That will probably be the best option.
BTW, Have you heard about game
Stygian: Reign of the Old Ones ? It's so incredibly similar to your game...
But in spite of the huge budget difference, I must say that if I don't count the UI, you are superior in almost every way.
Also, if you're interested, I have some tips on how to make this game even better.
1) Circle around player (optional).
Every time I play isometric RPGs, I just have to have my circles

2) Range attack from Revered can hit you even through walls and closed doors.
Unless you turn it into a mental attack, you should probably fix it.
3) Expensive items - I have a lot of money, but I have nothing to buy

I don't really care what it will be, but I want to have the opportunity to buy something expensive.
Players need some reason why have to save money.
4) If you don't let us sooner or later buy slaves, I'll be very angry

5) Perhaps it would be better to change the aiming of the limbs to the same system as in Fallout 1 and 2.
First select the enemy, then select part of him from picture of his body. Current selection of some miniature limbs is sometimes really annoying. Not only did I have to change the resolution, but I also miss clicked a few times and messed up the whole turn, because the enemies are not standing still.
6) During the fight, highlight the outline of the enemy or give them priority over all textures to keep them always visible.
During the fighting at the Temple of Mara I did not see enemies in half of the cases because of the doors and walls. Aiming for limbs was extremely difficult.
P.S.
Your game really impressed me.
Soon you will be able to compete with some of the big studios.