- Apr 25, 2020
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You can help him without spending her afternoon doing so, in the end it's just a hobo she barely knowsSo, for me it was natural she would anyway help Bobo, at least to a certain extent.
You can help him without spending her afternoon doing so, in the end it's just a hobo she barely knowsSo, for me it was natural she would anyway help Bobo, at least to a certain extent.
Sure, and that's all useful, but, for example--I know I want to see all of the beast scenes. The obvious thing there is that I need to interact as much as possible with Cassius, and the horse I've seen mentioned in this thread. What's not obvious is that I apparently also need a really high Cum stat, and that's not something I can just go back and get with a couple of saves and rollback.Not really but I don't think it urgently needs a walkthrough either.
Just save before choices that seem major because they probably are.
Also don't forget that you can roll back several slides with the mouse wheel.
For everything else there are some mods on page 99 of this thread.
Exactly. That's why I mentioned the mods.Sure, and that's all useful, but, for example--I know I want to see all of the beast scenes. The obvious thing there is that I need to interact as much as possible with Cassius, and the horse I've seen mentioned in this thread. What's not obvious is that I apparently also need a really high Cum stat, and that's not something I can just go back and get with a couple of saves and rollback.
Beyond that, there are clearly some things that are effectively mutually exclusive, not because of an obvious choice (ie, 'Go with person A' or 'Go with person B'), but because you need point totals that are hard or impossible to get if you try to go for both. That doesn't bother me--I like the idea of choices actually having an impact on the story--but I'd also like to have an idea of what I can and can't do in a single playthrough, and what stuff I might get locked out of because the points I need for it are on a path I don't like.
1) Willing to spend days revisiting every single choice in the game to find new scenes.Jesus christ, this has been like 3 days at least of this shit. Just drop it.
I have no problem listening to constructive criticism, which at one point however many messages ago this may have been. Now it's literally just spinning in circles and that's just pointless and a waste of everyone's time.1) Willing to spend days revisiting every single choice in the game to find new scenes.
2) Not willing to spend half that time listening to people wondering why that's necessary.
'k, man.
That's exactly my point. No problem talking about my game and the how and why, but when it becomes clear that the talk goes nowhere it becomes kind of pointless to keep hammering the same thing on both sides. Thank you.I have no problem listening to constructive criticism, which at one point however many messages ago this may have been. Now it's literally just spinning in circles and that's just pointless and a waste of everyone's time.
Alcohol commas are the worst. They make one pause, no matter how briefly...I'm having a blast reading in how many different ways people are misspelling Zorluns name. I could make it a drinking game but I fear I may end up in alcochol comma.
Yep! I stopped bothering after a while... but hey, could have been worst, I could have used my other handle used for gaming Zargnabamunk. ^^I'm having a blast reading in how many different ways people are misspelling Zorluns name. I could make it a drinking game but I fear I may end up in alcochol comma. View attachment 1419903
I guess it's a glass half-empty, glass half-full kind of thing. I read here about something I missed and I see it as more fun for me. I get to go back and find it. You see it as frustrating. Not saying your wrong. Just that we see it differently.just to explain how this works:
When i saw the (Anthony? is that his name?) ex's scenes in the gallery, I thought, "okay, but I dumped his abusive ass first opportunity, so of course I wouldn't see those scenes."
When I saw the William scene, I was baffled. So I went back to the beginning and tried every single kink and stat modification to get the scene. Not one of them worked, which was time-consuming, frustrating, and the opposite of fun.
And then, finally, I realized that the only thing keeping me from the scene was being less kind to Bobo. Which, in a game wherein the dev insists that the stats are the inviolate barriers to content he wishes to remain gated and cannot ever be changed, is a little...unexpected.
So I wasted an hour or so finding the scene that I wouldn't ever have known existed save for the gallery mod. The others that I missed I knew existed, if not in their form, because I'd broken up with Anthony. William was a complete shock.
Was that an enjoyable hour of replayability? No, it wasn't. It was a frustrating hour of futility. If I had any hint, I might've avoided that hour of pointless frustration. Yes, I could've just looked at the script, but if that's the only way to play a game I'd suggest that it's not achieving its designation as, you know, a game.
(edited) And yes, Zorlun, you can facepalm this all you want, but one day you'll realize that forcing players to scene-scavenge isn't the same as playing your game. Which, when it's an actual game, is quite enjoyable.
Exactly if you have a question how to get any scene in this game just ask in this thread & usually Zorlun will answer it same day or one of us will beat him to it.I guess it's a glass half-empty, glass half-full kind of thing. I read here about something I missed and I see it as more fun for me. I get to go back and find it. You see it as frustrating. Not saying your wrong. Just that we see it differently.
The issue I have is calling the Dev out for being a bad game designer.
Had you not read it here or looked through the files (or the gallery), you would never know what you missed. Not sure how you can call that bad game design. No one is forcing you to go back and find the missing 'Easter eggs'. The game continues on.
Yeah Anthony is a prick and I had to swallow my pride to get the required points to get other scenes. I'm not going to complain too much about it, but I think tying in the traits together kinda left a bad taste in my mouth maybe the traits being seperated would help(if it would work I'm not sure), but it's not my game. Maybe give more choices during the Anthony scenes to snub Anthony during his scenes, but still gain a cum kink trait for future scenes. I'm throwing out constructive criticism and I hope it is seen that way.I don't think I have a save around from that scene, but I can tell you that I didn't have enough points for Aiden to cum on her face in the changing room and I carried that deficit with me until the scene with the good boi cumming in her mouth which I was missing exactly 2 points for.
I am not sure but I assume that you positively need to let Anthony do what the hell he wants to from the start of the game to get enough points for these, which I didn't want to do because he's a douchenozzle and I didn't want to give him a second of my time if I could help it.
Is your goal here to get people to agree with you, because I'm fairly certain that's not going to happen.If I have to rely on reading a pirate forum to learn what the game's possibilities are, that's bad game design.
The full Cassius scene: the missing option is right there, greyed out. I know it's there. I know I have to do something to make it happen. That's good design.
That knowing William is a possible fuckable object is opaque to the player is bad game design. Just one fucking line of text. "I want to help Bobo, but I really need to get home." and it's all better. The resistance to this is, honestly, impressive.
Just create your own damn game!No.
My goal is to get the dev to add one single line of text that suggests that the William scene is available.
Absent that, I understand that this was an utterly futile engagement.