Unreal Engine Project GWN [v0.5.0] [Black Rose Games]

3.00 star(s) 4 Votes

glorween

Newbie
Game Developer
Aug 2, 2025
42
148
32
Please update to version v0.4.0 thanks
Hey, I can't really do that since I want to keep it fair for people who support my project on pateron.
I already modified my first patreon tier to be just 1 version behind (instead of 2), so I could post here more frequently.
0.6.0 -> unreleased / wip
0.5.0 -> Tier 2 Patreon
0.4.0 -> Tier 1 Patreon
0.3.0 -> free/public


If you wish to play 0.4.0 or even 0.5.0 consider supporting us or just wait for the thread to be updated (2 weeks+)
 

emailnew

Newbie
Jul 16, 2020
42
13
60
That's the LOOK PRESET data encoded that get's generated when you click SAVE. It's not meant to be human-readable, it's just for the game to load it in-game and allow share-ability.
i ask because i want to past the limits of the silders
 

nakonnako

Member
May 1, 2018
327
185
227
You should stop the engine from forcing the game to play only on the main display
It's very annoying for people who have multiple monitors
It become even more annoying since this game does not have window mode.
 
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glorween

Newbie
Game Developer
Aug 2, 2025
42
148
32
It become even more annoying since this game does not have window mode.
Hey, like in any other app, just press F11 or Alt+Enter then you can move it in which monitor you want and press F11 again to go full screen to in that monitor.

Until I properly make settings for the game, sorry for the inconvenience there's a lot to do an d I started not so long ago, in time I'll take care of the usual stuff.
 
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cooperdk

Engaged Member
Jul 23, 2017
3,753
5,556
714
Hey, as stated in "Dev notes": First time you open the game it creates some cache & shaders (UE 5.6 thing)


We'd like to create more content for the game, to get the ball rolling, and then we optimize it when is necessary
1: yes, it is an UE thing if they are not pre-packaged
2: you cannot optimize stuff "when it is necessary". I mean, nobody ever find out how, because you need to optimize it from the beginning.
 
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kkicho

Active Member
Feb 9, 2022
500
1,064
242
Hey glorween

The game looks very promising, and it's great to see you're very active here :whistle:
Could you tell us what is your plan for the future gameplay? Will it be something like the rigid scenarios in Home Together, or something more open like Last Hope?
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
9,066
4,157
436
ProjectGWN-0.4
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leminal

Newbie
Jun 27, 2020
69
28
77
Looks interesting. However the male model being a placeholder kind of kills it for me.
I suppose it needs more time to bake.
 
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KingsIy

New Member
May 26, 2023
2
3
132
Whats the timeline on adding an fps limiter/other settings? Also the raytracing options don't save after clicking deploy/exiting game + hair is bugging out in main menu (v0.4.0). Otherwise game is good and will look forward to future updates.
 
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D0v4hk1n

Active Member
Oct 4, 2017
879
1,228
246
What is it with people being so cutthroat in the replies here?

The dev is in these comments and he's engaging with the community respectfully and he's pretty active too. My God, the manners on these gooners. (I am a superior gooner with morals) Jokes aside, cheers to the dev. Can't wait to see how this grows. I wonder if you are also on unifans by any chance? Also, what is your plan with this?
 

glorween

Newbie
Game Developer
Aug 2, 2025
42
148
32
The game looks very promising, and it's great to see you're very active here :whistle:
Could you tell us what is your plan for the future gameplay? Will it be something like the rigid scenarios in Home Together, or something more open like Last Hope?
Hey, I am not familiar with these games, but my plan is to build a sandbox where some people can create and some people can consume.

I already made an in-game level editor that will work hand in hand with the ModKit (which will allow you to import stuff) the aim is to make it as easy as possible to add something new - and finally the Scripting which will allow to create any sort of gameplay you can imagine.

Random example: You download some houses as `.fbx` straight from internet into the game mods folder (ModKit does the heavy work). Using scripting and the in-game editor you could make a "Conquer Your Neighbourgood".

Once the game have all this functionality ready I will provide a couple minigames from time to time
 
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glorween

Newbie
Game Developer
Aug 2, 2025
42
148
32
Whats the timeline on adding an fps limiter/other settings? Also the raytracing options don't save after clicking deploy/exiting game + hair is bugging out in main menu (v0.4.0). Otherwise game is good and will look forward to future updates.
I think for 0.7.0 I'll stop doing the heavy stuff (modkit, ingame editor, scripting) and I will focus more on Quality of Life features, you and others asked for a couple of these so I'll do that. Thank you for the feedback :cool:
 
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glorween

Newbie
Game Developer
Aug 2, 2025
42
148
32
What is it with people being so cutthroat in the replies here?

The dev is in these comments and he's engaging with the community respectfully and he's pretty active too. My God, the manners on these gooners. (I am a superior gooner with morals) Jokes aside, cheers to the dev. Can't wait to see how this grows. I wonder if you are also on unifans by any chance? Also, what is your plan with this?
I get comments from gooners of many kinds, glad to have a superior gooner with morals here :BootyTime:
Unifans no, just Patreon at this time but if there is demand for other platforms I'll register my game there too.

I won't turn down any monetary support since we don't get too much of that - yet (I hope) - although I'm thankful for the people who donated :love:

And the plan I posted 2 messages before that and I took this direction because that's what the community wants
 
Last edited:
  • Yay, update!
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Pogo123

Engaged Member
Mar 25, 2019
3,822
5,378
691
interesting. can i customize the guys too like age, height, weight etc?
 
3.00 star(s) 4 Votes