qwer2340

New Member
May 14, 2022
13
3
47
can someone please tell me what route's there are in this game and can you miss any significant content by going lust or love or does it only change text & renders are going to be the same? The only route I know for a fact is Bonnie's cuz it was very apparent, but for other's getting love or lust points, does it even change the general flow of the store with them or does it only change some text here and there and that's it? I can't seem to find anywhere in the thread a breakdown of routes at all other than bits here and there, so thanks in advance
 

qwer2340

New Member
May 14, 2022
13
3
47
Someone here has a Walkthrough file? I saw that there is one from around 2 years ago which has how the routes vary n stuff, but I wanna know if someone has a more updated one since this one is from version .9 and id love to know which choices give Lust/Love or Happy/Angry points n stuff. Yes, some options are obvious as to what they do, but others are not that obvious. Just wanna make sure to make the right choices for my Love and then Lust run.
Just get the Universal Ren'Py mode / URM man, it will at least show you which choice gives what points, tho it's still very unclear for me about route and how they affect the playthrough
 

HentaiKami

Engaged Member
Jan 27, 2019
2,869
4,289
451
can someone please tell me what route's there are in this game and can you miss any significant content by going lust or love or does it only change text & renders are going to be the same? The only route I know for a fact is Bonnie's cuz it was very apparent, but for other's getting love or lust points, does it even change the general flow of the store with them or does it only change some text here and there and that's it? I can't seem to find anywhere in the thread a breakdown of routes at all other than bits here and there, so thanks in advance
You get the route decision for Kim, Shego, and Monique as you progress their story later on. No such decision for Tara and Ann yet i don't think. There are some scenes you are going to miss and need to do another playthrough, or use gallery unlocker.
 

qwer2340

New Member
May 14, 2022
13
3
47
You get the route decision for Kim, Shego, and Monique as you progress their story later on. No such decision for Tara and Ann yet i don't think. There are some scenes you are going to miss and need to do another playthrough, or use gallery unlocker.
Does last route and love route has significant differences or is it just when you choose lust you don't get all the lovey dovey stuff? Maybe in lust route there's some more maledom or some special things and love route is just common and all usual stuff?
 

HentaiKami

Engaged Member
Jan 27, 2019
2,869
4,289
451
Does last route and love route has significant differences or is it just when you choose lust you don't get all the lovey dovey stuff? Maybe in lust route there's some more maledom or some special things and love route is just common and all usual stuff?
There's going to be difference in scenes, and love route can include light maledom things. Also will most likely affect eventual epilogue. Bonnie has currently most content on different routes, others you are only just starting the routes, since their routes start later in the story.
 
  • Like
Reactions: Eland51298

Barkin 10

Well-Known Member
Dec 27, 2016
1,516
1,752
369
So you plan on moving on to work on other folks without moving Ann to a point to finish up her little stay at the hotel?

It kinda ended on a C Blocked moment with her on the table with her head leaning back.
 

Leroy2012

Active Member
Game Developer
Apr 27, 2021
962
1,395
267
So you plan on moving on to work on other folks without moving Ann to a point to finish up her little stay at the hotel?

It kinda ended on a C Blocked moment with her on the table with her head leaning back.
Yep. Finishing her stay would take an entire patch more of just her, and likely 1 patch more if I want it to have some more choices along the way.

> It kinda ended on a C Blocked moment with her on the table with her head leaning back.
The alternative was to simply just end the patch during the night
 

adhitya_harka

Member
Jun 8, 2022
174
73
139
Yep. Finishing her stay would take an entire patch more of just her, and likely 1 patch more if I want it to have some more choices along the way.

> It kinda ended on a C Blocked moment with her on the table with her head leaning back.
The alternative was to simply just end the patch during the night
I'm waiting for Bonnie progress, still no vgnal scene. And about Hope too
 

Leroy2012

Active Member
Game Developer
Apr 27, 2021
962
1,395
267
I'm waiting for Bonnie progress, still no vgnal scene. And about Hope too
So am I lol. Bonnie comically has the most amount of content after Kim cause her 2 paths are so split, but it she is still most behind cause she - for the same reason - almost requires double the content to get anywhere.
 
  • Sad
Reactions: riichidesu

jjavier

Newbie
Nov 8, 2022
59
135
157
I also have the problem with Shego's quest number six being stuck, like some other people here. I hope this can be resolved in a future patch without having to start all over again. Even though I really like your game, it's still a sandbox game with a lot of clicking, and it's painful to have to do it all over again.

I know you read the comments here, Leroy, but I have a suggestion. I saw that you rejected the possibility of scenes between Kim and Ann because of Patreon, which is understandable as you don't want to lose a large part of your income. However, I know that some developers are working on multiple platforms to overcome this problem. (Willtylor from Family Adventure and Neonghosts from Friends in Need, to name just two, but I'm sure there are others. )
So, is this a possibility for you?

And while I'm at it, I also have a small request, nothing major, I think, or maybe it is, since I don't know much about computers and coding, but is it possible to add a feature to skip pages in increments of five or ten for the save files?

Anyway, to wrap up, I love your game and it's one of the few I follow on Patreon when I can :)

Translated with DeepL.com (free version)
 

henk1

Newbie
Dec 12, 2019
91
90
69
Finally had time to play the new update, and I enjoyed it a lot.

As per your question at the end of the Ann event. I do enjoy the longer routes before the payoff, but I also understand the nature of serialised games, for which the audience often demands at least some level of payoff with every update, which can diminish the effect of a longer lead-up.

I have one note: I really enjoy your art style, but your composition, especially for the sex scenes, remarkably often leaves the speech UI covering the best parts of the image. I'm not familiar with your workflow or tools, but perhaps it's possible to use an overlay in your editor to visualise where the text would go? Other off-the-cuff solutions I can suggest are: to weak the way text is shown, (With the right font a big box is not really necessary...) or change the way the images are displayed. Perhaps scrolling in a different direction over the screen, or zooming, etc.

One glitch, and one maybe-glitch, to note: during the whole Ann event I had the UI at the top of the screen. I could not interact with it, and it never moved around the time or whatever, but the images where there. If I recall correctly it did disappear shortly at the start of the event, but then came back within a few images.
I still see "16) I have to call Junior as soon as possible" as the next step in the "Could have been" quest, which is also not marked as finished. This might be intentional, but might also be a bug.
 

Leroy2012

Active Member
Game Developer
Apr 27, 2021
962
1,395
267
I also have the problem with Shego's quest number six being stuck, like some other people here. I hope this can be resolved in a future patch without having to start all over again. Even though I really like your game, it's still a sandbox game with a lot of clicking, and it's painful to have to do it all over again.

I know you read the comments here, Leroy, but I have a suggestion. I saw that you rejected the possibility of scenes between Kim and Ann because of Patreon, which is understandable as you don't want to lose a large part of your income. However, I know that some developers are working on multiple platforms to overcome this problem. (Willtylor from Family Adventure and Neonghosts from Friends in Need, to name just two, but I'm sure there are others. )
So, is this a possibility for you?

And while I'm at it, I also have a small request, nothing major, I think, or maybe it is, since I don't know much about computers and coding, but is it possible to add a feature to skip pages in increments of five or ten for the save files?

Anyway, to wrap up, I love your game and it's one of the few I follow on Patreon when I can :)

Translated with DeepL.com (free version)
Kinda odd with that quest. Clearly I've messed something up, but I'm really not sure what... I've fixed what I can with it though, but I've never managed to get it stuck myself. I'll fix it retroactively as well.

> However, I know that some developers are working on multiple platforms to overcome this problem.
I have been thinking about it. But the issue is that it's a ton of work which I can't really promote or grow from... So is it a possibility? Yeah, for sure. But it's kind of a waste of my time when I could be making other things. I still haven't found a good solution.

> but is it possible to add a feature to skip pages in increments of five or ten for the save files?
Eeeeh... No clue, it's a basic renpy feature, but I don't see why it shouldn't be. As far as I know its literally just a page number + 1, so it should be possible to just do another number instead. That said, base renpy code is often times way more complicated than it has any need to be

> Anyway, to wrap up, I love your game and it's one of the few I follow on Patreon when I can :)
<3
 
  • Like
Reactions: wildride69

Leroy2012

Active Member
Game Developer
Apr 27, 2021
962
1,395
267
Finally had time to play the new update, and I enjoyed it a lot.

As per your question at the end of the Ann event. I do enjoy the longer routes before the payoff, but I also understand the nature of serialised games, for which the audience often demands at least some level of payoff with every update, which can diminish the effect of a longer lead-up.

I have one note: I really enjoy your art style, but your composition, especially for the sex scenes, remarkably often leaves the speech UI covering the best parts of the image. I'm not familiar with your workflow or tools, but perhaps it's possible to use an overlay in your editor to visualise where the text would go? Other off-the-cuff solutions I can suggest are: to weak the way text is shown, (With the right font a big box is not really necessary...) or change the way the images are displayed. Perhaps scrolling in a different direction over the screen, or zooming, etc.

One glitch, and one maybe-glitch, to note: during the whole Ann event I had the UI at the top of the screen. I could not interact with it, and it never moved around the time or whatever, but the images where there. If I recall correctly it did disappear shortly at the start of the event, but then came back within a few images.
I still see "16) I have to call Junior as soon as possible" as the next step in the "Could have been" quest, which is also not marked as finished. This might be intentional, but might also be a bug.
Happy you enjoyed it ^^

I'll be running a poll some time in january when the patch is public, to see what people overall thought about one big patch of 1 character.

> remarkably often leaves the speech UI covering the best parts of the image.
You mean the textbox? If you go to settings, there's a slider called "textbox opacity".You can slide that one down to make the box more transparent.

> during the whole Ann event I had the UI at the top of the screen
What? When did that start? It's basically one long block of text, so I don't even understand where that bug would come from :l Everyone, including me, should have the exact same experience with that one... I'll add some redundancy though, in case i guess the line gets skipped.

> I still see "16) I have to call Junior as soon as possible" as the next step in the "Could have been" quest, which is also not marked as finished. This might be intentional, but might also be a bug.
If I'm not wrong, this is bugged, at you're actually on step 15. It's something I've fixed this upcoming patch already, cause it did something or another to get a bit too far. Always one of the most obnoxious sort of bugs.
 
4.20 star(s) 65 Votes