- Apr 27, 2021
- 841
- 1,167
Frankly, what I really need is someone that can point out the steps that are TOO vague. I've certainly changed some that I found myself which just didn't specify anything - which really only makes sense in case the event triggers almost unavoidably. But with the hundred or so lines of quest hints there are, its just hard to comprehend whats too vague and what decent, simply from looking at the text itself. It would have to be a "playing through the game and take it one by one" kinda thing, but I don't have the patience to play through 100% of this game ^^'That's RenPy, it is not friendly with point tips. WhileYou must be registered to see the linksit leads to some compatibility issues.
Beside, why making it harder when just adding vague hint in the mission description is enough?
It also become much easier to find the next step now comparing to how it was before with quest that require specific day of the week to trigger.
I kinda just compromised by making the steps more inevitable. I think it was this patch that I introduced certain steps that just happened on passing time - something that's 100% unavoidable.