3.20 star(s) 14 Votes

bspppp

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That quantity of suits is in the full version? Or you can find them in the demo version too? Cause I only found 4 suits for Irina and just 1 for the other girls.
You guys are mistaken about something. The 1.0.3 version is the one I provided to paid subscribers, and the Demo version is the one provided bia itch so that you can experience it for free. Of course, version 1.0.3 has many systemic errors, but it has many suits and reward scenes. The Demo is limited.
 

bspppp

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Btw since auto aim gonna make character turn 180 and twisted their spine, why not add stuff like shotgun or melee weapon, etc. I mean working the model will be much harder than add some new weapon.
Loading action should be auto. Hit box is weird. Teleport is weird too, should change it too something like super speed and phasing through mob with damage reduction.
I havent try invincible and infinite ammo yet. But these should be changed to something else since player can use cheat engine to get invincible and infinite ammo. Special skills is something unique, strong but have weaknesses not something you can easily get with cheat.
I've thought about melee weapons, but haven't added them yet. I'll add them once the basic game framework is a bit more polished. If you increase the content, it becomes difficult to change the basic framework.

Reloading is automatic when you use up all your bullets. Shotguns are added already. I forgot if you can see it in the demo.

Hit detection is pretty hard. If bullets don't fly at the same height and have a pitch, it would be a bit more accurate, but it's pretty weird when you play it yourself. Check out the Amazon arrows in Diablo 2. There are a lot of problems when they go towards the ground. In a quarter-view game, the gun hits seem pretty ambiguous.

I'll think a little more about special skills. What you say sounds pretty reasonable.
 
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dtnmangry

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Balancing is a really hard job. I'm constantly working on new skills and improving the original ones. Of course, I have also created skill upgrades. Improved skills will be provided in the next version..
Hey thanks for visiting this thread for a while and replying to our feedback.
I have noticed a bug may happen, where I lose my ability to drag my mouse to control my bullet stream once the "Fire" button is pressed. I have to stop firing to change my aiming direction. Normally once I start firing I can move my mouse freely to change the shooting direction.
 

Archange1

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Aug 15, 2017
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Hey thanks for visiting this thread for a while and replying to our feedback.
I have noticed a bug may happen, where I lose my ability to drag my mouse to control my bullet stream once the "Fire" button is pressed. I have to stop firing to change my aiming direction. Normally once I start firing I can move my mouse freely to change the shooting direction.
yeah, and this happens if u choose to restart run after defeat, but if you quit to other menu and then start over again its fixes
 
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lostnumber

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Dec 25, 2017
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Not sure how to get sex scenes in this game. Done about a dozen runs, upgrading my char, making it to 25 min not sure what to do.
 

13Gatsu777

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Not sure how to get sex scenes in this game. Done about a dozen runs, upgrading my char, making it to 25 min not sure what to do.
When you dive you need to look out for the Item/Tool box,
Capture d'écran 2025-07-22 211032.png
from those box you need only the Handcuffs, Anal plug and the Rape while unconscious for the Demo, they can be view in the Data analysis section and will play with the Agent you selected.
Capture d'écran 2025-07-22 211522.png
They appear rarely in rooms mostly in room that are dead end, you get 1 from the boss and 1 up to 3 when you reach the room with the Terminal to finish the Run
The item box from the room with the Terminal will let you chose one item from all of them unlike the one droped by the boss.
You should keep the item you grab even if you loose the run.

You get the Gift box, that give Cupcake, macaron and other item that can be use on Irina in the Facility, boosting her likability will unlock the physical affection for 2 scene, the other 2Girls don't have scene in the Demo so don't use Gifts on them.
 

bspppp

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Aug 16, 2024
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Hey thanks for visiting this thread for a while and replying to our feedback.
I have noticed a bug may happen, where I lose my ability to drag my mouse to control my bullet stream once the "Fire" button is pressed. I have to stop firing to change my aiming direction. Normally once I start firing I can move my mouse freely to change the shooting direction.
There was a control bug in the previous version that you mentioned. It has been fixed now.
 
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Succboy667

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Aug 13, 2017
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I adore this entire aesthetic/setting. Love the models and outfits. Anything sci-fi like this, especially with creature enemies, imma eat up. And I actually quite like the gameplay loop, but I've also never played games like Vampire Survivors before so I don't have a reference point. As a result, it feels pretty fresh and fun to me.

I will say that the H-scenes do feel a bit like wooden dolls beings mushed together. Animation is one of the hardest things to do though, so no shade on the dev(s) at all, just some feedback. I think it'd be helpful to study some of the leading animators on this site to see how they nail the overall motion of a scene and make it feels fluid/dynamic. How limbs react and the overall anatomy reacts to repeated force.

It's a struggle to learn everything from animators that only make videos because they have controlled angles and lighting, where as in-game scenes are left to the user's discretion. Despite that, I still think it could be improved in a way that can make the scenes feels more dynamic, interesting, and engaging. The groundwork is very solid though and I am excited to see where this project goes next. Good luck to the creator(s)!
 
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lostnumber

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Dec 25, 2017
54
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When you dive you need to look out for the Item/Tool box,
View attachment 5067726
from those box you need only the Handcuffs, Anal plug and the Rape while unconscious for the Demo, they can be view in the Data analysis section and will play with the Agent you selected.
View attachment 5067739
They appear rarely in rooms mostly in room that are dead end, you get 1 from the boss and 1 up to 3 when you reach the room with the Terminal to finish the Run
The item box from the room with the Terminal will let you chose one item from all of them unlike the one droped by the boss.
You should keep the item you grab even if you loose the run.

You get the Gift box, that give Cupcake, macaron and other item that can be use on Irina in the Facility, boosting her likability will unlock the physical affection for 2 scene, the other 2Girls don't have scene in the Demo so don't use Gifts on them.
Thanks.

Did a few more runs. Still nothing. Can't defeat a boss no matter how many upgrades I get. They're just bullet sponges.

I don't honestly see the point of putting any kind of sex into a game as a portion of the point of playing it and making it this difficult in a demo to at least see what the game has to offer. Seems like a waste of everyone's time, especially the dev.

Also, 7% increase to crit chance being a 7% increase to the number that isn't 0-100 of crit chance going up makes no sense. Why not just make it "You are at a 10% crit chance. 7% increase puts you at 17%. Instead you go from 21 to 22. Odd for no reason again.
 

13Gatsu777

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Nov 6, 2019
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Thanks.

Did a few more runs. Still nothing. Can't defeat a boss no matter how many upgrades I get. They're just bullet sponges.

I don't honestly see the point of putting any kind of sex into a game as a portion of the point of playing it and making it this difficult in a demo to at least see what the game has to offer. Seems like a waste of everyone's time, especially the dev.

Also, 7% increase to crit chance being a 7% increase to the number that isn't 0-100 of crit chance going up makes no sense. Why not just make it "You are at a 10% crit chance. 7% increase puts you at 17%. Instead you go from 21 to 22. Odd for no reason again.
Yeah there is some adjustment to do, the boss health can be divided by 3 and the crit is a good exemple it should add 7% of 100 rather than 7% of your base stats.
Even the Implants bonus i wonder if getting actual stats rather than % would be better for the damage boost.

The one time i succed was with Irina with that --Edited i can't trust my memories....--
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Well unless i read wrong, you could upgrade the weapon or something, it's first? time the game is being cut as a Demo, well at least shared here as a Demo so they probably cut to much stuff to get the Dive accessible maybe it's hard to say.

The advertising for the game feels really restricted not public enough to say what's been done for the gameplay part of it, well probably on X but i don't have that and the youtube page is empty of videos, if they where in game footage of the dives from v1.0 to v1.05 with the other elements like weapon upgrade or what the perks can do, it may give a better understanding of what the gameplay loop can offer, a bit like eTIRUe does for his youtube channel maybe.
 
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dtnmangry

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Yeah there is some adjustment to do, the boss health can be divided by 3 and the crit is a good exemple it should add 7% of 100 rather than 7% of your base stats.
Even the Implants bonus i wonder if getting actual stats rather than % would be better for the damage boost.

The one time i succed was with Irina with that
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Well unless i read wrong, you could upgrade the weapon or something, it's first? time the game is being cut as a Demo, well at least shared here as a Demo so they probably cut to much stuff to get the Dive accessible maybe it's hard to say.

The advertising for the game feels really restricted not public enough to say what's been done for the gameplay part of it, well probably on X but i don't have that and the youtube page is empty of videos, if they where in game footage of the dives from v1.0 to v1.05 with the other elements like weapon upgrade or what the perks can do, it may give a better understanding of what the gameplay loop can offer, a bit like eTIRUe does for his youtube channel maybe.
What are flying blue turrets?
Also I find it rather interesting that you beat a boss with Irina. I couldn't do it with Irina because she simply didn't do that much damage.
The time I beat a boss it was with Kyra and incidentally it was the mech brawler that I beat. Kyra's special ability really shines because pistol ammo is infinite when it's activated. I just spam pistol shots around the boss which clears the mob waves very fast.
 
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13Gatsu777

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What are flying blue turrets?
Also I find it rather interesting that you beat a boss with Irina. I couldn't do it with Irina because she simply didn't do that much damage.
The time I beat a boss it was with Kyra and incidentally it was the mech brawler that I beat. Kyra's special ability really shines because pistol ammo is infinite when it's activated. I just spam pistol shots around the boss which clears the mob waves very fast.
The Drone perk, it's like the orange flying sawblade but it's blue at high level you can get up to 3-4 of them and it's 50-60 damage although it's a bit slow to fire.

Oh yeah did not think of that, i did not see the potentiel of her skill with the infinite ammo of the assault rifle so not playing her at all...
I usualy play with Neckbeth for her invicibilty skill but once i saw/realise the Suit give the base stat and Irina had one with the most damage i switched to her.
And the only boss i killed was the Spider one, the Mech guy his long range skill is tracking you and that annoying wall skill is a pain sometime it's start really small so death is the only out come for me.
 
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dtnmangry

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The Drone perk, it's like the orange flying sawblade but it's blue at high level you can get up to 3-4 of them and it's 50-60 damage although it's a bit slow to fire.

Oh yeah did not think of that, i did not see the potentiel of her skill with the infinite ammo of the assault rifle so not playing her at all...
I usualy play with Neckbeth for her invicibilty skill but once i saw/realise the Suit give the base stat and Irina had one with the most damage i switched to her.
And the only boss i killed was the Spider one, the Mech guy his long range skill is tracking you and that annoying wall skill is a pain sometime it's start really small so death is the only out come for me.
I was lucky against the Mech guy in that there were so many mobs they zoned me out of his melee range, so his wall skill couldn't catch me inside.
 
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bspppp

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Aug 16, 2024
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Thanks.

Did a few more runs. Still nothing. Can't defeat a boss no matter how many upgrades I get. They're just bullet sponges.

I don't honestly see the point of putting any kind of sex into a game as a portion of the point of playing it and making it this difficult in a demo to at least see what the game has to offer. Seems like a waste of everyone's time, especially the dev.

Also, 7% increase to crit chance being a 7% increase to the number that isn't 0-100 of crit chance going up makes no sense. Why not just make it "You are at a 10% crit chance. 7% increase puts you at 17%. Instead you go from 21 to 22. Odd for no reason again.
In the case of stat increases such as damage or critical chance, they have been completely reworked and changed so that the values will be added immediately in the next version.
Thank you for your feedback. I am aware that the boss is too strong and boring. I will try to improve it gradually.
 
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bspppp

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Aug 16, 2024
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I adore this entire aesthetic/setting. Love the models and outfits. Anything sci-fi like this, especially with creature enemies, imma eat up. And I actually quite like the gameplay loop, but I've also never played games like Vampire Survivors before so I don't have a reference point. As a result, it feels pretty fresh and fun to me.

I will say that the H-scenes do feel a bit like wooden dolls beings mushed together. Animation is one of the hardest things to do though, so no shade on the dev(s) at all, just some feedback. I think it'd be helpful to study some of the leading animators on this site to see how they nail the overall motion of a scene and make it feels fluid/dynamic. How limbs react and the overall anatomy reacts to repeated force.

It's a struggle to learn everything from animators that only make videos because they have controlled angles and lighting, where as in-game scenes are left to the user's discretion. Despite that, I still think it could be improved in a way that can make the scenes feels more dynamic, interesting, and engaging. The groundwork is very solid though and I am excited to see where this project goes next. Good luck to the creator(s)!
Thanks for the feedback. I realize that sex scenes are really important. But it's not that easy. If my game gets a lot of sponsorship, I'm thinking about working with an animator. Animation is a particularly difficult area to work on alone. That would require me to make it a little more interesting. I'll try my best.
 

13Gatsu777

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Nov 6, 2019
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In the case of stat increases such as damage or critical chance, they have been completely reworked and changed so that the values will be added immediately in the next version.
Thank you for your feedback. I am aware that the boss is too strong and boring. I will try to improve it gradually.
"Boring" is a bit strong, just to much health, maybe a Rat king or ghost king type boss and it would be kinda strange for the bosses to have a lot of moveset when the room aren't that spacious with a swarm of mobs.

Thanks for the feedback. I realize that sex scenes are really important. But it's not that easy. If my game gets a lot of sponsorship, I'm thinking about working with an animator. Animation is a particularly difficult area to work on alone. That would require me to make it a little more interesting. I'll try my best.
Well i can't speak about the Steam playtest but for the demo there is about enough Hscene the Data analysis got 3 x 3Agents so 9, the Facility give 2 but 1Agents probably give at least one defeated scene to show it's exist/possible.
Would it be hard to find pre-made sexy dance animation, more content with your model is always welcome.

The cut from your "Steam playtest Patreon only" for the "Demo" is too CLEAN if your trying to hook new patreon it doesn't show what the playtest as more to offer than the Demo.

Even the Title screen from the Demo is way too clean, you would find at least a mention/link to your Patreon/X/Youtube (if you put some gameplay footage on it) etc... /No progress report or a check list to keep check of what you added and no mention of the Playtest version with just a video like the one you posted for 1.0.6.
Capture d'écran 2025-07-22 142617.png
Anybody that stumble upon the Demo and lazy/don't want to go search the internet will be left in dark, no credits or mention of you, it's creator either.

Don't go to big it's your first game, you need to be able to gauge it's sale performance/popularity and it's the start to building your reputation as a game creator unless you made only one and goes full DLC to keep it alive.
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DKOC

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Its rough around the edges, but with effort might be something good. Visually its fairly impressive and so is the music.

1) There are a gazillion typos and grammar issues. Sometimes within a single narration. A woman being called an it, a her, and a he, makes for a very confusing reading.

2) Navigation is horrendous. We need a map, or at least a minimap. I got way lost way too easily in my first dive, got cornered and died.

3) Combat is pretty meh. The upgrades don't really feel like upgrades and the guns lack oomph. The only upgrades that appear worth grabbing are the percentage modifiers, as the things like drone or random damage field is so inconsistent on damage and hitting targets its just not worth grabbing.

4) There is like a blurriness to the textures. Not sure if that is just something like chromatic aberration or what, but it looks gross.

5) I'm not a fan of short-haired girls, and didn't see an option for longer hair. Even a hair color option, might be nice. When I finally was defeated and went to idle, it said take off the suit, but her arms were still encased in metal.

6) Movement felt slot and my hitbox wasn't very clear. I didn't know when I was too close or not to an enemy. Also, enemies aren't making a noise when killed, so I frequently stepped on corpses, without realizing they were corpses.

7) The facility, I didn't understand its purpose, as all the things I could do elsewhere. And I got lost.

8) Gaining data packets seems to be hard. There is no magnet/vacuum effect, so you have to step on things to get them.

=====

I'm sure there is other things, but I can't think of anything right now, as I'm typing this up while really tired. If I think of anything else, I'll post some more feedback.
 

bspppp

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Aug 16, 2024
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Its rough around the edges, but with effort might be something good. Visually its fairly impressive and so is the music.

1) There are a gazillion typos and grammar issues. Sometimes within a single narration. A woman being called an it, a her, and a he, makes for a very confusing reading.

2) Navigation is horrendous. We need a map, or at least a minimap. I got way lost way too easily in my first dive, got cornered and died.

3) Combat is pretty meh. The upgrades don't really feel like upgrades and the guns lack oomph. The only upgrades that appear worth grabbing are the percentage modifiers, as the things like drone or random damage field is so inconsistent on damage and hitting targets its just not worth grabbing.

4) There is like a blurriness to the textures. Not sure if that is just something like chromatic aberration or what, but it looks gross.

5) I'm not a fan of short-haired girls, and didn't see an option for longer hair. Even a hair color option, might be nice. When I finally was defeated and went to idle, it said take off the suit, but her arms were still encased in metal.

6) Movement felt slot and my hitbox wasn't very clear. I didn't know when I was too close or not to an enemy. Also, enemies aren't making a noise when killed, so I frequently stepped on corpses, without realizing they were corpses.

7) The facility, I didn't understand its purpose, as all the things I could do elsewhere. And I got lost.

8) Gaining data packets seems to be hard. There is no magnet/vacuum effect, so you have to step on things to get them.

=====

I'm sure there is other things, but I can't think of anything right now, as I'm typing this up while really tired. If I think of anything else, I'll post some more feedback.
Thanks for the feedback. The translation is quite difficult. I guess I'll have to hire an English writer eventually. I'm not an English speaker, so getting the grammar right is a real pain.

There is a mini map. Depending on your version, it's either tab or m. It's not perfect yet, but it should help you find your way around.

As for the upgrades, you're right. They're pretty problematic. They'll be improved a lot in the next version. The stats that go up per level have changed, and the max level has been lowered to around 8, but the stats have definitely gone up.

Guns can be upgraded with in-game currency and modules.

Long hair for women has several options available in the full version.
There is no option for nudity yet, with arms and legs stripped off. I will add it sometime.

The purpose of the facility is not yet clear, but it will gradually replace the tasks that can be performed on the main screen, and reduce the purpose of the main screen.

Items for absorbing packets and experience points are included in the new version. I'm not sure if they were included in this version.

I've talked about quite a bit, but these are mostly things I'm trying to add or improve. I'm still developing them, so check out the new version to see what's changed.
 
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bspppp

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Aug 16, 2024
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"Boring" is a bit strong, just to much health, maybe a Rat king or ghost king type boss and it would be kinda strange for the bosses to have a lot of moveset when the room aren't that spacious with a swarm of mobs.


Well i can't speak about the Steam playtest but for the demo there is about enough Hscene the Data analysis got 3 x 3Agents so 9, the Facility give 2 but 1Agents probably give at least one defeated scene to show it's exist/possible.
Would it be hard to find pre-made sexy dance animation, more content with your model is always welcome.

The cut from your "Steam playtest Patreon only" for the "Demo" is too CLEAN if your trying to hook new patreon it doesn't show what the playtest as more to offer than the Demo.

Even the Title screen from the Demo is way too clean, you would find at least a mention/link to your Patreon/X/Youtube (if you put some gameplay footage on it) etc... /No progress report or a check list to keep check of what you added and no mention of the Playtest version with just a video like the one you posted for 1.0.6.
View attachment 5071532
Anybody that stumble upon the Demo and lazy/don't want to go search the internet will be left in dark, no credits or mention of you, it's creator either.

Don't go to big it's your first game, you need to be able to gauge it's sale performance/popularity and it's the start to building your reputation as a game creator unless you made only one and goes full DLC to keep it alive.
You don't have permission to view the spoiler content. Log in or register now.
Originally, I had attached various attachments to the main screen (Patreon link, x link, etc.), but I removed them because they were rejected for build through steam. Since other people are doing it, I might have done something wrong.

And You're right. This is my first game I made, and it seems to be growing. At first, I started out with really small goals. I think it would be better not to be too greedy. But I can't help but want to do well.
 

13Gatsu777

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Nov 6, 2019
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Originally, I had attached various attachments to the main screen (Patreon link, x link, etc.), but I removed them because they were rejected for build through steam. Since other people are doing it, I might have done something wrong.

And You're right. This is my first game I made, and it seems to be growing. At first, I started out with really small goals. I think it would be better not to be too greedy. But I can't help but want to do well.
Even in the Demo version? You can't even put you name right next to the "1.0.5 Demo" by Bspined?
The musics that play during dive is pretty nice by the way.

Did you think about making stage to the dive? You got 3type of Spiders and Humans right so like
Dive Stage 1: 15mins run with Spider (green only) same with Rat/Ghost/Human - Boss health reduced to 1/5
Dive Stage 2: 20mins run with Spiders (Green/Orange) same with Rats/Ghost/Human - Boss health reduced to 1/3
Dive Stage 2: 25mins run with Spiders (Green/Orange/White) same with Rats/Ghost/Human - Boss health 100%

Would it be a smart way to satisfy the player that want fast unlock through stage 1 and player that want challenge with stage 3.
And you can have more feedback with bosses having 3 differents stat
 
3.20 star(s) 14 Votes