- Mar 11, 2022
- 19
- 10
I'm wondering if there are games that rely on a procedurally generated world like dwarf fortress or a simulated game map with user-made content like Stellaris.
I'm deciding if I should start working on a game that allows the player to play as any character in a procedurally generated world and allowing him to choose the settings of that world like the geography of the world and thenations/civilizations that inhabit it.
I feel like something like this must be already out there somewere, but so far I had no luck in finding such a game.
The closest H games that I have found are:
- TiTS: not procedural, but it gives a lot of player choices, showing what a H RPG/sim game could offer.
- Lust Doll Plus: again, not procedural, but similar to TiTS it gives ample player choice, and it goes for a less story-driven experience.
The closest modded titles I have found are:
-Modded Stellaris : You can't play as a single character, but you can define various civilizations (and give them H traits), put them in a galaxy and see them grow and interact with eatch other.
-Modded Rimworld : Manage small to medium groups of survivors and guide their (often depraved) actions. Solid system but the focus of the game is more about survival and doesn't translate well to other scenarios like adventure or RP.
-Modded The Sims : Manage a single individual or a family down to the most basic actions such as eating and sleeping. With H mods it kinda hits the spot, but the base social system that it relies upon is surprisingly lacking, mods can help but only so much.
-Modded Skyrim: Best option for an adventure and RPG kind of experience, but only through a heavely modded build. No procedural or simulated world generation, but a relatively accessible modding scene allows the user to add almost everything they want.
The games/features I would like to replicate are:
-Dwarf fortress : best world simulation I found, procedurally generated world with various civs placed and simulated for as many years as the player decides.
-Caves of Qud : similar to Dwarf fortress, but focused on playing as a single charater, in a pseudo-procedural world with a fixed lore,.
-Stellaris : I love how the civilization and event systems interact with eatch other, and I think it would be cool to try and replicate it with an H spin, leaving the player to go trough their consequences.
Other users suggested xxxivilization, free Cities and Portals of Phereon, that eatch have some mechanics that would fit very well in a bigger and more comprehensive system, do you guys know any other game (be it specifically H or not) that might be what i'm looking for or just think that they have cool features that would fit into such a game?
I'm deciding if I should start working on a game that allows the player to play as any character in a procedurally generated world and allowing him to choose the settings of that world like the geography of the world and thenations/civilizations that inhabit it.
I feel like something like this must be already out there somewere, but so far I had no luck in finding such a game.
The closest H games that I have found are:
- TiTS: not procedural, but it gives a lot of player choices, showing what a H RPG/sim game could offer.
- Lust Doll Plus: again, not procedural, but similar to TiTS it gives ample player choice, and it goes for a less story-driven experience.
The closest modded titles I have found are:
-Modded Stellaris : You can't play as a single character, but you can define various civilizations (and give them H traits), put them in a galaxy and see them grow and interact with eatch other.
-Modded Rimworld : Manage small to medium groups of survivors and guide their (often depraved) actions. Solid system but the focus of the game is more about survival and doesn't translate well to other scenarios like adventure or RP.
-Modded The Sims : Manage a single individual or a family down to the most basic actions such as eating and sleeping. With H mods it kinda hits the spot, but the base social system that it relies upon is surprisingly lacking, mods can help but only so much.
-Modded Skyrim: Best option for an adventure and RPG kind of experience, but only through a heavely modded build. No procedural or simulated world generation, but a relatively accessible modding scene allows the user to add almost everything they want.
The games/features I would like to replicate are:
-Dwarf fortress : best world simulation I found, procedurally generated world with various civs placed and simulated for as many years as the player decides.
-Caves of Qud : similar to Dwarf fortress, but focused on playing as a single charater, in a pseudo-procedural world with a fixed lore,.
-Stellaris : I love how the civilization and event systems interact with eatch other, and I think it would be cool to try and replicate it with an H spin, leaving the player to go trough their consequences.
Other users suggested xxxivilization, free Cities and Portals of Phereon, that eatch have some mechanics that would fit very well in a bigger and more comprehensive system, do you guys know any other game (be it specifically H or not) that might be what i'm looking for or just think that they have cool features that would fit into such a game?