aFairReviewer
Newbie
- Mar 16, 2025
- 26
- 71
Yes, those are the "secret" characters included."Two additional secret characters"
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I work on this story line with a writer, I could discuss this with them.can you make tracy the girl in the caffee, breast expansion as a punishment but then pregnant later or only one of the other
There won't be incest included, sorry. Thanks though!Mecha3D Will there be Incest? How many LI will be in the Harem? I hope a lot
Love your awesome game btw... Can't wait for more updates, just don't abandon it abruptly, plz...
...it wants network access. Nope.
The game runs on a browser and uses a local web server (the command prompt) to serve the assets and perform other operations like file access in the folder that the executable is located in.
I don't think I can do anything about the notification asking for network access but I'm pretty sure you can just deny access.
Either way, I don't see why the game running in the browser is a red flag for you seeing as this game specifically has always been a browser game. Games that utilize Twine also run in the browser and this game is no different from that in a technical point of view.
I'm also not sure why I have to explain myself when there's free sites where you can upload the executable to detect for viruses. The reason two of them are detecting it as a virus is because the command prompt attempts to open your browser which some anti virus services indicate as malware.
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Thanks, appreciate the kind words!Very interesting. Like some others have said it's kinda "worrying" when there's so many render variations involved, but then, I applaud the ambition. Even the AI stuff is not tooooo glaring.
The story so far is fine, even if the whole "goddess gives you infinite power" seems a bit overdone at this point maybe. Better than the usual "family incest harem #84389 shtick" for sure. That being said, corruption path (which I haven't tried) seems borderline out of place given that the setup is you are this nice helpful dude ... but either way there's at least some intrigue as to what is going on.
Kinda wish the transformations would be a bit more "directly sexual"; not just "sorta happening". But I guess that's in part also due to where the plot is at the moment.
Writing is clean, though I find the casual dialogues a bit boring. Hard to pinpoint why really, and frankly not that big a deal.
Gameplay ... I like when stuff actually has gameplay, but at this point it's at the awkward stage where you just kinda wonder why it's there in the first place. Nothing much to do anywhere.
Not sure I've seen all the content; game seems to tell me I should get further on the Nylah romance path but no idea how. But whatever. Whether I play that now or in future updates is neither here nor there ^^#
Anyway. Good luck with this; it definitely stands out positively and I hope we'll see more of it![]()
It's more so just choices at the moment.How does the mind control work in this game?
.oooh mmmy that would be awesome thank you so very much ^^I work on this story line with a writer, I could discuss this with them.
Yes, and all the events are done according to the menu (just to be sure I skipped some time and days ahead).Clicking on things in that menu should allow you to fast travel to these events which makes it a lot easier.
did yuo miss the try ten times gives yuo a hint thing? it literally accepted single letter imputs, it's verry easy and fast to get everything with out even trying just spam single letter awnsers untilthe full sentnece has been givenIm sorry but what joy or fun is there to be had in having to guess an infinite amount of words with these Anchor Fragments to get something to work...? There are no clues really to these scenes and the UI does a piss poor job of explaining anything, the cheat option doesn't even work unless played through it once before? 4 Scenarios in 2 Fragments for Nylahs Past and while I understand what happened to her, what the hell must one guess in terms of words that could change the outcome when there are literally ZERO clues? Then the very clue you get it to spam the wrong thing until you get the word? Lol what a giant waste of time and its NOT enjoyable. Dev, this game is really unique and thats good but it also diverges from things that works, falls into known traps that make it bad also...sigh
The original post explains what you're getting into, not my fault you're not reading it.No, absolutely not! I don't like games where I have to choose between two fetishes I'm not into. If it's just about transformation, why can't I choose to make the girls' breasts smaller? Or, instead of making them taller, why not shrink them a little?
I like small, firm breasts!
Your post doesn't make much sense here. You're complaining about a mechanic used for only a couple of characters currently in the game, one that also gives you hints and makes it incredibly easy to get past. I understand the options for her boyfriend aren't obvious to guess, but that's exactly why the cheating option is allowed on reruns.I honestly think this game would be much better, more fun if it simply did away with the sandbox elements, stuck to VN style and just gave the player the options to body mod, or not. The story itself looks weirdly interesting, thats what i'd focus on. The rest is pointless really, its rinse repeat scenarios that could just be done in a linear way using classic VN style, less time wasting and more story and game content. Quality beats quantity every time IMO.
Thanks, glad you enjoyed!I got around. Curiosity got a better of me and I must say I was surprised. Overall the game feels very polished, though some things seem a bit forced.
The original post explains what you're getting into, not my fault you're not reading it.
Your post doesn't make much sense here. You're complaining about a mechanic used for only a couple of characters currently in the game, one that also gives you hints and makes it incredibly easy to get past. I understand the options for her boyfriend aren't obvious to guess, but that's exactly why the cheating option is allowed on reruns. Fact that you need to build the game with a cheat to make a thing work or your players actually able to solve it is a fail, if you don't see that, thats on you. Doesn't change that fact, that if you going to create a puzzle it should be fun to solve and actually VERY possible, without cheats, or even have the option to simply avoid mini-games and puzzles all together. Its a narrative, text, story driven game anyway...
You say this entire mechanic isn't tied to anything realistic and that any self respecting woman wouldn't allow herself to get into that position. While the latter is true, it's just very ironic that you're missing the entire point of her character. I didnt miss the point at all, I understand what you trying to do, you clearly missed mine, which relate to the "guess" what the boyfriends issues are, that is what I am commenting on. When I say meaningful and realistic, I mean something like e.g. the character wanted to do but never had guts, money or support or all the above to do, like get a breast enlargement. Saying the BF is tired of her and giving her almost ultimatums that her tits are too small or ass or body is too forced and unrealistic. Why not just let the BF say "its not working for me" "you don't make me happy" "you not my type" then have the character reflect on that and think "he always wanted a chick with bigger boobs" or "guys like more meat on the bones" this at least is in my mind more realistic and not so in your blatant "unrealistic" What the BF did was to be hurtful, really hurtful, practically abusive, which you were going for but IMO wasn't needed, she clearly already had some issues and going out was really the only mistake she made afterwards that broke her. Hope I make more sense.
On top of all this, saying quality beats quantity (which is true) while asking for the game to always present its main selling point as a bunch of choice boxes on your screen, doesn't really imply quality to me. Also, I highly disagree with everything in the game being "rinse repeat" scenarios.
Again maybe I am not making myself clear here, the main selling point of the game should be the story, the writing, the dialogue and visuals. In that order of priority (at least for me) the mechanics and UI come after but have importance to but the first are less forgiving. When I say I don't like sandbox type games then its because like in your game, there is no reason to eat, the is no reason to watch TV, to shower, its all to drive time in the game forward and waste the players. I can simply use the time fast forward feature. Why have to wait days for a LI to contact the MC? Why have option each day to run around town and look for intractables that only trigger under specific conditions to unlock new scenes. This is where taking good story, writing, dialogue, characters, visuals and putting them into a more linear but constantly moving forward VN framework shines (for me) Yes you burn through story and content much faster, but this is what I mean over quality vs quantity. I hope you have a better idea what I was saying now.
These comments are simply my opinions and feelings on the matter and I don't throw them out there without consideration, there are reasons, albeit my own. As for the game itself, I praise you for creating it and putting in the effort you have, its commendable and I only wish you well.
Thanks, glad you enjoyed!
The point you mention is valid, I've mentioned before that I haven't achieved my true intention with the world in the game and that there isn't all too much point in it at this current time. One of the reasons why it uses this system is I wanted to avoid having to render additional images of locations exactly like you're suggesting.
I have mentioned quite often, even in the post you quoted me from, that I have not yet achieved my goal of how alive the world is and how interactive it is. So yes, there isn't much of a point at this current time to have the open world aspect and I am fully aware of this. But I believe once that goal is envisioned that it will pay off greatly. I want to create an open world game and not just a VN. I also do not think this is a reason to critique the game and call its contents "rinse and repeat" scenarios.Again maybe I am not making myself clear here, the main selling point of the game should be the story, the writing, the dialogue and visuals. In that order of priority (at least for me) the mechanics and UI come after but have importance to but the first are less forgiving. When I say I don't like sandbox type games then its because like in your game, there is no reason to eat, the is no reason to watch TV, to shower, its all to drive time in the game forward and waste the players. I can simply use the time fast forward feature. Why have to wait days for a LI to contact the MC? Why have option each day to run around town and look for intractables that only trigger under specific conditions to unlock new scenes. This is where taking good story, writing, dialogue, characters, visuals and putting them into a more linear but constantly moving forward VN framework shines (for me) Yes you burn through story and content much faster, but this is what I mean over quality vs quantity. I hope you have a better idea what I was saying now.