changelog
- Terri dialogues, portrait and lewd scene.
- Implement the world map, and quick travel to major locations (M key)
- New combat music from AoiichiNiiSan
- Companions following the player move information
- Protect Hera shipment from blackfurs, new combat scenario. Now blackfurs will attempt to destroy cache, you will have to kill all of them and distract them from attacking cache.
- Benjin can help the player in Hera quest final combat
- Improve the saves system (standalone files, track game version)
- Take and display a screenshot of saved games (embedded into the save file)
- Allow changing the dialogue text colours
- New shortcuts: Inventory (I), Quests (Q), Journal (J), Map (M), Abilities (X) - Improve random NPC AI
- Fix various combat bugs
- Add an option to control the crowd collision radius
I'm a bit late to update you all, but Terri's scene has been finished! We may be delaying Iski (our kobold girl) past this month depending on our art workflow. We had a prospective animator in the worlds but they have backed out. No bad blood, they were going to give it a shot and just didn't feel animating in 2D was something they wanted to do, but it did leave us in a sticky-ish situation!
The next update will be large, very large... so that might have gone unnoticed if I was smart and didn't mention it, but here I am still typing... not highlighting and erasing that for some reason... damn my stupid honesty!
But that's not to say we will be light on content, oh no... expect a very healthy serving of stuff in the next update. Well, that's all from me and Team Dead Deer for now!