to play the full version without paying for it?
 

Digteren

Well-Known Member
Nov 1, 2020
1,215
1,120
290
I had that problem before on the last version as well. Nobody helped. I wonder if it's intentional and the "crack" is actually just sabotage to punish people who want to play the full version without paying for it?
Nah it just hasn't been updated. Defo used to work.
 
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penzor

Member
Jun 5, 2019
352
587
301
inshallah theres an honorable compressor to make a compressed version, i just cant handle 6gigs
 

l3LUE_SKULL

Newbie
Feb 17, 2020
20
44
160
Is there enough sex scenes or its more text? Is it fappable?
I Downloaded it and used the ``CODE`` for the Gallery,... In Short: NO this Game is Heavy Based on Text, even the Sex Scenes are Very heavy Based on Text and Choises, not much Action, is Chilled, but for the Average Fapper Me includes It isn´t the right Thing, Good Game, I Think ( I mean the art is Awesome and the Feeling is also Good)
 

TheOtherDragonborn

Active Member
Aug 22, 2021
537
499
187
I Downloaded it and used the ``CODE`` for the Gallery,... In Short: NO this Game is Heavy Based on Text, even the Sex Scenes are Very heavy Based on Text and Choises, not much Action, is Chilled, but for the Average Fapper Me includes It isn´t the right Thing, Good Game, I Think ( I mean the art is Awesome and the Feeling is also Good)
What the actual fuck are you on about? This game's sex scenes have some of the best animation in the industry with excellent writing that gives those scenes some actual intimacy and depth. I can understand if the dark setting or monster girls are not your cup of tea, but if the quality isn't up to your standards, I honestly don't know what could be!

For the record though, I wouldn't use the codes in this game for anything other than the collectible CG's. Playing the game makes those scenes infinitely more satisfying. And yes, there will be some reading involved.
 

4notherRandomGuy

Active Member
Sep 23, 2021
673
414
207
if you want snipped part of the game to see how it's like, you can try looking at their account or their site to try. The version 30 is the whole game, so try that if you want gameplay(it take like a while to get to first 18+ scene last time i play, which was like version 15-17 ish), but all the one with name of single character are basically single event fragment for you to get an idea of how their lewd look like ingame.
1707714855620.png
1707714949876.png
both sites only have up to v30 as online version, so make sure to download the latest version if you do decide it's the game for you.
 

Mfka5

Active Member
Oct 4, 2022
903
1,709
201
Do other males exist in this game and do they get some action or its only MC that owns everything
 
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Rickster82

Well-Known Member
Sep 10, 2017
1,586
3,727
448
Maybe this question has been asked many times but has anyone got the code to unlock the gallery?
 

anon114

New Member
Mar 9, 2019
10
5
22
A few minor events, but overwhelming majority MC is involved as story is done form his perspective.
I know it's a complete shot in the dark but have you ever considered maybe doing a single secret gay male/male sex scene? I know it's something you don't do but I feel the just the option would really be interesting
 

ArbuzBudesh

Newbie
Game Developer
Sep 12, 2018
97
81
149
I know it's a complete shot in the dark but have you ever considered maybe doing a single secret gay male/male sex scene? I know it's something you don't do but I feel the just the option would really be interesting
Not really. Its not interesting to good chunk of our team, including me and its highly likely not interesting to overwhelming part of our audience. But same time 1 m\m scene isn't really enough to satisfy people who look for that kind of content specifically.

Obviously there can be a handful of exceptions between fans but that amount would be negligible.
 

Serraxas

Newbie
Nov 30, 2019
66
148
177
Finally decided to give this a go after all this time, but I'll profess that the combat system is a bit confusing at the moment, even with the tutorial fight. Currently breaking myself and Clementine out of bandit jail after the caravan raid and I was wondering if anyone had any tips on how to stay on top of things in battle?

I get that being maimed is bad, not to focus on the same limb once it's crippled and I flipped through the combat glossary so I know what all the important tokens mean, but I'm a bit fuzzy on how dodging telegraphed attacks works (I see the skulls, move out of the way and then the guy hits me anyway). Playing on Normal, if that means anything.
 
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TheOtherDragonborn

Active Member
Aug 22, 2021
537
499
187
Finally decided to give this a go after all this time, but I'll profess that the combat system is a bit confusing at the moment, even with the tutorial fight. Currently breaking myself and Clementine out of bandit jail after the caravan raid and I was wondering if anyone had any tips on how to stay on top of things in battle?

I get that being maimed is bad, not to focus on the same limb once it's crippled and I flipped through the combat glossary so I know what all the important tokens mean, but I'm a bit fuzzy on how dodging telegraphed attacks works (I see the skulls, move out of the way and then the guy hits me anyway). Playing on Normal, if that means anything.
It has a bit more depth to it than it seems at first, and it is very nontraditional. They say the combat overhaul is the next major feature so hopefully it will be a bit more approachable in the future.

To answer your question though, it depends on the attack type. Some cards hit multiple squares, some have movement before they hit, some are bum rushes that can be easily sidestepped. It might also be a bit buggy from time to time :)

At the beginning, I found the best way to deal with the difficult attacks was to use the special move that lets you remove it from their turn pool. If they roll really well you are still screwed, but you can choose which damage types/directions to prevent.

Long term, the best strategy in this game's combat (at the moment) is getting multiple attacks per turn and ordering them to do the most debuffs. It's a bit down the perk tree, but the main character has a quick attack that does damage, but multiple main attacks that cause debuffs. Most of the characters have something similar and it outclasses everything else.
 
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