3.00 star(s) 11 Votes

bspppp

Newbie
Game Developer
Aug 16, 2024
39
78
Huh, my bad then, it just looks like any generic female character ever I guess (see Personal Study, Parasite Inside, Project Werewulf, etc...). Curious to see where this goes if it is not just yet another asset flip that goes nowhere, I'll watch from afar.
Well, that could be true. When modeling pretty things, they can end up looking similar and lacking individuality. Sorry for being so aggressive.
 

Kronos1

Member
Jul 23, 2017
303
256
What are you talking about? I'm originally a 3D modeler and I make them myself. I use assets for backgrounds and other things, but not for characters. Show me those games.
A few question... Was the game pulled off from steam (Was planning to get from there) or is it not released over there? I can't find it there anymore.
 

bspppp

Newbie
Game Developer
Aug 16, 2024
39
78
I'm happy to see the dev here reading feedback and answering questions, so I have some things to say.
I like the girl designs, and I have more hours in horde survival games than I probably should have. The .3 version was my first exposition to this game, which was a little rough to say the least. And version .5 is still very barebones, plus there's been updates since then, so some of the bugs and feedbacks may be out of date.

But gameplay wise:
There should be an "Auto-aim" option, the girl automatically targets the closest enemy, and maybe some sort of toggle or optional override to focus on bosses;
The game could use some "pick ups" like temporary invincibility, temporary experience buff, temporary infinite bullets/faster fire, stuff like that;
Some sort of Area of Effect or Crowd Control Skills/Spells;
The rooms should have some sort of visual indicator of whether it's a boss room, treasure room, or a different special room.

"Rewards" wise:
Possibility of consensual sex other than only rape (I think this has been worked on, or in the plans, but as I said, feedback may be out of date);
Possibility of skipping the conversations and steps altogether, instead of only being able to increase the speed;
Multiple preset camera angles for each scene, and/or the option to save the angles with some hotkeys (i.e. ctrl+1~0);
Possibility of changing position within the "reward" scene (i.e. not having to close the scene and starting a new one, just allowing to change the scene from within);
A different animation or scene specific when the girl's mental is broken.
Thank you for your detailed feedback. I think there are many things lacking in the game. I don't plan on including auto-aim as a system. It's not nice to look at because the character's waist often turns strangely when shooting. If you immediately hit an enemy in front or behind, the animation becomes very strange. I plan to solve those parts of automatically hitting enemies as skills.

I'll think about the pick-up items. Each character has teleportation, invincibility, and infinite ammo skills. If the player uses those skills as items I think the unique characteristics between characters will disappear. I need to find something that can differentiate between different skills or characters..

I'm working on the reward scene, but it's taking a lot of time. There's too much to do alone.. I'm thinking about watch the love scene when the mission is completed. Rape scene wants to keep it the way it is now. I'll try to create a system for saving the camera's position and changing its speed.
I also want to make a lot of animations, but I don't have enough money to commission animations.

Anyway, thank you for feedback. I hope I can develop it better so that the game gets better reviews.
 

Razredge

New Member
Aug 2, 2019
14
8
Thank you for your detailed feedback. I think there are many things lacking in the game. I don't plan on including auto-aim as a system. It's not nice to look at because the character's waist often turns strangely when shooting. If you immediately hit an enemy in front or behind, the animation becomes very strange. I plan to solve those parts of automatically hitting enemies as skills.

I'll think about the pick-up items. Each character has teleportation, invincibility, and infinite ammo skills. If the player uses those skills as items I think the unique characteristics between characters will disappear. I need to find something that can differentiate between different skills or characters..

I'm working on the reward scene, but it's taking a lot of time. There's too much to do alone.. I'm thinking about watch the love scene when the mission is completed. Rape scene wants to keep it the way it is now. I'll try to create a system for saving the camera's position and changing its speed.
I also want to make a lot of animations, but I don't have enough money to commission animations.

Anyway, thank you for feedback. I hope I can develop it better so that the game gets better reviews.
Oh, wow. I absolutely forgot the girls had unique cooldown based skills. I vaguely remember falling off the stage by teleporting and that just made me completely write off the special skill and never look back.
And if auto-aim is not an option, it would be nice to have a great deal of weapons that "never miss" (auto-targeting/homing/AoE), something like drones, bots, RPGs, Good ol' "garlic", or the basic weapon upgrades that add shot spread, muti-shot, pierce, etc...

It's OK if you have to release some updates to fix/improve gameplay, not every update has to improve every aspect of the game, you might wanna focus on one thing at a time instead of the whole thing. Take your time with animations, no need to rush. I think right now they're the best thing in the game, so you're doing something right.
 
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13Gatsu777

Active Member
Nov 6, 2019
792
1,368
Here a savefile for 1.05 in Appdata/LoCal/PDPS
You get 3 HScenes with Data Analysis (no wooden horse)
Capture d'écran 2025-07-20 184607.png
You get 1 Hscenes and 1 loop in the Facility with Irina full likability.

Not gonna complete the rest of the Tools since most of the Hairstyle Tools don't register,
only one Hairstyle seem to register for the 2nd Girl... :cry:
Capture d'écran 2025-07-20 184737.png
Kinda miss the Toolbox at the start to get one bonus especialy the 2x packets.
---Edit---
Savefile updated with 2Weapons upgraded with the default assault rifle +22Damage and a Shotgun
 
Last edited:

Kronos1

Member
Jul 23, 2017
303
256
It's currently being playtested privately on Steam. It's not available on the store. Given the state of Steam these days, I'm not sure if we'll be able to release it on Steam.
If it releases on steam or itch, I can get this from there... Sadly Patreon isn't an option for me...
 

Incar1

Member
Aug 25, 2017
140
62
It's doubtful steam will allow a full game release, but I have heard of some creators making a SFW version for Steam then advertise their personal site in the game, and distribute the rest of the content from there as "mods" or optional "patches". Steam hasn't been hit quite as hard as Apple or Google app stores but millennial wine moms who use the internet to raise their kids are gonna screech at anything these days.
 
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Mr Redux

Member
Aug 9, 2017
152
461
I've been seeing Irina's pictures on Instagram for months, maybe even years—turns out she actually has a game. :unsure:
 
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13Gatsu777

Active Member
Nov 6, 2019
792
1,368
how i can get new suits and scenes ?
By diving, killing the boss give you a toolbox as a reward but it's random then you need to find the Terminal to escape, the room they spawn usualy have around 2-3 toolbox you can select the Perk you want just scroll and read the description for the Suits,
as for the scene it's from those 3 Perks: Handcuff, Anal plug, electrical chain.
 

Sparky593

Newbie
Aug 1, 2017
46
5
The packets should be the small blue rectangle on the floor unlike Exp that's orange, they give points you still got zero?
How huge of a run? Got past any boss? At the start you get 2Toolsbox for free and you can choose the items you want and one of them give a double packet point bonus or do you mean how to get other skins?
There only 4 items to analyse to trigger HScene from unlocking all of them
https://f95zone.to/threads/project-dps-v1-0-3-bspined.220771/post-15537881
To reduce Suit durability you need to zoom or point at the girl Suit you should get a "Press C to hack suit"
how do you even hack the fuckin suit?
 

Artix0

Well-Known Member
Modder
Jun 26, 2017
1,133
2,113
So no sex with the creatures you fight during gameplay? ..wasted potential.. oh well
1753104480606.png

The game's still in development.

You can look on if you wanted an early preview of the creature scenes?
 

bspppp

Newbie
Game Developer
Aug 16, 2024
39
78
It's doubtful steam will allow a full game release, but I have heard of some creators making a SFW version for Steam then advertise their personal site in the game, and distribute the rest of the content from there as "mods" or optional "patches". Steam hasn't been hit quite as hard as Apple or Google app stores but millennial wine moms who use the internet to raise their kids are gonna screech at anything these days.
Yes, there is a way like the one you mentioned. Anyway, it is important to develop the game well and finish it.
 
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Stupidguy12321

New Member
May 30, 2020
3
1
This game has a lot of potential. Yes, it might be a bit grindy, but it's still early in development—and in that regard, from my point of view, that's actually a strong positive. The roguelite gameplay is unique, especially with its firing system, which is definitely a plus. I also see a lot of lore and world-building potential—perhaps from future characters, or maybe factions, or even a larger story (like the origins of the monsters, character backstories, and an overarching plot).

I can see this game branching out in many ways with its roguelike shooting mechanic. Concept-wise:
  1. A tower defense mode with a wave system, where you upgrade weapons or suits using packets.
  2. An RTS-style mode where you control a small number of units to explore or complete missions.
You could also add some mini-games—like chess, checkers, or poker. These don't need to be fully immersive or in 3D—just simple games that you can play with your characters. And of course, some characters could be masters at them (Nekvet would destroy you in chess). Completing these mini-games could grant special rewards.

Just some of my thoughts on the game's development concept.

Overall, this game's style could become a strong contender in the genre. It has a nice indie vibe (at least for me). Take your time and don’t rush things. You're basically an author writing peak fiction here.(y)(y)

gunnawritingthatheatlmao.gif
 
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3.00 star(s) 11 Votes