VN Unity Project T.H.R.U.S.T. [v0.3.1] [Pinebrook Games]

morty2301

Member
Oct 9, 2018
465
322
278
I can't find all the new content, just a quickie with the bunny in the restroom, a seemly pointless minigame, helping the squirrel with something but nothing coming of it, and running into the dragon lady, can't find out what to do next if there is something to do...
 

PineBrook

New Member
Mar 1, 2025
8
15
3
So other then the minigame and running into Bridgett after work when going to her office nothing else seems to happen and there is no journal to have any direction with this update.
I can't find all the new content, just a quickie with the bunny in the restroom, a seemly pointless minigame, helping the squirrel with something but nothing coming of it, and running into the dragon lady, can't find out what to do next if there is something to do...
You've got to keep getting successful runs on the Gene Resequencer and visiting Bridgette to talk to her about it. Things will start to happen automatically after a certain point.

Wait... A furry game which is not either crap, NTR or Gay and it has good art? We really are close to Xmas.
<3
 

Zaq Reman

Member
Jan 28, 2018
155
281
228
That typo has been fixed in later versions and I've added a spell checker to help me when developing. As for why Unity: I'm familiar with it and I wanted some features that Ren'Py couldn't give me so I've basically been slowly but surely making every feature of Ren'Py work in the project.

Is there something specific about Unity that makes it bad? I will say that there's an FPS issue in 0.2.1 where it just runs as fast as possible and has already been addressed in 0.2.2. but OP hasn't updated any links =(. If there's anything else that stands out, please let me know, I want to make sure to address any issues with access/functionality first and foremost.

Keyboard controls have been added in 0.2.2 as well. This includes space to proceed, arrow keys to move back/forward through conversations, etc. Though it's not everything and there is still mouse dependency. It's primarily because I've been focusing on adding controls for mobile because a big chunk of potential players are mobile only and have been asking since 0.1.0.

That version is available for free here:

For the hospital sounds, that has been fixed, but I think that's in 0.4.0 (set to release to supporters in a few weeks).

Regardless, thanks for playing and thanks for the feedback =)

A couple similar things stood out to me early in the latest version.

-Absence of other keyboard shortcuts, namely quicksave/load and also I use enter to advance more than spacebar.

-When I drag the window past a certain size it seems to just assume I must want fullscreen and switches to that mode, which is a problem because in fullscreen it sits behind the taskbar and hides some buttons. Please either fix that or let it be a maximized window. Resizing in general gets pretty wonky, I need pixel-precision to drag it and after letting go it throws a fit and resets its position.

-Edit: The max text speed also feels pretty low. I know these are pretty nitpicky things, but they add up.
 
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PineBrook

New Member
Mar 1, 2025
8
15
3
A couple similar things stood out to me early in the latest version.

-Absence of other keyboard shortcuts, namely quicksave/load and also I use enter to advance more than spacebar.

-When I drag the window past a certain size it seems to just assume I must want fullscreen and switches to that mode, which is a problem because in fullscreen it sits behind the taskbar and hides some buttons. Please either fix that or let it be a maximized window. Resizing in general gets pretty wonky, I need pixel-precision to drag it and after letting go it throws a fit and resets its position.
Great feedback, I'll work to implement those and add some controls documentation as well.

For the screen stuff, yes it's been tricky, Unity doesn't have a smooth way of detecting screen/window size so it's currently really janky. I'll see if there isn't a better method to use that isn't so aggressive.

Thanks!
 
  • Yay, update!
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morty2301

Member
Oct 9, 2018
465
322
278
1765328304468.png
Feels like the minigame needs tweaking because it's frustrating getting stuck with bad RNG like this where there's no solution available for a pair before it gets read and a way to progress without changing 1765328571105.png
Final thing, a way to see what content is left/what to do would also be nice
 
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PineBrook

New Member
Mar 1, 2025
8
15
3
I have seen that come up rarely as well. I'll try to fix it because even though it's rare, it friggin sucks and the last thing a game should be is frustrating.
 

ThtsMyScrtCapImAlwysHorny

Well-Known Member
Aug 5, 2021
1,616
3,956
387


"Sorry babe, but no, for the hundredth time, I'm not letting you blow me. We're sticking strictly to p-in-v, or anal if you want to try that. I'll even go down on you, but you're not gonna reciprocate, putting my foot down."

"Yes, babe, you know I love you, of course I know you'd never bite my dick off. ...on purpose."
 

Zuckerfee

Newbie
Sep 14, 2021
38
89
110
I hate AI in art, but this is porn first and it does the job. The output you got is outstanding in this regard, so I would actually urge you to NOT look for an artist.
On another note, the game desperately needs a quest log or some kind of guidance - and Carla/neighbor content!
 
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FatYoda

Well-Known Member
Sep 12, 2017
1,970
2,007
465
is it just a few bunny scenes? I'm not sure what to do in this game...seems like it's fuck the bunny...do a whole SHITLOAD of gene sequencing. Went to lunch with the boss lady once too. Not sure if there is more or not.

Edit: NVM, i passed out after drinks...there's more to do now.
 
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