Dufy

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Feb 15, 2018
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I do not understand, it is easy to correct the figure in Photoshop (In some pictures) The "plastic" tool....
Скриншот 07-04-2021 002508.jpg
 
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Zorlun

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I do not understand, it is easy to correct the figure in Photoshop (In some pictures) The "plastic" tool....
View attachment 1130888
Sorry, but what do you mean?

Also, my knowledge of photoshop is very, very, very limited, I use it notably to resize my renders, passing them from QHD to FHD to gain in quality and avoid using denoisers (which I really do not need anyway now with the new computer).

As it happens, this image is taken out from the end of my first release of the game, so with very limited ressources (in skills and hardware), so i used denoisers heavily on it. But in anyway, what do you mean by your message?
 

Dufy

Member
Feb 15, 2018
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350
Sorry, but what do you mean?

Also, my knowledge of photoshop is very, very, very limited, I use it notably to resize my renders, passing them from QHD to FHD to gain in quality and avoid using denoisers (which I really do not need anyway now with the new computer).

As it happens, this image is taken out from the end of my first release of the game, so with very limited ressources (in skills and hardware), so i used denoisers heavily on it. But in anyway, what do you mean by your message?
For example, a picture newhome 63c look at the game and compare it with the one I sent above
 
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For example, a picture newhome 63c look at the game and compare it with the one I sent above
Mmh, no sorry, I do not really see.

Appart from the quality problem I had at the start of the game, due to my newbie skills and old material, I do not see.

Unless you are talking about the interference from the HUD, that you could call annoying in this view point?
 

Dufy

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Feb 15, 2018
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Mmh, no sorry, I do not really see.

Appart from the quality problem I had at the start of the game, due to my newbie skills and old material, I do not see.

Unless you are talking about the interference from the HUD, that you could call annoying in this view point?
no, everything is much simpler, the shape of the buttocks, the figure in some pictures, easy to fix in photoshop....Maybe I gave unfortunate example.
 
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no, everything is much simpler, the shape of the buttocks, the figure in some pictures, easy to fix in photoshop....Maybe I gave unfortunate example.
Ok, sorry, I did not notice. But in the end, yes, I can still do better. ^^

Using photoshop will be for another day for me, I still need to master DAZ 3D before jumping in another tool to learn to use in depth.

But still thank you for pointing out some work I have to get better on, I have still some work to do before getting staisfied of my own work. ^^
 

Dufy

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Ok, sorry, I did not notice. But in the end, yes, I can still do better. ^^

Using photoshop will be for another day for me, I still need to master DAZ 3D before jumping in another tool to learn to use in depth.

But still thank you for pointing out some work I have to get better on, I have still some work to do before getting staisfied of my own work. ^^
For example in some pictures she has a "flattened" ass!
And thank you for the game, I really like it)
 
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Zorlun

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For example in some pictures she has a "flattened" ass!
And thank you for the game, I really like it)
Yes, Daz 3D is a bit annoying with its models and certain poses, sometimes you will have some fine models and make just a little pose and all the sexiness is gone, notably with the ass, the models are made to be seen in a few positions, but on the others, the butt take some really ugly shapes, demanding a lot of fine tuning.

But that is part of the job, like those damn breasts, boy they can be a pain in some pose, but the result is then way more satisfying when you achieve a good effect. ^^
 
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Kheram

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Even best of asses dont look good and appetising in "wrong" poses.
Life and Karma are bitches.
 
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honihole

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You will, but not before a moment not in this chapter at least.

There will be a line of events with him and his crazy family, with a heavy theme of horror movies like the franchise of Texas Chainsaw Massacre.
Wow.
I suppose that'll fall under the WEIRD STORIES option - if you clicked on that.
 
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Wow.
I suppose that'll fall under the WEIRD STORIES option - if you clicked on that.
Nope, I know it sounds scary, but no, it was always the goal to have Myriam have a follow up adventure with the red neck motel crazy family, an adventure that will test her new found resolve after everything she will have lived in her new home. ^^

I do not want to give too much, but this adventure will be one of the moment on the game where you will see the consequences of your choices during the game, and how much it could be different depending on how you have shaped Myriam.

But it is not for today, she still have lots to live before then.
 

honihole

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Nope, I know it sounds scary, but no, it was always the goal to have Myriam have a follow up adventure with the red neck motel crazy family, an adventure that will test her new found resolve after everything she will have lived in her new home. ^^

I do not want to give too much, but this adventure will be one of the moment on the game where you will see the consequences of your choices during the game, and how much it could be different depending on how you have shaped Myriam.

But it is not for today, she still have lots to live before then.
Cool-io.
That's nice. In that the character is shaped into that person from the stats the player has chosen. Instead of just 'collecting' them and viewing that character thru a false lens.
 
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fea876

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Nope, I know it sounds scary, but no, it was always the goal to have Myriam have a follow up adventure with the red neck motel crazy family, an adventure that will test her new found resolve after everything she will have lived in her new home. ^^

I do not want to give too much, but this adventure will be one of the moment on the game where you will see the consequences of your choices during the game, and how much it could be different depending on how you have shaped Myriam.

But it is not for today, she still have lots to live before then.
That would be the ending? It will be hard to end the game on something more significant than that.
 
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Zorlun

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Cool-io.
That's nice. In that the character is shaped into that person from the stats the player has chosen. Instead of just 'collecting' them and viewing that character thru a false lens.
Well, I see your point, but that is always kind of depending on your point of view. I want to give more control to the player, but still, the game in the end is always written by me, and I don't offer choices or events I don't want, so the control is always limited. It goes the same for Myriam, I want her to be shaped as much as possible to the player's choices, but still, she will always be only offered choices and events that I chose, even if those change depending on her stats and choices in game.
On one side you can see that as freedom of choice, on the other you can see it as another kind of prison.
any idea when the next update will be
I generally post my new update before the end of the month for my higher tiers patrons, and a week later for the free public release (so generally start of the next month).
That would be the ending? It will be hard to end the game on something more significant than that.
On that subject, I won't talk for now. ^^
But what I can say, is that there will be multiple endings, always depending on the choices made.
You could say that there will be bad and good endings for Myriam depending on what you make her go through, bad or good on the point of view of Myriam, for the player, it will always be endings that you pushed her towards with your choices, so it should be the one you want. ^^
 

CrazyRabbit

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Well, I see your point, but that is always kind of depending on your point of view. I want to give more control to the player, but still, the game in the end is always written by me, and I don't offer choices or events I don't want, so the control is always limited. It goes the same for Myriam, I want her to be shaped as much as possible to the player's choices, but still, she will always be only offered choices and events that I chose, even if those change depending on her stats and choices in game.
On one side you can see that as freedom of choice, on the other you can see it as another kind of prison.

I generally post my new update before the end of the month for my higher tiers patrons, and a week later for the free public release (so generally start of the next month).

On that subject, I won't talk for now. ^^
But what I can say, is that there will be multiple endings, always depending on the choices made.
You could say that there will be bad and good endings for Myriam depending on what you make her go through, bad or good on the point of view of Myriam, for the player, it will always be endings that you pushed her towards with your choices, so it should be the one you want. ^^
You can't really go much further than that in terms of liberty ; unless you anticipate every possible choice in every situation and increase the dev time to infinity.

The best liberty we can have in VNs is a good number of (logical) choices in key moments and having the world and characters react to those choices on the short and long term.
And I think we're pretty good in Project Mi. It's a great game with a lot of freedom :)

Of course it can always better, with more freedom ; but that can be dangerous to you and the game. The more you'll advance in making the game, the more difficult it'll be to manage that liberty and all those routes. That can lead to crushing dev time and you losing your drive, and so abandoning the game.

And that we definitly don't want. That's a negative no.
 
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